mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2025-11-02 14:15:23 +00:00
解决 github pages 缓存问题
This commit is contained in:
98
docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/config.f8543.json
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98
docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/config.f8543.json
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{
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"paths": {
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"batch/spine-batch",
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"cc.Prefab"
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"03EprhmOVCZKUbb5XyPXQq": [
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3235
docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/import/05/05fa2ad10.ef553.json
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docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/import/05/05fa2ad10.ef553.json
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117
docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/index.f8543.js
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docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/index.f8543.js
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window.__require = function e(t, n, r) {
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function s(o, u) {
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}({
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"spine-skin": [ function(require, module, exports) {
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"use strict";
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cc._RF.push(module, "27990QihT9DxaLHUpAMue3v", "spine-skin");
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"use strict";
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var __extends = this && this.__extends || function() {
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var extendStatics = function(d, b) {
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};
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return function(d, b) {
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extendStatics(d, b);
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function __() {
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this.constructor = d;
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}
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d.prototype = null === b ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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}();
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var __decorate = this && this.__decorate || function(decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if ("object" === typeof Reflect && "function" === typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
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var SpineSkin = function(_super) {
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__extends(SpineSkin, _super);
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function SpineSkin() {
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var _this = null !== _super && _super.apply(this, arguments) || this;
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_this.addBoyBtn = null;
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_this.removeBoyBtn = null;
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_this.randomChangeBtn = null;
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_this.boy = null;
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_this.heads = [];
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_this.boys = [];
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return _this;
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}
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SpineSkin.prototype.start = function() {
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var _this = this;
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var boySpine = this.boy.getComponentInChildren(sp.Skeleton);
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var newSkeletonData = boySpine.skeletonData.clone();
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boySpine.skeletonData = newSkeletonData;
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boySpine.animation = "attack";
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this.boys.push(this.boy);
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this.addBoyBtn.on("click", function() {
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var newBoy = cc.instantiate(_this.boy);
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var newBoySpine = newBoy.getComponentInChildren(sp.Skeleton);
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newBoySpine.skeletonData = boySpine.skeletonData.clone();
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newBoySpine.animation = "attack";
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_this.boy.parent.addChild(newBoy);
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newBoy.setPosition(_this.boys[_this.boys.length - 1].position);
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newBoy.x += 100;
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if (_this.boys.length % 2 === 1) {
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newBoy.getComponentInChildren(sp.Skeleton).setAnimationCacheMode(sp.Skeleton.AnimationCacheMode.PRIVATE_CACHE);
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newBoy.getComponentInChildren(cc.Label).string = "Spine - Cache";
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}
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_this.boys.push(newBoy);
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});
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this.removeBoyBtn.on("click", function() {
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if (_this.boys.length > 1) {
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_this.boys[_this.boys.length - 1].destroy();
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_this.boys.length -= 1;
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}
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});
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this.randomChangeBtn.on("click", function() {
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var boy = _this.boys[_this.boys.length - 1].getComponentInChildren(sp.Skeleton);
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boy.setRegion("Head", "Head", sp.SkeletonData.createRegion(_this.heads[Math.floor(Math.random() * _this.heads.length)]));
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});
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};
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__decorate([ property(cc.Node) ], SpineSkin.prototype, "addBoyBtn", void 0);
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__decorate([ property(cc.Node) ], SpineSkin.prototype, "removeBoyBtn", void 0);
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__decorate([ property(cc.Node) ], SpineSkin.prototype, "randomChangeBtn", void 0);
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__decorate([ property(cc.Node) ], SpineSkin.prototype, "boy", void 0);
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__decorate([ property([ cc.SpriteFrame ]) ], SpineSkin.prototype, "heads", void 0);
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SpineSkin = __decorate([ ccclass ], SpineSkin);
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return SpineSkin;
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}(cc.Component);
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exports.default = SpineSkin;
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cc._RF.pop();
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}, {} ]
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}, {}, [ "spine-skin" ]);
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//# sourceMappingURL=index.js.map
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1
docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/index.js.map
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1
docs/static/demo/v1.0.0-alpha/web-mobile/assets/spine/index.js.map
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{"version":3,"sources":["assets/spine/skin/spine-skin.ts"],"names":["_a","cc","_decorator","ccclass","property","SpineSkin","_super","__extends","_this","apply","this","arguments","addBoyBtn","removeBoyBtn","randomChangeBtn","boy","heads","boys","prototype","start","boySpine","getComponentInChildren","sp","Skeleton","newSkeletonData","skeletonData","clone","animation","push","on","newBoy","instantiate","newBoySpine","parent","addChild","setPosition","length","position","x","setAnimationCacheMode","AnimationCacheMode","PRIVATE_CACHE","Label","string","destroy","setRegion","SkeletonData","createRegion","Math","floor","random","__decorate","Node","SpriteFrame","Component","exports","default"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAAM,IAAAA,KAAAC,GAAAC,YAAAC,UAAAH,GAAAG,SAAAC,WAAAJ,GAAAI;IAGN,IAAAC,YAAA,SAAAC;MAAuCC,UAAAF,WAAAC;MAAvC,SAAAD;QAAA,IAAAG,QAAA,SAAAF,UAAAA,OAAAG,MAAAC,MAAAC,cAAAD;QAGIF,MAAAI,YAAA;QAGAJ,MAAAK,eAAA;QAGAL,MAAAM,kBAAA;QAGAN,MAAAO,MAAA;QAGAP,MAAAQ,QAAA;QAEAR,MAAAS,OAAA;;;MAEUZ,UAAAa,UAAAC,QAAA;QAAV,IAAAX,QAAAE;QACI,IAAAU,WAAAV,KAAAK,IAAAM,uBAAAC,GAAAC;QACA,IAAAC,kBAAAJ,SAAAK,aAAAC;QACAN,SAAAK,eAAAD;QACAJ,SAAAO,YAAA;QAEAjB,KAAAO,KAAAW,KAAAlB,KAAAK;QAEAL,KAAAE,UAAAiB,GAAA,SAAA;UACI,IAAAC,SAAA7B,GAAA8B,YAAAvB,MAAAO;UACA,IAAAiB,cAAAF,OAAAT,uBAAAC,GAAAC;UACAS,YAAAP,eAAAL,SAAAK,aAAAC;UACAM,YAAAL,YAAA;UAEAnB,MAAAO,IAAAkB,OAAAC,SAAAJ;UACAA,OAAAK,YAAA3B,MAAAS,KAAAT,MAAAS,KAAAmB,SAAA,GAAAC;UACAP,OAAAQ,KAAA;UACA,IAAA9B,MAAAS,KAAAmB,SAAA,MAAA,GAAA;YACIN,OAAAT,uBAAAC,GAAAC,UAAAgB,sBAAAjB,GAAAC,SAAAiB,mBAAAC;YACAX,OAAAT,uBAAApB,GAAAyC,OAAAC,SAAA;;UAEJnC,MAAAS,KAAAW,KAAAE;;QAGJpB,KAAAG,aAAAgB,GAAA,SAAA;UACI,IAAArB,MAAAS,KAAAmB,SAAA,GAAA;YACI5B,MAAAS,KAAAT,MAAAS,KAAAmB,SAAA,GAAAQ;YACApC,MAAAS,KAAAmB,UAAA;;;QAIR1B,KAAAI,gBAAAe,GAAA,SAAA;UACI,IAAAd,MAAAP,MAAAS,KAAAT,MAAAS,KAAAmB,SAAA,GAAAf,uBAAAC,GAAAC;UACAR,IAAA8B,UAAA,QAAA,QAAAvB,GAAAwB,aAAAC,aAAAvC,MAAAQ,MAAAgC,KAAAC,MAAAD,KAAAE,WAAA1C,MAAAQ,MAAA;;;MAjDRmC,WAAA,EADC/C,SAAAH,GAAAmD,SACyB/C,UAAAa,WAAA,kBAAA;MAG1BiC,WAAA,EADC/C,SAAAH,GAAAmD,SAC4B/C,UAAAa,WAAA,qBAAA;MAG7BiC,WAAA,EADC/C,SAAAH,GAAAmD,SAC+B/C,UAAAa,WAAA,wBAAA;MAGhCiC,WAAA,EADC/C,SAAAH,GAAAmD,SACmB/C,UAAAa,WAAA,YAAA;MAGpBiC,WAAA,EADC/C,SAAA,EAAAH,GAAAoD,kBAC4BhD,UAAAa,WAAA,cAAA;MAfZb,YAAA8C,WAAA,EADpBhD,WACoBE;MAwDrB,OAAAA;KAxDA,CAAAJ,GAAAqD;IAAqBC,QAAAC,UAAAnD","sourcesContent":["const { ccclass, property } = cc._decorator;\n\n@ccclass\nexport default class SpineSkin extends cc.Component {\n\n @property(cc.Node)\n addBoyBtn: cc.Node = null;\n\n @property(cc.Node)\n removeBoyBtn: cc.Node = null;\n\n @property(cc.Node)\n randomChangeBtn: cc.Node = null;\n\n @property(cc.Node)\n boy: cc.Node = null;\n\n @property([cc.SpriteFrame])\n heads: cc.SpriteFrame[] = [];\n\n boys: cc.Node[] = [];\n\n protected start(): void {\n const boySpine = this.boy.getComponentInChildren(sp.Skeleton);\n const newSkeletonData = boySpine.skeletonData.clone();\n boySpine.skeletonData = newSkeletonData;\n boySpine.animation = 'attack';\n\n this.boys.push(this.boy);\n\n this.addBoyBtn.on('click', () => {\n const newBoy = cc.instantiate(this.boy);\n const newBoySpine = newBoy.getComponentInChildren(sp.Skeleton);\n newBoySpine.skeletonData = boySpine.skeletonData.clone();\n newBoySpine.animation = 'attack';\n\n this.boy.parent.addChild(newBoy);\n newBoy.setPosition(this.boys[this.boys.length - 1].position);\n newBoy.x += 100;\n if (this.boys.length % 2 === 1) {\n newBoy.getComponentInChildren(sp.Skeleton).setAnimationCacheMode(sp.Skeleton.AnimationCacheMode.PRIVATE_CACHE);\n newBoy.getComponentInChildren(cc.Label).string = `Spine - Cache`;\n }\n this.boys.push(newBoy);\n });\n\n this.removeBoyBtn.on('click', () => {\n if (this.boys.length > 1) {\n this.boys[this.boys.length - 1].destroy();\n this.boys.length -= 1;\n }\n });\n\n this.randomChangeBtn.on('click', () => {\n const boy = this.boys[this.boys.length - 1].getComponentInChildren(sp.Skeleton);\n boy.setRegion('Head', 'Head', sp.SkeletonData.createRegion(this.heads[Math.floor(Math.random() * (this.heads.length))]));\n });\n }\n\n}\n"],"file":"index.js"}
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