更新编译文件

This commit is contained in:
SmallMain 2022-07-06 16:00:23 +08:00
parent 43b5e0c3a0
commit 17658a10d9
3 changed files with 3 additions and 3 deletions

View File

@ -51582,7 +51582,7 @@
_proto.packDynamicAtlasAndCheckMaterial = function packDynamicAtlasAndCheckMaterial(comp, frame) { _proto.packDynamicAtlasAndCheckMaterial = function packDynamicAtlasAndCheckMaterial(comp, frame) {
var allowDynamicAtlas = comp.allowDynamicAtlas; var allowDynamicAtlas = comp.allowDynamicAtlas;
if (cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) { if (cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) {
frame._texture._uuid = _fontDesc + _overflow + (_premultiply ? "P" : "NP") + (_enableUnderline ? "UL" : "NUL") + _string; frame._texture._uuid = _fontDesc + _overflow + (_premultiply ? "P" : "NP") + comp.node.color.toHEX() + (_enableUnderline ? "UL" : "NUL") + _string;
_outlineComp && (frame._texture._uuid += _outlineComp.color.toHEX() + "," + _outlineComp.width + ","); _outlineComp && (frame._texture._uuid += _outlineComp.color.toHEX() + "," + _outlineComp.width + ",");
_shadowComp && (frame._texture._uuid += _shadowComp.color.toHEX() + _shadowComp.offset.x + "," + _shadowComp.offset.y + "," + _shadowComp.blur); _shadowComp && (frame._texture._uuid += _shadowComp.color.toHEX() + _shadowComp.offset.x + "," + _shadowComp.offset.y + "," + _shadowComp.blur);
} }

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@ -51454,7 +51454,7 @@
_proto.packDynamicAtlasAndCheckMaterial = function packDynamicAtlasAndCheckMaterial(comp, frame) { _proto.packDynamicAtlasAndCheckMaterial = function packDynamicAtlasAndCheckMaterial(comp, frame) {
var allowDynamicAtlas = comp.allowDynamicAtlas; var allowDynamicAtlas = comp.allowDynamicAtlas;
if (cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) { if (cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) {
frame._texture._uuid = _fontDesc + _overflow + (_premultiply ? "P" : "NP") + (_enableUnderline ? "UL" : "NUL") + _string; frame._texture._uuid = _fontDesc + _overflow + (_premultiply ? "P" : "NP") + comp.node.color.toHEX() + (_enableUnderline ? "UL" : "NUL") + _string;
_outlineComp && (frame._texture._uuid += _outlineComp.color.toHEX() + "," + _outlineComp.width + ","); _outlineComp && (frame._texture._uuid += _outlineComp.color.toHEX() + "," + _outlineComp.width + ",");
_shadowComp && (frame._texture._uuid += _shadowComp.color.toHEX() + _shadowComp.offset.x + "," + _shadowComp.offset.y + "," + _shadowComp.blur); _shadowComp && (frame._texture._uuid += _shadowComp.color.toHEX() + _shadowComp.offset.x + "," + _shadowComp.offset.y + "," + _shadowComp.blur);
} }