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初始化
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54
cocos2d-x/cocos/platform/android/jni/JniImp.h
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54
cocos2d-x/cocos/platform/android/jni/JniImp.h
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/****************************************************************************
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Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <string>
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typedef void (*EditTextCallback)(const std::string& text, void* ctx);
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extern bool getApplicationExited();
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extern void restartJSVM();
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extern void exitApplication();
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extern std::string getApkPathJNI();
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extern std::string getPackageNameJNI();
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extern int getObbAssetFileDescriptorJNI(const std::string& path, long* startOffset, long* size);
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extern void convertEncodingJNI(const std::string& src, int byteSize, const std::string& fromCharset, std::string& dst, const std::string& newCharset);
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extern int getDeviceSampleRateJNI();
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extern int getDeviceAudioBufferSizeInFramesJNI();
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extern std::string getCurrentLanguageJNI();
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extern std::string getCurrentLanguageCodeJNI();
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extern std::string getSystemVersionJNI();
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extern bool openURLJNI(const std::string& url);
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extern void copyTextToClipboardJNI(const std::string& text);
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extern void setPreferredFramesPerSecondJNI(int fps);
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extern void setGameInfoDebugViewTextJNI(int index, const std::string& text);
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extern void setJSBInvocationCountJNI(int count);
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extern void openDebugViewJNI();
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extern void disableBatchGLCommandsToNativeJNI();
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extern int getAndroidSDKInt();
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