[extension] 增加对自定义多线程扩展的支持,并更新 meta 文件

This commit is contained in:
SmallMain
2024-11-07 18:02:56 +08:00
parent b97579d9c0
commit 3f71c91904
13 changed files with 279 additions and 12 deletions

View File

@@ -6,6 +6,7 @@ const path = require('path');
* 环境信息
*/
let engineEditorPath = path.dirname(path.dirname(Editor.frameworkPath));
let engineVersion = null;
const engineMinigameAdapterPath = path.join(engineEditorPath, "builtin", "adapters");
const engineWechatMinigameWorkerMainMacroPath = path.join(engineEditorPath, "builtin", "adapters", "platforms/wechat/worker/macro.js");
@@ -13,6 +14,7 @@ const engineWechatMinigameWorkerSubMacroPath = path.join(engineEditorPath, "buil
const WECHAT_MINIGAME_WORKER_SUB_PATH = "platforms/wechat/res/workers";
const WECHAT_MINIGAME_CONFIG_PATH = "platforms/wechat/res/game.json";
const WECHAT_MINIGAME_WORKER_CUSTOM_PATH = "platforms/wechat/res/workers/custom";
function t(str) {
return Editor.T('enhance-kit.' + str);
@@ -27,6 +29,68 @@ function getMinigameAdapterVersion() {
}
}
function getProjectWorkerDtsPath() {
return path.join(getProjectCustomWorkerPath(), "creator-worker.d.ts");
}
function getProjectCustomWorkerPath() {
return path.join(path.dirname(Editor.url("db://assets/")), "worker");
}
function getProjectCustomWorkerSrcPath() {
return path.join(getProjectCustomWorkerPath(), "src");
}
function getTemplatePath(version, name) {
return path.join(Editor.url("packages://enhance-kit"), "templates", String(engineVersion), version, name);
}
function copyFolder(src, dest) {
function createDir(path) {
fs.mkdirSync(path)
}
if (fs.existsSync(src)) {
createDir(dest)
/**
* @des 方式一:利用子进程操作命令行方式
*/
// child_process.spawn('cp', ['-r', copiedPath, resultPath])
/**
* @des 方式二:
*/
const files = fs.readdirSync(src, { withFileTypes: true });
for (let i = 0; i < files.length; i++) {
const cf = files[i]
const ccp = path.join(src, cf.name)
const crp = path.join(dest, cf.name)
if (cf.isFile()) {
fs.copyFileSync(ccp, crp)
} else if (cf.isDirectory()) {
try {
/**
* @des 判断读(R_OK | W_OK)写权限
*/
fs.accessSync(path.join(crp, '..'), fs.constants.W_OK)
copyFolder(ccp, crp, true);
} catch (error) {
Editor.error('folder write error:', error);
}
} else if (cf.isSymbolicLink()) {
fs.symlinkSync(fs.readlinkSync(ccp), crp)
} else if (cf.isBlockDevice() || cf.isCharacterDevice()) {
fs.copyFileSync(ccp, crp)
} else {
Editor.error('not file or directory: ', ccp);
}
}
} else {
Editor.error('do not exist path: ', src);
}
}
function getSettings() {
const minigameVersion = getMinigameAdapterVersion();
const isUninstalled = minigameVersion === "";
@@ -45,6 +109,7 @@ function getSettings() {
CC_WORKER_AUDIO_SYSTEM: getMacroBooleanValue(content, "CC_WORKER_AUDIO_SYSTEM"),
CC_WORKER_SCHEDULER: getMacroBooleanValue(content, "CC_WORKER_SCHEDULER"),
CC_WORKER_AUDIO_SYSTEM_SYNC_INTERVAL: getMacroIntegerValue(content, "CC_WORKER_AUDIO_SYSTEM_SYNC_INTERVAL"),
CC_CUSTOM_WORKER: getMacroBooleanValue(content, "CC_CUSTOM_WORKER"),
};
}
}
@@ -71,6 +136,7 @@ function setSettings(macro, value) {
}
checkAndModifyWorkerFiles();
refreshCustomThreadCode();
syncSettingsToSubWorker();
}
@@ -108,7 +174,7 @@ function checkAndModifyWorkerFiles() {
const gameJson = JSON.parse(fs.readFileSync(gameJsonPath, { encoding: "utf-8" }));
// 是否启用 Worker
if (result.CC_WORKER_ASSET_PIPELINE || result.CC_WORKER_AUDIO_SYSTEM) {
if (result.CC_WORKER_ASSET_PIPELINE || result.CC_WORKER_AUDIO_SYSTEM || result.CC_CUSTOM_WORKER) {
// 没有 Worker 目录与配置的话提醒用户重新安装
if (!(gameJson.workers && fs.existsSync(workerDir))) {
Editor.error(t('thread_not_right_workers_dir'));
@@ -119,6 +185,45 @@ function checkAndModifyWorkerFiles() {
}
}
function refreshCustomThreadCode() {
const result = getSettings();
if (result.code === 0) {
const customDir = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_WORKER_CUSTOM_PATH);
const src = getProjectCustomWorkerSrcPath();
// 是否启用 Worker
if (result.CC_CUSTOM_WORKER) {
if (fs.existsSync(src)) {
fs.rmSync(customDir, { force: true, recursive: true });
copyFolder(src, customDir);
fs.writeFileSync(path.join(customDir, "ipc-worker.js"), "module.exports = require('../ipc-worker.js');");
Editor.success(t('refresh_thread_custom_success'));
} else {
fs.rmSync(customDir, { force: true, recursive: true });
Editor.error(t('thread_custom_not_exists_1') + Editor.T('i18n:MAIN_MENU.package.title') + "-" + t('COCOS_CREATE_EXTENSION') + "-" + t('thread_create_custom_thread_menu') + t('thread_custom_not_exists_2'));
}
} else {
fs.rmSync(customDir, { force: true, recursive: true });
}
}
}
function createThreadTemplate() {
const version = getMinigameAdapterVersion();
const src = getTemplatePath(version, "worker");
const dest = getProjectCustomWorkerPath();
if (fs.existsSync(dest)) {
// 写入 creator-worker.d.ts
const workerDtsPath = path.join(getTemplatePath(version, "worker"), "creator-worker.d.ts");
const projectWorkerDtsPath = getProjectWorkerDtsPath();
if (exist(workerDtsPath) && exist(projectWorkerDtsPath)) {
fs.writeFileSync(projectWorkerDtsPath, fs.readFileSync(workerDtsPath));
}
Editor.success(t('create_thread_custom_already_exists'));
} else {
copyFolder(src, dest);
Editor.success(t('create_thread_custom_success'));
}
}
module.exports = {
@@ -142,10 +247,24 @@ module.exports = {
event.reply(null);
},
"scene:ready"(event) {
checkAndModifyWorkerFiles();
createThreadTemplate() {
createThreadTemplate();
refreshCustomThreadCode();
},
refreshCustomThreadCode() {
refreshCustomThreadCode();
},
"scene:ready"(event) {
Editor.Scene.callSceneScript('enhance-kit', 'scene-get-engine-version', function (err, version) {
if (version) {
engineVersion = version;
checkAndModifyWorkerFiles();
refreshCustomThreadCode();
}
});
},
},
};