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422
cocos2d-x/cocos/base/CCMap.h
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422
cocos2d-x/cocos/base/CCMap.h
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/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#define USE_STD_UNORDERED_MAP 1
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#include <vector>
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#if USE_STD_UNORDERED_MAP
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#include <unordered_map>
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#else
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#include <map>
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#endif
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#include "base/ccMacros.h"
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#include "base/ccRandom.h"
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#include "base/CCRef.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_BEGIN
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/**
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* Similar to std::unordered_map, but it will manage reference count automatically internally.
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* Which means it will invoke Ref::retain() when adding an element, and invoke Ref::release() when removing an element.
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* @warning The element should be `Ref` or its sub-class.
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* @js NA
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* @lua NA
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*/
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template <class K, class V>
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class Map
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{
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public:
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#if USE_STD_UNORDERED_MAP
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typedef std::unordered_map<K, V> RefMap;
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#else
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typedef std::map<K, V> RefMap;
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#endif
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// ------------------------------------------
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// Iterators
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// ------------------------------------------
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/** Iterator, can be used to loop the Map. */
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typedef typename RefMap::iterator iterator;
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/** Const iterator, can be used to loop the Map. */
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typedef typename RefMap::const_iterator const_iterator;
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/** Return iterator to beginning. */
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iterator begin() { return _data.begin(); }
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/** Return const_iterator to beginning. */
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const_iterator begin() const { return _data.begin(); }
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/** Return iterator to end.*/
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iterator end() { return _data.end(); }
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/** Return const_iterator to end.*/
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const_iterator end() const { return _data.end(); }
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/** Return const_iterator to beginning.*/
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const_iterator cbegin() const { return _data.cbegin(); }
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/** Return const_iterator to end.*/
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const_iterator cend() const { return _data.cend(); }
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/** Default constructor */
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Map<K, V>()
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: _data()
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{
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static_assert(std::is_convertible<V, Ref*>::value, "Invalid Type for cocos2d::Map<K, V>!");
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CCLOGINFO("In the default constructor of Map!");
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}
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/** Constructor with capacity. */
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explicit Map<K, V>(ssize_t capacity)
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: _data()
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{
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static_assert(std::is_convertible<V, Ref*>::value, "Invalid Type for cocos2d::Map<K, V>!");
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CCLOGINFO("In the constructor with capacity of Map!");
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_data.reserve(capacity);
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}
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/** Copy constructor. */
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Map<K, V>(const Map<K, V>& other)
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{
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static_assert(std::is_convertible<V, Ref*>::value, "Invalid Type for cocos2d::Map<K, V>!");
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CCLOGINFO("In the copy constructor of Map!");
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_data = other._data;
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addRefForAllObjects();
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}
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/** Move constructor. */
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Map<K, V>(Map<K, V>&& other)
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{
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static_assert(std::is_convertible<V, Ref*>::value, "Invalid Type for cocos2d::Map<K, V>!");
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CCLOGINFO("In the move constructor of Map!");
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_data = std::move(other._data);
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}
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/**
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* Destructor.
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* It will release all objects in map.
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*/
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~Map<K, V>()
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{
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CCLOGINFO("In the destructor of Map!");
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clear();
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}
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/** Sets capacity of the map. */
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void reserve(ssize_t capacity)
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{
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#if USE_STD_UNORDERED_MAP
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_data.reserve(capacity);
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#endif
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}
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/** Returns the number of buckets in the Map container. */
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ssize_t bucketCount() const
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{
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#if USE_STD_UNORDERED_MAP
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return _data.bucket_count();
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#else
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return 0;
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#endif
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}
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/** Returns the number of elements in bucket n. */
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ssize_t bucketSize(ssize_t n) const
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{
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#if USE_STD_UNORDERED_MAP
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return _data.bucket_size(n);
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#else
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return 0;
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#endif
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}
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/** Returns the bucket number where the element with key k is located. */
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ssize_t bucket(const K& k) const
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{
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#if USE_STD_UNORDERED_MAP
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return _data.bucket(k);
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#else
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return 0;
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#endif
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}
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/** The number of elements in the map. */
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ssize_t size() const
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{
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return _data.size();
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}
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/**
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* Returns a bool value indicating whether the map container is empty, i.e. whether its size is 0.
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* @note This function does not modify the content of the container in any way.
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* To clear the content of an array object, member function unordered_map::clear exists.
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*/
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bool empty() const
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{
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return _data.empty();
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}
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/** Returns all keys in the map. */
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std::vector<K> keys() const
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{
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std::vector<K> keys;
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if (!_data.empty())
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{
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keys.reserve(_data.size());
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for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter)
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{
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keys.push_back(iter->first);
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}
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}
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return keys;
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}
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/** Returns all keys that matches the object. */
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std::vector<K> keys(V object) const
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{
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std::vector<K> keys;
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if (!_data.empty())
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{
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keys.reserve(_data.size() / 10);
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for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter)
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{
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if (iter->second == object)
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{
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keys.push_back(iter->first);
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}
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}
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}
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keys.shrink_to_fit();
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return keys;
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}
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/**
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* Returns a reference to the mapped value of the element with key k in the map.
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*
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* @note If key does not match the key of any element in the container, the function return nullptr.
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* @param key Key value of the element whose mapped value is accessed.
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* Member type K is the keys for the elements in the container. defined in Map<K, V> as an alias of its first template parameter (Key).
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*/
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const V at(const K& key) const
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{
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auto iter = _data.find(key);
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if (iter != _data.end())
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return iter->second;
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return nullptr;
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}
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V at(const K& key)
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{
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auto iter = _data.find(key);
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if (iter != _data.end())
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return iter->second;
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return nullptr;
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}
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/**
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* Searches the container for an element with 'key' as key and returns an iterator to it if found,
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* otherwise it returns an iterator to Map<K, V>::end (the element past the end of the container).
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*
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* @param key Key to be searched for.
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* Member type 'K' is the type of the keys for the elements in the container,
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* defined in Map<K, V> as an alias of its first template parameter (Key).
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*/
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const_iterator find(const K& key) const
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{
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return _data.find(key);
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}
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iterator find(const K& key)
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{
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return _data.find(key);
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}
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/**
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* Inserts new elements in the map.
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*
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* @note If the container has already contained the key, this function will erase the old pair(key, object) and insert the new pair.
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* @param key The key to be inserted.
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* @param object The object to be inserted.
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*/
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void insert(const K& key, V object)
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{
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CCASSERT(object != nullptr, "Object is nullptr!");
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object->retain();
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erase(key);
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_data.insert(std::make_pair(key, object));
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}
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/**
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* Removes an element with an iterator from the Map<K, V> container.
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*
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* @param position Iterator pointing to a single element to be removed from the Map<K, V>.
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* Member type const_iterator is a forward iterator type.
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*/
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iterator erase(const_iterator position)
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{
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CCASSERT(position != _data.cend(), "Invalid iterator!");
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position->second->release();
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return _data.erase(position);
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}
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/**
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* Removes an element with an iterator from the Map<K, V> container.
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*
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* @param k Key of the element to be erased.
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* Member type 'K' is the type of the keys for the elements in the container,
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* defined in Map<K, V> as an alias of its first template parameter (Key).
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*/
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size_t erase(const K& k)
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{
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auto iter = _data.find(k);
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if (iter != _data.end())
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{
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iter->second->release();
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_data.erase(iter);
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return 1;
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}
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return 0;
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}
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/**
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* Removes some elements with a vector which contains keys in the map.
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*
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* @param keys Keys of elements to be erased.
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*/
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void erase(const std::vector<K>& keys)
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{
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for(const auto &key : keys) {
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this->erase(key);
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}
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}
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/**
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* All the elements in the Map<K,V> container are dropped:
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* their reference count will be decreased, and they are removed from the container,
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* leaving it with a size of 0.
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*/
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void clear()
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{
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for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter)
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{
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iter->second->release();
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}
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_data.clear();
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}
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/**
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* Gets a random object in the map.
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* @return Returns the random object if the map isn't empty, otherwise it returns nullptr.
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*/
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V getRandomObject() const
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{
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if (!_data.empty())
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{
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ssize_t randIdx = RandomHelper::random_int<int>(0, static_cast<int>(_data.size()) - 1);
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const_iterator randIter = _data.begin();
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std::advance(randIter , randIdx);
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return randIter->second;
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}
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return nullptr;
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}
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// Don't uses operator since we could not decide whether it needs 'retain'/'release'.
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// V& operator[] ( const K& key )
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// {
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// CCLOG("copy: [] ref");
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// return _data[key];
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// }
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//
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// V& operator[] ( K&& key )
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// {
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// CCLOG("move [] ref");
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// return _data[key];
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// }
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// const V& operator[] ( const K& key ) const
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// {
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// CCLOG("const copy []");
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// return _data.at(key);
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// }
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//
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// const V& operator[] ( K&& key ) const
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// {
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// CCLOG("const move []");
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// return _data.at(key);
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// }
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/** Copy assignment operator. */
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Map<K, V>& operator= ( const Map<K, V>& other )
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{
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if (this != &other) {
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CCLOGINFO("In the copy assignment operator of Map!");
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clear();
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_data = other._data;
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addRefForAllObjects();
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}
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return *this;
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}
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/** Move assignment operator. */
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Map<K, V>& operator= ( Map<K, V>&& other )
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{
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if (this != &other) {
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CCLOGINFO("In the move assignment operator of Map!");
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clear();
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_data = std::move(other._data);
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}
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return *this;
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}
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protected:
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/** Retains all the objects in the map */
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void addRefForAllObjects()
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{
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for (auto iter = _data.begin(); iter != _data.end(); ++iter)
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{
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iter->second->retain();
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}
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}
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RefMap _data;
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};
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NS_CC_END
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// end group
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/// @}
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