mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2025-12-08 19:48:45 +00:00
初始化
This commit is contained in:
131
cocos2d-x/cocos/editor-support/spine/TranslateTimeline.cpp
Normal file
131
cocos2d-x/cocos/editor-support/spine/TranslateTimeline.cpp
Normal file
@@ -0,0 +1,131 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes License Agreement
|
||||
* Last updated January 1, 2020. Replaces all prior versions.
|
||||
*
|
||||
* Copyright (c) 2013-2020, Esoteric Software LLC
|
||||
*
|
||||
* Integration of the Spine Runtimes into software or otherwise creating
|
||||
* derivative works of the Spine Runtimes is permitted under the terms and
|
||||
* conditions of Section 2 of the Spine Editor License Agreement:
|
||||
* http://esotericsoftware.com/spine-editor-license
|
||||
*
|
||||
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
||||
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
||||
* "Products"), provided that each user of the Products must obtain their own
|
||||
* Spine Editor license and redistribution of the Products in any form must
|
||||
* include this license and copyright notice.
|
||||
*
|
||||
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||||
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef SPINE_UE4
|
||||
#include "SpinePluginPrivatePCH.h"
|
||||
#endif
|
||||
|
||||
#include <spine/TranslateTimeline.h>
|
||||
|
||||
#include <spine/Skeleton.h>
|
||||
#include <spine/Event.h>
|
||||
|
||||
#include <spine/Slot.h>
|
||||
#include <spine/SlotData.h>
|
||||
#include <spine/Bone.h>
|
||||
#include <spine/BoneData.h>
|
||||
|
||||
using namespace spine;
|
||||
|
||||
RTTI_IMPL(TranslateTimeline, CurveTimeline)
|
||||
|
||||
const int TranslateTimeline::ENTRIES = 3;
|
||||
const int TranslateTimeline::PREV_TIME = -3;
|
||||
const int TranslateTimeline::PREV_X = -2;
|
||||
const int TranslateTimeline::PREV_Y = -1;
|
||||
const int TranslateTimeline::X = 1;
|
||||
const int TranslateTimeline::Y = 2;
|
||||
|
||||
TranslateTimeline::TranslateTimeline(int frameCount) : CurveTimeline(frameCount), _boneIndex(0) {
|
||||
_frames.ensureCapacity(frameCount * ENTRIES);
|
||||
_frames.setSize(frameCount * ENTRIES, 0);
|
||||
}
|
||||
|
||||
TranslateTimeline::~TranslateTimeline() {
|
||||
}
|
||||
|
||||
void TranslateTimeline::apply(Skeleton &skeleton, float lastTime, float time, Vector<Event *> *pEvents, float alpha,
|
||||
MixBlend blend, MixDirection direction
|
||||
) {
|
||||
SP_UNUSED(lastTime);
|
||||
SP_UNUSED(pEvents);
|
||||
SP_UNUSED(direction);
|
||||
|
||||
Bone *boneP = skeleton._bones[_boneIndex];
|
||||
Bone &bone = *boneP;
|
||||
if (!bone._active) return;
|
||||
|
||||
if (time < _frames[0]) {
|
||||
switch (blend) {
|
||||
case MixBlend_Setup:
|
||||
bone._x = bone._data._x;
|
||||
bone._y = bone._data._y;
|
||||
return;
|
||||
case MixBlend_First:
|
||||
bone._x += (bone._data._x - bone._x) * alpha;
|
||||
bone._y += (bone._data._y - bone._y) * alpha;
|
||||
default: {}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
float x, y;
|
||||
if (time >= _frames[_frames.size() - ENTRIES]) {
|
||||
// Time is after last frame.
|
||||
x = _frames[_frames.size() + PREV_X];
|
||||
y = _frames[_frames.size() + PREV_Y];
|
||||
} else {
|
||||
// Interpolate between the previous frame and the current frame.
|
||||
int frame = Animation::binarySearch(_frames, time, ENTRIES);
|
||||
x = _frames[frame + PREV_X];
|
||||
y = _frames[frame + PREV_Y];
|
||||
float frameTime = _frames[frame];
|
||||
float percent = getCurvePercent(frame / ENTRIES - 1,
|
||||
1 - (time - frameTime) / (_frames[frame + PREV_TIME] - frameTime));
|
||||
|
||||
x += (_frames[frame + X] - x) * percent;
|
||||
y += (_frames[frame + Y] - y) * percent;
|
||||
}
|
||||
|
||||
switch (blend) {
|
||||
case MixBlend_Setup:
|
||||
bone._x = bone._data._x + x * alpha;
|
||||
bone._y = bone._data._y + y * alpha;
|
||||
break;
|
||||
case MixBlend_First:
|
||||
case MixBlend_Replace:
|
||||
bone._x += (bone._data._x + x - bone._x) * alpha;
|
||||
bone._y += (bone._data._y + y - bone._y) * alpha;
|
||||
break;
|
||||
case MixBlend_Add:
|
||||
bone._x += x * alpha;
|
||||
bone._y += y * alpha;
|
||||
}
|
||||
}
|
||||
|
||||
int TranslateTimeline::getPropertyId() {
|
||||
return ((int) TimelineType_Translate << 24) + _boneIndex;
|
||||
}
|
||||
|
||||
void TranslateTimeline::setFrame(int frameIndex, float time, float x, float y) {
|
||||
frameIndex *= ENTRIES;
|
||||
_frames[frameIndex] = time;
|
||||
_frames[frameIndex + X] = x;
|
||||
_frames[frameIndex + Y] = y;
|
||||
}
|
||||
Reference in New Issue
Block a user