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初始化
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135
cocos2d-x/cocos/audio/android/UrlAudioPlayer.h
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135
cocos2d-x/cocos/audio/android/UrlAudioPlayer.h
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/****************************************************************************
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Copyright (c) 2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "audio/android/IAudioPlayer.h"
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#include "audio/android/OpenSLHelper.h"
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#include "audio/android/AssetFd.h"
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#include <mutex>
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#include <vector>
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#include <memory>
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#include <thread>
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namespace cocos2d {
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class ICallerThreadUtils;
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class AssetFd;
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class UrlAudioPlayer : public IAudioPlayer
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{
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public:
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// Override Functions Begin
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virtual int getId() const override
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{ return _id; };
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virtual void setId(int id) override
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{ _id = id; };
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virtual std::string getUrl() const override
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{ return _url; };
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virtual State getState() const override
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{ return _state; };
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virtual void play() override;
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virtual void pause() override;
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virtual void resume() override;
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virtual void stop() override;
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virtual void rewind() override;
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virtual void setVolume(float volume) override;
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virtual float getVolume() const override;
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virtual void setAudioFocus(bool isFocus) override;
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virtual void setLoop(bool isLoop) override;
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virtual bool isLoop() const override;
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virtual float getDuration() const override;
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virtual float getPosition() const override;
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virtual bool setPosition(float pos) override;
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virtual void setPlayEventCallback(const PlayEventCallback &playEventCallback) override;
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// Override Functions EndOv
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private:
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UrlAudioPlayer(SLEngineItf engineItf, SLObjectItf outputMixObject, ICallerThreadUtils* callerThreadUtils);
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virtual ~UrlAudioPlayer();
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bool prepare(const std::string &url, SLuint32 locatorType, std::shared_ptr<AssetFd> assetFd, int start, int length);
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static void stopAll();
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void destroy();
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inline void setState(State state)
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{ _state = state; };
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void playEventCallback(SLPlayItf caller, SLuint32 playEvent);
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void setVolumeToSLPlayer(float volume);
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private:
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SLEngineItf _engineItf;
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SLObjectItf _outputMixObj;
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ICallerThreadUtils* _callerThreadUtils;
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int _id;
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std::string _url;
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std::shared_ptr<AssetFd> _assetFd;
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SLObjectItf _playObj;
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SLPlayItf _playItf;
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SLSeekItf _seekItf;
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SLVolumeItf _volumeItf;
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float _volume;
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float _duration;
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bool _isLoop;
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bool _isAudioFocus;
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State _state;
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PlayEventCallback _playEventCallback;
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std::thread::id _callerThreadId;
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std::shared_ptr<bool> _isDestroyed;
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friend class SLUrlAudioPlayerCallbackProxy;
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friend class AudioPlayerProvider;
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};
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} // namespace cocos2d {
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