解决 github pages 缓存问题

This commit is contained in:
SmallMain
2022-06-21 23:42:01 +08:00
parent e57f6e5e9f
commit e9c7c6c96a
161 changed files with 8 additions and 8 deletions

View File

@@ -0,0 +1,28 @@
{
"paths": {
"5dz/wYuRNGDqDZXXT0zaEr": [
"effects/multi-2d-sprite",
"cc.EffectAsset"
]
},
"uuids": [
"5dz/wYuRNGDqDZXXT0zaEr"
],
"scenes": {},
"redirect": [],
"deps": [],
"packs": {},
"name": "sp",
"importBase": "import",
"nativeBase": "native",
"debug": true,
"isZip": false,
"encrypted": false,
"versions": {
"import": [
"5dz/wYuRNGDqDZXXT0zaEr",
"a50cc"
],
"native": []
}
}

View File

@@ -0,0 +1,321 @@
[
1,
0,
0,
[
[
"cc.EffectAsset",
[
"_name",
"shaders",
"techniques"
],
0
]
],
[
[
0,
0,
1,
2,
4
]
],
[
[
0,
"multi-2d-sprite",
[
{
"hash": 3894394603,
"record": null,
"name": "multi-2d-sprite|vs|fs",
"glsl3": {
"vert": "\nprecision highp float;\nuniform CCGlobal {\n mat4 cc_matView;\n mat4 cc_matViewInv;\n mat4 cc_matProj;\n mat4 cc_matProjInv;\n mat4 cc_matViewProj;\n mat4 cc_matViewProjInv;\n vec4 cc_cameraPos;\n vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_screenScale;\n};\nuniform CCLocal {\n mat4 cc_matWorld;\n mat4 cc_matWorldIT;\n};\nin vec3 a_position;\nin vec4 a_color;\nout vec4 v_color;\n#if USE_TEXTURE\nin vec2 a_uv0;\nout vec2 v_uv0;\n#if USE_MULTI_TEXTURE\nin float a_texId;\nout float v_texId;\n#endif\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #if USE_MULTI_TEXTURE\n v_texId = a_texId;\n #endif\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
"frag": "\nprecision highp float;\n#if USE_ALPHA_TEST\n uniform ALPHA_TEST {\n float alphaThreshold;\n };\n#endif\nvoid ALPHA_TEST (in vec4 color) {\n #if USE_ALPHA_TEST\n if (color.a < alphaThreshold) discard;\n #endif\n}\nvoid ALPHA_TEST (in float alpha) {\n #if USE_ALPHA_TEST\n if (alpha < alphaThreshold) discard;\n #endif\n}\nin vec4 v_color;\n#if USE_TEXTURE\nin vec2 v_uv0;\nuniform sampler2D texture;\n#if USE_MULTI_TEXTURE\nin float v_texId;\nuniform sampler2D texture2;\nuniform sampler2D texture3;\nuniform sampler2D texture4;\nuniform sampler2D texture5;\nuniform sampler2D texture6;\nuniform sampler2D texture7;\nuniform sampler2D texture8;\n#endif\n#endif\nvoid main () {\n vec4 o = vec4(1, 1, 1, 1);\n #if USE_TEXTURE\n #if USE_MULTI_TEXTURE\n if(v_texId < 1.0){\n vec4 texture_tmp = texture(texture, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture\n texture_tmp.a *= texture(texture, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture_tmp.rgb * texture_tmp.rgb);\n o.a *= texture_tmp.a;\n #else\n o *= texture_tmp;\n #endif\n } else if(v_texId < 2.0){\n vec4 texture2_tmp = texture(texture2, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture2\n texture2_tmp.a *= texture(texture2, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture2_tmp.rgb * texture2_tmp.rgb);\n o.a *= texture2_tmp.a;\n #else\n o *= texture2_tmp;\n #endif\n } else if(v_texId < 3.0){\n vec4 texture3_tmp = texture(texture3, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture3\n texture3_tmp.a *= texture(texture3, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture3_tmp.rgb * texture3_tmp.rgb);\n o.a *= texture3_tmp.a;\n #else\n o *= texture3_tmp;\n #endif\n } else if(v_texId < 4.0){\n vec4 texture4_tmp = texture(texture4, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture4\n texture4_tmp.a *= texture(texture4, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture4_tmp.rgb * texture4_tmp.rgb);\n o.a *= texture4_tmp.a;\n #else\n o *= texture4_tmp;\n #endif\n } else if(v_texId < 5.0){\n vec4 texture5_tmp = texture(texture5, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture5\n texture5_tmp.a *= texture(texture5, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture5_tmp.rgb * texture5_tmp.rgb);\n o.a *= texture5_tmp.a;\n #else\n o *= texture5_tmp;\n #endif\n } else if(v_texId < 6.0){\n vec4 texture6_tmp = texture(texture6, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture6\n texture6_tmp.a *= texture(texture6, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture6_tmp.rgb * texture6_tmp.rgb);\n o.a *= texture6_tmp.a;\n #else\n o *= texture6_tmp;\n #endif\n } else if(v_texId < 7.0){\n vec4 texture7_tmp = texture(texture7, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture7\n texture7_tmp.a *= texture(texture7, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture7_tmp.rgb * texture7_tmp.rgb);\n o.a *= texture7_tmp.a;\n #else\n o *= texture7_tmp;\n #endif\n } else {\n vec4 texture8_tmp = texture(texture8, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture8\n texture8_tmp.a *= texture(texture8, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture8_tmp.rgb * texture8_tmp.rgb);\n o.a *= texture8_tmp.a;\n #else\n o *= texture8_tmp;\n #endif\n }\n #else\n vec4 texture_tmp = texture(texture, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture\n texture_tmp.a *= texture(texture, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture_tmp.rgb * texture_tmp.rgb);\n o.a *= texture_tmp.a;\n #else\n o *= texture_tmp;\n #endif\n #endif\n #endif\n o *= v_color;\n ALPHA_TEST(o);\n gl_FragColor = o;\n}"
},
"glsl1": {
"vert": "\nprecision highp float;\nuniform mat4 cc_matViewProj;\nuniform mat4 cc_matWorld;\nattribute vec3 a_position;\nattribute vec4 a_color;\nvarying vec4 v_color;\n#if USE_TEXTURE\nattribute vec2 a_uv0;\nvarying vec2 v_uv0;\n#if USE_MULTI_TEXTURE\nattribute float a_texId;\nvarying float v_texId;\n#endif\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #if USE_MULTI_TEXTURE\n v_texId = a_texId;\n #endif\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
"frag": "\nprecision highp float;\n#if USE_ALPHA_TEST\n uniform float alphaThreshold;\n#endif\nvoid ALPHA_TEST (in vec4 color) {\n #if USE_ALPHA_TEST\n if (color.a < alphaThreshold) discard;\n #endif\n}\nvoid ALPHA_TEST (in float alpha) {\n #if USE_ALPHA_TEST\n if (alpha < alphaThreshold) discard;\n #endif\n}\nvarying vec4 v_color;\n#if USE_TEXTURE\nvarying vec2 v_uv0;\nuniform sampler2D texture;\n#if USE_MULTI_TEXTURE\nvarying float v_texId;\nuniform sampler2D texture2;\nuniform sampler2D texture3;\nuniform sampler2D texture4;\nuniform sampler2D texture5;\nuniform sampler2D texture6;\nuniform sampler2D texture7;\nuniform sampler2D texture8;\n#endif\n#endif\nvoid main () {\n vec4 o = vec4(1, 1, 1, 1);\n #if USE_TEXTURE\n #if USE_MULTI_TEXTURE\n if(v_texId < 1.0){\n vec4 texture_tmp = texture2D(texture, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture\n texture_tmp.a *= texture2D(texture, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture_tmp.rgb * texture_tmp.rgb);\n o.a *= texture_tmp.a;\n #else\n o *= texture_tmp;\n #endif\n } else if(v_texId < 2.0){\n vec4 texture2_tmp = texture2D(texture2, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture2\n texture2_tmp.a *= texture2D(texture2, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture2_tmp.rgb * texture2_tmp.rgb);\n o.a *= texture2_tmp.a;\n #else\n o *= texture2_tmp;\n #endif\n } else if(v_texId < 3.0){\n vec4 texture3_tmp = texture2D(texture3, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture3\n texture3_tmp.a *= texture2D(texture3, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture3_tmp.rgb * texture3_tmp.rgb);\n o.a *= texture3_tmp.a;\n #else\n o *= texture3_tmp;\n #endif\n } else if(v_texId < 4.0){\n vec4 texture4_tmp = texture2D(texture4, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture4\n texture4_tmp.a *= texture2D(texture4, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture4_tmp.rgb * texture4_tmp.rgb);\n o.a *= texture4_tmp.a;\n #else\n o *= texture4_tmp;\n #endif\n } else if(v_texId < 5.0){\n vec4 texture5_tmp = texture2D(texture5, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture5\n texture5_tmp.a *= texture2D(texture5, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture5_tmp.rgb * texture5_tmp.rgb);\n o.a *= texture5_tmp.a;\n #else\n o *= texture5_tmp;\n #endif\n } else if(v_texId < 6.0){\n vec4 texture6_tmp = texture2D(texture6, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture6\n texture6_tmp.a *= texture2D(texture6, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture6_tmp.rgb * texture6_tmp.rgb);\n o.a *= texture6_tmp.a;\n #else\n o *= texture6_tmp;\n #endif\n } else if(v_texId < 7.0){\n vec4 texture7_tmp = texture2D(texture7, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture7\n texture7_tmp.a *= texture2D(texture7, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture7_tmp.rgb * texture7_tmp.rgb);\n o.a *= texture7_tmp.a;\n #else\n o *= texture7_tmp;\n #endif\n } else {\n vec4 texture8_tmp = texture2D(texture8, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture8\n texture8_tmp.a *= texture2D(texture8, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture8_tmp.rgb * texture8_tmp.rgb);\n o.a *= texture8_tmp.a;\n #else\n o *= texture8_tmp;\n #endif\n }\n #else\n vec4 texture_tmp = texture2D(texture, v_uv0);\n #if CC_USE_ALPHA_ATLAS_texture\n texture_tmp.a *= texture2D(texture, v_uv0 + vec2(0, 0.5)).r;\n #endif\n #if INPUT_IS_GAMMA\n o.rgb *= (texture_tmp.rgb * texture_tmp.rgb);\n o.a *= texture_tmp.a;\n #else\n o *= texture_tmp;\n #endif\n #endif\n #endif\n o *= v_color;\n ALPHA_TEST(o);\n gl_FragColor = o;\n}"
},
"builtins": {
"globals": {
"blocks": [
{
"name": "CCGlobal",
"defines": []
}
],
"samplers": []
},
"locals": {
"blocks": [
{
"name": "CCLocal",
"defines": []
}
],
"samplers": []
}
},
"defines": [
{
"name": "USE_TEXTURE",
"type": "boolean",
"defines": []
},
{
"name": "USE_MULTI_TEXTURE",
"type": "boolean",
"defines": [
"USE_TEXTURE"
]
},
{
"name": "CC_USE_MODEL",
"type": "boolean",
"defines": []
},
{
"name": "USE_ALPHA_TEST",
"type": "boolean",
"defines": []
},
{
"name": "CC_USE_ALPHA_ATLAS_texture",
"type": "boolean",
"defines": [
"USE_TEXTURE"
]
},
{
"name": "INPUT_IS_GAMMA",
"type": "boolean",
"defines": [
"USE_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture2",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture3",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture4",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture5",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture6",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture7",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "CC_USE_ALPHA_ATLAS_texture8",
"type": "boolean",
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
}
],
"blocks": [
{
"name": "ALPHA_TEST",
"binding": 0,
"members": [
{
"name": "alphaThreshold",
"type": 13,
"count": 1
}
],
"defines": [
"USE_ALPHA_TEST"
]
}
],
"samplers": [
{
"name": "texture",
"type": 29,
"count": 1,
"binding": 30,
"defines": [
"USE_TEXTURE"
]
},
{
"name": "texture2",
"type": 29,
"count": 1,
"binding": 31,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "texture3",
"type": 29,
"count": 1,
"binding": 32,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "texture4",
"type": 29,
"count": 1,
"binding": 33,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "texture5",
"type": 29,
"count": 1,
"binding": 34,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "texture6",
"type": 29,
"count": 1,
"binding": 35,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "texture7",
"type": 29,
"count": 1,
"binding": 36,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
},
{
"name": "texture8",
"type": 29,
"count": 1,
"binding": 37,
"defines": [
"USE_TEXTURE",
"USE_MULTI_TEXTURE"
]
}
]
}
],
[
{
"passes": [
{
"program": "multi-2d-sprite|vs|fs",
"blendState": {
"targets": [
{
"blend": true
}
]
},
"rasterizerState": {
"cullMode": 0
},
"properties": {
"texture": {
"value": "white",
"type": 29
},
"texture2": {
"value": "white",
"type": 29
},
"texture3": {
"value": "white",
"type": 29
},
"texture4": {
"value": "white",
"type": 29
},
"texture5": {
"value": "white",
"type": 29
},
"texture6": {
"value": "white",
"type": 29
},
"texture7": {
"value": "white",
"type": 29
},
"texture8": {
"value": "white",
"type": 29
},
"alphaThreshold": {
"type": 13,
"value": [
0.5
]
}
}
}
]
}
]
]
],
0,
0,
[],
[],
[]
]

View File

@@ -0,0 +1,29 @@
(function e(t, n, r) {
function s(o, u) {
if (!n[o]) {
if (!t[o]) {
var b = o.split("/");
b = b[b.length - 1];
if (!t[b]) {
var a = "function" == typeof __require && __require;
if (!u && a) return a(b, !0);
if (i) return i(b, !0);
throw new Error("Cannot find module '" + o + "'");
}
o = b;
}
var f = n[o] = {
exports: {}
};
t[o][0].call(f.exports, function(e) {
var n = t[o][1][e];
return s(n || e);
}, f, f.exports, e, t, n, r);
}
return n[o].exports;
}
var i = "function" == typeof __require && __require;
for (var o = 0; o < r.length; o++) s(r[o]);
return s;
})({}, {}, []);
//# sourceMappingURL=index.js.map

View File

@@ -0,0 +1 @@
{"version":3,"sources":[],"names":[],"mappings":"","sourcesContent":[],"file":"index.js"}