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初始化
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154
cocos2d-x/cocos/platform/CCDevice.h
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154
cocos2d-x/cocos/platform/CCDevice.h
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCDEVICE_H__
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#define __CCDEVICE_H__
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#include "base/ccMacros.h"
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#include "base/CCData.h"
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#include "math/Vec4.h"
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NS_CC_BEGIN
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struct FontDefinition;
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/**
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* @addtogroup platform
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* @{
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*/
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/**
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* @class Device
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* @brief
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*/
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class CC_DLL Device
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{
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public:
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enum class Rotation {
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_0 = 0,
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_90,
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_180,
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_270
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};
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struct MotionValue {
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float accelerationX = 0.0f;
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float accelerationY = 0.0f;
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float accelerationZ = 0.0f;
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float accelerationIncludingGravityX = 0.0f;
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float accelerationIncludingGravityY = 0.0f;
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float accelerationIncludingGravityZ = 0.0f;
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float rotationRateAlpha = 0.0f;
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float rotationRateBeta = 0.0f;
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float rotationRateGamma = 0.0f;
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};
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/**
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* Gets the DPI of device
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* @return The DPI of device.
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*/
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static int getDPI();
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/**
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* To enable or disable accelerometer.
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*/
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static void setAccelerometerEnabled(bool isEnabled);
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/**
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* Sets the interval of accelerometer.
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*/
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static void setAccelerometerInterval(float interval);
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/**
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* Gets the motion value of current device.
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*/
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static const MotionValue& getDeviceMotionValue();
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/**
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* Gets the rotation of device.
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*/
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static Rotation getDeviceRotation();
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/**
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* Gets device model information.
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*/
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static std::string getDeviceModel();
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/**
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* Get device pixel ratio.
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*/
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static int getDevicePixelRatio();
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/**
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* Controls whether the screen should remain on.
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*
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* @param keepScreenOn One flag indicating that the screen should remain on.
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*/
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static void setKeepScreenOn(bool keepScreenOn);
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/**
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* Vibrate for the specified amount of time.
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* If vibrate is not supported, then invoking this method has no effect.
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* Some platforms limit to a maximum duration of 5 seconds.
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* Duration is ignored on iOS due to API limitations.
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* @param duration The duration in seconds.
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*/
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static void vibrate(float duration);
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/**
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* Gets battery level, only avaiable on iOS and Android.
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* @return 0.0 ~ 1.0
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*/
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static float getBatteryLevel();
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enum class NetworkType
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{
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NONE,
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LAN,
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WWAN
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};
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static NetworkType getNetworkType();
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/*
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* Gets the SafeArea edge.
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* Vec4(x, y, z, w) means Edge(top, left, bottom, right)
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*/
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static cocos2d::Vec4 getSafeAreaEdge();
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private:
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Device();
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CC_DISALLOW_COPY_AND_ASSIGN(Device);
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};
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// end group
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/// @}
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NS_CC_END
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#endif /* __CCDEVICE_H__ */
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