mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2025-12-08 17:38:44 +00:00
初始化
This commit is contained in:
@@ -0,0 +1,850 @@
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#include "platform/CCCanvasRenderingContext2D.h"
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#include "base/ccTypes.h"
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#include "base/csscolorparser.hpp"
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#include "base/ccUTF8.h"
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#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
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#include "cocos/scripting/js-bindings/manual/jsb_platform.h"
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#import <Foundation/Foundation.h>
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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#import <Cocoa/Cocoa.h>
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#else
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#import <CoreText/CoreText.h>
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#define NSBezierPath UIBezierPath
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#define NSFont UIFont
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#define NSColor UIColor
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#define NSSize CGSize
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#define NSZeroSize CGSizeZero
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#define NSPoint CGPoint
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#define NSMakePoint CGPointMake
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#endif
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#include <regex>
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enum class CanvasTextAlign {
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LEFT,
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CENTER,
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RIGHT
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};
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enum class CanvasTextBaseline {
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TOP,
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MIDDLE,
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BOTTOM
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};
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@interface CanvasRenderingContext2DImpl : NSObject {
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NSFont* _font;
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NSMutableDictionary* _tokenAttributesDict;
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NSString* _fontName;
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CGFloat _fontSize;
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CGFloat _width;
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CGFloat _height;
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CGContextRef _context;
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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NSGraphicsContext* _currentGraphicsContext;
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NSGraphicsContext* _oldGraphicsContext;
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#else
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CGContextRef _oldContext;
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#endif
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CGColorSpaceRef _colorSpace;
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cocos2d::Data _imageData;
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NSBezierPath* _path;
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CanvasTextAlign _textAlign;
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CanvasTextBaseline _textBaseLine;
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cocos2d::Color4F _fillStyle;
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cocos2d::Color4F _strokeStyle;
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float _lineWidth;
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bool _bold;
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}
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@property (nonatomic, strong) NSFont* font;
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@property (nonatomic, strong) NSMutableDictionary* tokenAttributesDict;
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@property (nonatomic, strong) NSString* fontName;
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@property (nonatomic, assign) CanvasTextAlign textAlign;
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@property (nonatomic, assign) CanvasTextBaseline textBaseLine;
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@property (nonatomic, assign) float lineWidth;
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@end
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@implementation CanvasRenderingContext2DImpl
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@synthesize font = _font;
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@synthesize tokenAttributesDict = _tokenAttributesDict;
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@synthesize fontName = _fontName;
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@synthesize textAlign = _textAlign;
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@synthesize textBaseLine = _textBaseLine;
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@synthesize lineWidth = _lineWidth;
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-(id) init {
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if (self = [super init]) {
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_lineWidth = 0;
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_textAlign = CanvasTextAlign::LEFT;
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_textBaseLine = CanvasTextBaseline::BOTTOM;
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_width = _height = 0;
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_context = nil;
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_colorSpace = nil;
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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_currentGraphicsContext = nil;
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_oldGraphicsContext = nil;
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#endif
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_path = [NSBezierPath bezierPath];
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[_path retain];
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[self updateFontWithName:@"Arial" fontSize:30 bold:false];
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}
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return self;
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}
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-(void) dealloc {
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self.font = nil;
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self.tokenAttributesDict = nil;
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self.fontName = nil;
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CGColorSpaceRelease(_colorSpace);
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// release the context
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CGContextRelease(_context);
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[_path release];
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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[_currentGraphicsContext release];
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#endif
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[super dealloc];
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}
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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-(NSFont*) _createSystemFont {
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NSFontTraitMask mask = NSUnitalicFontMask;
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if (_bold) {
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mask |= NSBoldFontMask;
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}
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else {
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mask |= NSUnboldFontMask;
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}
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NSFont* font = [[NSFontManager sharedFontManager]
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fontWithFamily:_fontName
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traits:mask
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weight:0
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size:_fontSize];
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if (font == nil) {
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const auto& familyMap = getFontFamilyNameMap();
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auto iter = familyMap.find([_fontName UTF8String]);
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if (iter != familyMap.end()) {
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font = [[NSFontManager sharedFontManager]
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fontWithFamily: [NSString stringWithUTF8String:iter->second.c_str()]
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traits: mask
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weight: 0
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size: _fontSize];
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}
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}
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if (font == nil) {
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font = [[NSFontManager sharedFontManager]
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fontWithFamily: @"Arial"
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traits: mask
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weight: 0
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size: _fontSize];
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}
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return font;
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}
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#else
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-(UIFont*) _createSystemFont {
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UIFont* font = nil;
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if (_bold) {
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font = [UIFont fontWithName:[_fontName stringByAppendingString:@"-Bold"] size:_fontSize];
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}
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else {
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font = [UIFont fontWithName:_fontName size:_fontSize];
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}
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if (font == nil) {
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const auto& familyMap = getFontFamilyNameMap();
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auto iter = familyMap.find([_fontName UTF8String]);
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if (iter != familyMap.end()) {
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font = [UIFont fontWithName:[NSString stringWithUTF8String:iter->second.c_str()] size:_fontSize];
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}
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}
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if (font == nil) {
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if (_bold) {
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font = [UIFont boldSystemFontOfSize:_fontSize];
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} else {
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font = [UIFont systemFontOfSize:_fontSize];
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}
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}
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return font;
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}
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#endif
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-(void) updateFontWithName: (NSString*)fontName fontSize: (CGFloat)fontSize bold: (bool)bold{
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_fontSize = fontSize;
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_bold = bold;
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self.fontName = fontName;
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self.font = [self _createSystemFont];
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NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
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[paragraphStyle setAlignment:NSTextAlignmentCenter];
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// color
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NSColor* foregroundColor = [NSColor colorWithRed:1.0f
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green:1.0f
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blue:1.0f
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alpha:1.0f];
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// attribute
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self.tokenAttributesDict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
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foregroundColor, NSForegroundColorAttributeName,
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_font, NSFontAttributeName,
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paragraphStyle, NSParagraphStyleAttributeName, nil];
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}
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-(void) recreateBufferWithWidth:(NSInteger) width height:(NSInteger) height {
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_width = width = width > 0 ? width : 1;
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_height = height = height > 0 ? height : 1;
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NSUInteger textureSize = width * height * 4;
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unsigned char* data = (unsigned char*)malloc(sizeof(unsigned char) * textureSize);
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memset(data, 0, textureSize);
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_imageData.fastSet(data, textureSize);
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if (_context != nil)
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{
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CGContextRelease(_context);
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_context = nil;
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}
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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if (_currentGraphicsContext != nil)
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{
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[_currentGraphicsContext release];
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_currentGraphicsContext = nil;
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}
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#endif
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// draw text
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_colorSpace = CGColorSpaceCreateDeviceRGB();
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_context = CGBitmapContextCreate(data,
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width,
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height,
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8,
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width * 4,
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_colorSpace,
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kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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if (nil == _context)
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{
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CGColorSpaceRelease(_colorSpace); //REFINE: HOWTO RELEASE?
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_colorSpace = nil;
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}
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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_currentGraphicsContext = [NSGraphicsContext graphicsContextWithCGContext:_context flipped: NO];
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[_currentGraphicsContext retain];
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#else
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// move Y rendering to the top of the image
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CGContextTranslateCTM(_context, 0.0f, _height);
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//NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential
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CGContextScaleCTM(_context, 1.0f, -1.0f);
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#endif
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}
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-(NSSize) measureText:(NSString*) text {
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NSAttributedString* stringWithAttributes = [[[NSAttributedString alloc] initWithString:text
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attributes:_tokenAttributesDict] autorelease];
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NSSize textRect = NSZeroSize;
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textRect.width = CGFLOAT_MAX;
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textRect.height = CGFLOAT_MAX;
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NSSize dim = [stringWithAttributes boundingRectWithSize:textRect options:(NSStringDrawingOptions)(NSStringDrawingUsesLineFragmentOrigin) context:nil].size;
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return dim;
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}
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-(NSPoint) convertDrawPoint:(NSPoint) point text:(NSString*) text {
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// The parameter 'point' is located at left-bottom position.
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// Need to adjust 'point' according 'text align' & 'text base line'.
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NSSize textSize = [self measureText:text];
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if (_textAlign == CanvasTextAlign::CENTER)
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{
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point.x -= textSize.width / 2.0f;
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}
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else if (_textAlign == CanvasTextAlign::RIGHT)
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{
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point.x -= textSize.width;
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}
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if (_textBaseLine == CanvasTextBaseline::TOP)
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{
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point.y += _fontSize;
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}
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else if (_textBaseLine == CanvasTextBaseline::MIDDLE)
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{
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point.y += _fontSize / 2.0f;
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}
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// Since the web platform cannot get the baseline of the font, an additive offset is performed for all platforms.
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// That's why we should add baseline back again on other platforms
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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point.y -= _font.descender;
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// The origin on macOS is bottom-left by default, so we need to convert y from top-left origin to bottom-left origin.
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point.y = _height - point.y;
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#else
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point.y -= _font.ascender;
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#endif
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return point;
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}
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-(void) fillText:(NSString*) text x:(CGFloat) x y:(CGFloat) y maxWidth:(CGFloat) maxWidth {
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if (text.length == 0)
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return;
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NSPoint drawPoint = [self convertDrawPoint:NSMakePoint(x, y) text:text];
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NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
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[_tokenAttributesDict removeObjectForKey:NSStrokeColorAttributeName];
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[_tokenAttributesDict setObject:paragraphStyle forKey:NSParagraphStyleAttributeName];
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[_tokenAttributesDict setObject:[NSColor colorWithRed:_fillStyle.r green:_fillStyle.g blue:_fillStyle.b alpha:_fillStyle.a]
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forKey:NSForegroundColorAttributeName];
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[self saveContext];
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// text color
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CGContextSetRGBFillColor(_context, _fillStyle.r, _fillStyle.g, _fillStyle.b, _fillStyle.a);
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CGContextSetShouldSubpixelQuantizeFonts(_context, false);
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CGContextBeginTransparencyLayerWithRect(_context, CGRectMake(0, 0, _width, _height), nullptr);
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CGContextSetTextDrawingMode(_context, kCGTextFill);
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NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:text
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attributes:_tokenAttributesDict] autorelease];
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[stringWithAttributes drawAtPoint:drawPoint];
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CGContextEndTransparencyLayer(_context);
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[self restoreContext];
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}
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-(void) strokeText:(NSString*) text x:(CGFloat) x y:(CGFloat) y maxWidth:(CGFloat) maxWidth {
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if (text.length == 0)
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return;
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NSPoint drawPoint = [self convertDrawPoint:NSMakePoint(x, y) text:text];
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NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
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[_tokenAttributesDict removeObjectForKey:NSForegroundColorAttributeName];
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[_tokenAttributesDict setObject:paragraphStyle forKey:NSParagraphStyleAttributeName];
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[_tokenAttributesDict setObject:[NSColor colorWithRed:_strokeStyle.r
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green:_strokeStyle.g
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blue:_strokeStyle.b
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alpha:_strokeStyle.a] forKey:NSStrokeColorAttributeName];
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[self saveContext];
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// text color
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CGContextSetRGBStrokeColor(_context, _strokeStyle.r, _strokeStyle.g, _strokeStyle.b, _strokeStyle.a);
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CGContextSetRGBFillColor(_context, _fillStyle.r, _fillStyle.g, _fillStyle.b, _fillStyle.a);
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CGContextSetLineWidth(_context, _lineWidth);
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CGContextSetLineJoin(_context, kCGLineJoinRound);
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CGContextSetShouldSubpixelQuantizeFonts(_context, false);
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CGContextBeginTransparencyLayerWithRect(_context, CGRectMake(0, 0, _width, _height), nullptr);
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CGContextSetTextDrawingMode(_context, kCGTextStroke);
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NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:text
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attributes:_tokenAttributesDict] autorelease];
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[stringWithAttributes drawAtPoint:drawPoint];
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CGContextEndTransparencyLayer(_context);
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[self restoreContext];
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}
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-(void) setFillStyleWithRed:(CGFloat) r green:(CGFloat) g blue:(CGFloat) b alpha:(CGFloat) a {
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_fillStyle.r = r;
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_fillStyle.g = g;
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_fillStyle.b = b;
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_fillStyle.a = a;
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}
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-(void) setStrokeStyleWithRed:(CGFloat) r green:(CGFloat) g blue:(CGFloat) b alpha:(CGFloat) a {
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_strokeStyle.r = r;
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_strokeStyle.g = g;
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_strokeStyle.b = b;
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_strokeStyle.a = a;
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}
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-(const cocos2d::Data&) getDataRef {
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return _imageData;
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}
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-(void) clearRect:(CGRect) rect {
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if (_imageData.isNull())
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return;
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rect.origin.x = floor(rect.origin.x);
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rect.origin.y = floor(rect.origin.y);
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rect.size.width = floor(rect.size.width);
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rect.size.height = floor(rect.size.height);
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if (rect.origin.x < 0) rect.origin.x = 0;
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if (rect.origin.y < 0) rect.origin.y = 0;
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|
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if (rect.size.width < 1 || rect.size.height < 1)
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return;
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//REFINE:
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// assert(rect.origin.x == 0 && rect.origin.y == 0);
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memset((void*)_imageData.getBytes(), 0x00, _imageData.getSize());
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}
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-(void) fillRect:(CGRect) rect {
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[self saveContext];
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||||
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NSColor* color = [NSColor colorWithRed:_fillStyle.r green:_fillStyle.g blue:_fillStyle.b alpha:_fillStyle.a];
|
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[color setFill];
|
||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
|
||||
CGRect tmpRect = CGRectMake(rect.origin.x, _height - rect.origin.y - rect.size.height, rect.size.width, rect.size.height);
|
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[NSBezierPath fillRect:tmpRect];
|
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#else
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NSBezierPath* path = [NSBezierPath bezierPathWithRect:rect];
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[path fill];
|
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#endif
|
||||
[self restoreContext];
|
||||
}
|
||||
|
||||
-(void) saveContext {
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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// save the old graphics context
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_oldGraphicsContext = [NSGraphicsContext currentContext];
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||||
// store the current context
|
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[NSGraphicsContext setCurrentContext:_currentGraphicsContext];
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// push graphics state to stack
|
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[NSGraphicsContext saveGraphicsState];
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[[NSGraphicsContext currentContext] setShouldAntialias:YES];
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||||
#else
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// save the old graphics context
|
||||
_oldContext = UIGraphicsGetCurrentContext();
|
||||
// store the current context
|
||||
UIGraphicsPushContext(_context);
|
||||
CGContextSaveGState(_context);
|
||||
#endif
|
||||
}
|
||||
|
||||
-(void) restoreContext {
|
||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
|
||||
// pop the context
|
||||
[NSGraphicsContext restoreGraphicsState];
|
||||
// reset the old graphics context
|
||||
[NSGraphicsContext setCurrentContext:_oldGraphicsContext];
|
||||
_oldGraphicsContext = nil;
|
||||
#else
|
||||
// pop the context
|
||||
CGContextRestoreGState(_context);
|
||||
// reset the old graphics context
|
||||
UIGraphicsPopContext();
|
||||
_oldContext = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
-(void) beginPath {
|
||||
|
||||
}
|
||||
|
||||
-(void) stroke {
|
||||
NSColor* color = [NSColor colorWithRed:_strokeStyle.r green:_strokeStyle.g blue:_strokeStyle.b alpha:_strokeStyle.a];
|
||||
[color setStroke];
|
||||
[_path setLineWidth: _lineWidth];
|
||||
[_path stroke];
|
||||
}
|
||||
|
||||
-(void) moveToX: (float) x y:(float) y {
|
||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
|
||||
[_path moveToPoint: NSMakePoint(x, _height - y)];
|
||||
#else
|
||||
[_path moveToPoint: NSMakePoint(x, y)];
|
||||
#endif
|
||||
}
|
||||
|
||||
-(void) lineToX: (float) x y:(float) y {
|
||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
|
||||
[_path lineToPoint: NSMakePoint(x, _height - y)];
|
||||
#else
|
||||
[_path addLineToPoint: NSMakePoint(x, y)];
|
||||
#endif
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
CanvasGradient::CanvasGradient()
|
||||
{
|
||||
SE_LOGD("CanvasGradient constructor: %p\n", this);
|
||||
}
|
||||
|
||||
CanvasGradient::~CanvasGradient()
|
||||
{
|
||||
SE_LOGD("CanvasGradient destructor: %p\n", this);
|
||||
}
|
||||
|
||||
void CanvasGradient::addColorStop(float offset, const std::string& color)
|
||||
{
|
||||
SE_LOGD("CanvasGradient::addColorStop: %p\n", this);
|
||||
}
|
||||
|
||||
// CanvasRenderingContext2D
|
||||
|
||||
namespace
|
||||
{
|
||||
#define CLAMP(V, HI) std::min( (V), (HI) )
|
||||
void unMultiplyAlpha(unsigned char* ptr, ssize_t size)
|
||||
{
|
||||
float alpha;
|
||||
for (int i = 0; i < size; i += 4)
|
||||
{
|
||||
alpha = (float)ptr[i + 3];
|
||||
if (alpha > 0)
|
||||
{
|
||||
ptr[i] = CLAMP((int)((float)ptr[i] / alpha * 255), 255);
|
||||
ptr[i+1] = CLAMP((int)((float)ptr[i+1] / alpha * 255), 255);
|
||||
ptr[i+2] = CLAMP((int)((float)ptr[i+2] / alpha * 255), 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define SEND_DATA_TO_JS(CB, IMPL, PREMULTIPLY) \
|
||||
if (CB) \
|
||||
{ \
|
||||
Data data([IMPL getDataRef]); \
|
||||
if (!PREMULTIPLY) \
|
||||
{ \
|
||||
unMultiplyAlpha(data.getBytes(), data.getSize() ); \
|
||||
} \
|
||||
CB(data); \
|
||||
}
|
||||
|
||||
CanvasRenderingContext2D::CanvasRenderingContext2D(float width, float height)
|
||||
: __width(width)
|
||||
, __height(height)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D constructor: %p, width: %f, height: %f\n", this, width, height);
|
||||
_impl = [[CanvasRenderingContext2DImpl alloc] init];
|
||||
[_impl recreateBufferWithWidth:width height:height];
|
||||
}
|
||||
|
||||
CanvasRenderingContext2D::~CanvasRenderingContext2D()
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D destructor: %p\n", this);
|
||||
[_impl release];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::recreateBufferIfNeeded()
|
||||
{
|
||||
if (_isBufferSizeDirty)
|
||||
{
|
||||
_isBufferSizeDirty = false;
|
||||
// SE_LOGD("CanvasRenderingContext2D::recreateBufferIfNeeded %p, w: %f, h:%f\n", this, __width, __height);
|
||||
[_impl recreateBufferWithWidth: __width height:__height];
|
||||
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height)
|
||||
{
|
||||
// SE_LOGD("CanvasGradient::clearRect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
|
||||
recreateBufferIfNeeded();
|
||||
[_impl clearRect:CGRectMake(x, y, width, height)];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height)
|
||||
{
|
||||
recreateBufferIfNeeded();
|
||||
[_impl fillRect:CGRectMake(x, y, width, height)];
|
||||
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::fillText(const std::string& text, float x, float y, float maxWidth)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D(%p)::fillText: %s, %f, %f, %f\n", this, text.c_str(), x, y, maxWidth);
|
||||
if (text.empty())
|
||||
return;
|
||||
|
||||
recreateBufferIfNeeded();
|
||||
|
||||
auto textUtf8 = [NSString stringWithUTF8String:text.c_str()];
|
||||
if(textUtf8 == nullptr) {
|
||||
SE_LOGE("CanvasRenderingContext2D::fillText failed to convert text to UTF8\n text:\"%s\"", text.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
[_impl fillText:textUtf8 x:x y:y maxWidth:maxWidth];
|
||||
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::strokeText(const std::string& text, float x, float y, float maxWidth)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D(%p)::strokeText: %s, %f, %f, %f\n", this, text.c_str(), x, y, maxWidth);
|
||||
if (text.empty())
|
||||
return;
|
||||
recreateBufferIfNeeded();
|
||||
|
||||
auto textUtf8 = [NSString stringWithUTF8String:text.c_str()];
|
||||
if(textUtf8 == nullptr) {
|
||||
SE_LOGE("CanvasRenderingContext2D::strokeText failed to convert text to UTF8\n text:\"%s\"", text.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
[_impl strokeText:textUtf8 x:x y:y maxWidth:maxWidth];
|
||||
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
|
||||
}
|
||||
|
||||
cocos2d::Size CanvasRenderingContext2D::measureText(const std::string& text)
|
||||
{
|
||||
NSString *str =[NSString stringWithUTF8String:text.c_str()];
|
||||
if(str == nil) {
|
||||
std::string textNew;
|
||||
cocos2d::StringUtils::UTF8LooseFix(text, textNew);
|
||||
str = [NSString stringWithUTF8String:textNew.c_str()];
|
||||
}
|
||||
CGSize size = [_impl measureText: str];
|
||||
return cocos2d::Size(size.width, size.height);
|
||||
}
|
||||
|
||||
CanvasGradient* CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::save()
|
||||
{
|
||||
[_impl saveContext];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::beginPath()
|
||||
{
|
||||
[_impl beginPath];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::closePath()
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::moveTo(float x, float y)
|
||||
{
|
||||
[_impl moveToX:x y:y];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::lineTo(float x, float y)
|
||||
{
|
||||
[_impl lineToX:x y:y];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::stroke()
|
||||
{
|
||||
[_impl stroke];
|
||||
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::fill()
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::rect(float x, float y, float w, float h)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::restore()
|
||||
{
|
||||
[_impl restoreContext];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback& cb)
|
||||
{
|
||||
_canvasBufferUpdatedCB = cb;
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setPremultiply(bool multiply)
|
||||
{
|
||||
_premultiply = multiply;
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set__width(float width)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D::set__width: %f\n", width);
|
||||
__width = width;
|
||||
_isBufferSizeDirty = true;
|
||||
recreateBufferIfNeeded();
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set__height(float height)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D::set__height: %f\n", height);
|
||||
__height = height;
|
||||
_isBufferSizeDirty = true;
|
||||
recreateBufferIfNeeded();
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_lineWidth(float lineWidth)
|
||||
{
|
||||
_lineWidth = lineWidth;
|
||||
_impl.lineWidth = _lineWidth;
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_lineCap(const std::string& lineCap)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_lineJoin(const std::string& lineJoin)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_font(const std::string& font)
|
||||
{
|
||||
if (_font != font)
|
||||
{
|
||||
_font = font;
|
||||
|
||||
std::string boldStr;
|
||||
std::string fontName = "Arial";
|
||||
std::string fontSizeStr = "30";
|
||||
|
||||
// support get font name from `60px American` or `60px "American abc-abc_abc"`
|
||||
std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
|
||||
std::match_results<std::string::const_iterator> results;
|
||||
if (std::regex_search(_font.cbegin(), _font.cend(), results, re))
|
||||
{
|
||||
boldStr = results[1].str();
|
||||
fontSizeStr = results[2].str();
|
||||
fontName = results[5].str();
|
||||
}
|
||||
|
||||
CGFloat fontSize = atof(fontSizeStr.c_str());
|
||||
[_impl updateFontWithName:[NSString stringWithUTF8String:fontName.c_str()] fontSize:fontSize bold:!boldStr.empty()];
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_textAlign(const std::string& textAlign)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D::set_textAlign: %s\n", textAlign.c_str());
|
||||
if (textAlign == "left")
|
||||
{
|
||||
_impl.textAlign = CanvasTextAlign::LEFT;
|
||||
}
|
||||
else if (textAlign == "center" || textAlign == "middle")
|
||||
{
|
||||
_impl.textAlign = CanvasTextAlign::CENTER;
|
||||
}
|
||||
else if (textAlign == "right")
|
||||
{
|
||||
_impl.textAlign = CanvasTextAlign::RIGHT;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_textBaseline(const std::string& textBaseline)
|
||||
{
|
||||
// SE_LOGD("CanvasRenderingContext2D::set_textBaseline: %s\n", textBaseline.c_str());
|
||||
if (textBaseline == "top")
|
||||
{
|
||||
_impl.textBaseLine = CanvasTextBaseline::TOP;
|
||||
}
|
||||
else if (textBaseline == "middle")
|
||||
{
|
||||
_impl.textBaseLine = CanvasTextBaseline::MIDDLE;
|
||||
}
|
||||
else if (textBaseline == "bottom" || textBaseline == "alphabetic") //REFINE:, how to deal with alphabetic, currently we handle it as bottom mode.
|
||||
{
|
||||
_impl.textBaseLine = CanvasTextBaseline::BOTTOM;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_fillStyle(const std::string& fillStyle)
|
||||
{
|
||||
CSSColorParser::Color color = CSSColorParser::parse(fillStyle);
|
||||
[_impl setFillStyleWithRed:color.r/255.0f green:color.g/255.0f blue:color.b/255.0f alpha:color.a];
|
||||
// SE_LOGD("CanvasRenderingContext2D::set_fillStyle: %s, (%d, %d, %d, %f)\n", fillStyle.c_str(), color.r, color.g, color.b, color.a);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_strokeStyle(const std::string& strokeStyle)
|
||||
{
|
||||
CSSColorParser::Color color = CSSColorParser::parse(strokeStyle);
|
||||
[_impl setStrokeStyleWithRed:color.r/255.0f green:color.g/255.0f blue:color.b/255.0f alpha:color.a];
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::set_globalCompositeOperation(const std::string& globalCompositeOperation)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::_fillImageData(const Data& imageData, float imageWidth, float imageHeight, float offsetX, float offsetY)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
// transform
|
||||
|
||||
void CanvasRenderingContext2D::translate(float x, float y)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::scale(float x, float y)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::rotate(float angle)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::transform(float a, float b, float c, float d, float e, float f)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void CanvasRenderingContext2D::setTransform(float a, float b, float c, float d, float e, float f)
|
||||
{
|
||||
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
Reference in New Issue
Block a user