mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2025-11-10 18:05:23 +00:00
补充某些必要的文件
This commit is contained in:
198
cocos2d-x/external/sources/Box2D/proj.win32/libBox2D.vcxproj
vendored
Normal file
198
cocos2d-x/external/sources/Box2D/proj.win32/libBox2D.vcxproj
vendored
Normal file
@@ -0,0 +1,198 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\b2ObjectDestroyNotifier.cpp" />
|
||||
<ClCompile Include="..\Collision\b2BroadPhase.cpp" />
|
||||
<ClCompile Include="..\Collision\b2CollideCircle.cpp" />
|
||||
<ClCompile Include="..\Collision\b2CollideEdge.cpp" />
|
||||
<ClCompile Include="..\Collision\b2CollidePolygon.cpp" />
|
||||
<ClCompile Include="..\Collision\b2Collision.cpp" />
|
||||
<ClCompile Include="..\Collision\b2Distance.cpp" />
|
||||
<ClCompile Include="..\Collision\b2DynamicTree.cpp" />
|
||||
<ClCompile Include="..\Collision\b2TimeOfImpact.cpp" />
|
||||
<ClCompile Include="..\Collision\Shapes\b2ChainShape.cpp" />
|
||||
<ClCompile Include="..\Collision\Shapes\b2CircleShape.cpp" />
|
||||
<ClCompile Include="..\Collision\Shapes\b2EdgeShape.cpp" />
|
||||
<ClCompile Include="..\Collision\Shapes\b2PolygonShape.cpp" />
|
||||
<ClCompile Include="..\Common\b2BlockAllocator.cpp" />
|
||||
<ClCompile Include="..\Common\b2Draw.cpp" />
|
||||
<ClCompile Include="..\Common\b2Math.cpp" />
|
||||
<ClCompile Include="..\Common\b2Settings.cpp" />
|
||||
<ClCompile Include="..\Common\b2StackAllocator.cpp" />
|
||||
<ClCompile Include="..\Common\b2Timer.cpp" />
|
||||
<ClCompile Include="..\Dynamics\b2Body.cpp" />
|
||||
<ClCompile Include="..\Dynamics\b2ContactManager.cpp" />
|
||||
<ClCompile Include="..\Dynamics\b2Fixture.cpp" />
|
||||
<ClCompile Include="..\Dynamics\b2Island.cpp" />
|
||||
<ClCompile Include="..\Dynamics\b2World.cpp" />
|
||||
<ClCompile Include="..\Dynamics\b2WorldCallbacks.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2ChainAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2ChainAndPolygonContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2CircleContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2Contact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2ContactSolver.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2EdgeAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2PolygonAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2PolygonContact.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2GearJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2Joint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2MotorJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2MouseJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2RopeJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2WeldJoint.cpp" />
|
||||
<ClCompile Include="..\Dynamics\Joints\b2WheelJoint.cpp" />
|
||||
<ClCompile Include="..\Rope\b2Rope.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\b2ObjectDestroyNotifier.h" />
|
||||
<ClInclude Include="..\Box2D.h" />
|
||||
<ClInclude Include="..\Collision\b2BroadPhase.h" />
|
||||
<ClInclude Include="..\Collision\b2Collision.h" />
|
||||
<ClInclude Include="..\Collision\b2Distance.h" />
|
||||
<ClInclude Include="..\Collision\b2DynamicTree.h" />
|
||||
<ClInclude Include="..\Collision\b2TimeOfImpact.h" />
|
||||
<ClInclude Include="..\Collision\Shapes\b2ChainShape.h" />
|
||||
<ClInclude Include="..\Collision\Shapes\b2CircleShape.h" />
|
||||
<ClInclude Include="..\Collision\Shapes\b2EdgeShape.h" />
|
||||
<ClInclude Include="..\Collision\Shapes\b2PolygonShape.h" />
|
||||
<ClInclude Include="..\Collision\Shapes\b2Shape.h" />
|
||||
<ClInclude Include="..\Common\b2BlockAllocator.h" />
|
||||
<ClInclude Include="..\Common\b2Draw.h" />
|
||||
<ClInclude Include="..\Common\b2GrowableStack.h" />
|
||||
<ClInclude Include="..\Common\b2Math.h" />
|
||||
<ClInclude Include="..\Common\b2Settings.h" />
|
||||
<ClInclude Include="..\Common\b2StackAllocator.h" />
|
||||
<ClInclude Include="..\Common\b2Timer.h" />
|
||||
<ClInclude Include="..\Dynamics\b2Body.h" />
|
||||
<ClInclude Include="..\Dynamics\b2ContactManager.h" />
|
||||
<ClInclude Include="..\Dynamics\b2Fixture.h" />
|
||||
<ClInclude Include="..\Dynamics\b2Island.h" />
|
||||
<ClInclude Include="..\Dynamics\b2TimeStep.h" />
|
||||
<ClInclude Include="..\Dynamics\b2World.h" />
|
||||
<ClInclude Include="..\Dynamics\b2WorldCallbacks.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2ChainAndCircleContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2ChainAndPolygonContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2CircleContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2Contact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2ContactSolver.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2EdgeAndCircleContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2EdgeAndPolygonContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2PolygonAndCircleContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2PolygonContact.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2DistanceJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2FrictionJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2GearJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2Joint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2MotorJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2MouseJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2PrismaticJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2PulleyJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2RevoluteJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2RopeJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2WeldJoint.h" />
|
||||
<ClInclude Include="..\Dynamics\Joints\b2WheelJoint.h" />
|
||||
<ClInclude Include="..\Rope\b2Rope.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{EB7E5610-C178-49C9-8B4C-1C283E616ED9}</ProjectGuid>
|
||||
<RootNamespace>libSpine</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\..\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\..\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
326
cocos2d-x/external/sources/Box2D/proj.win32/libBox2D.vcxproj.filters
vendored
Normal file
326
cocos2d-x/external/sources/Box2D/proj.win32/libBox2D.vcxproj.filters
vendored
Normal file
@@ -0,0 +1,326 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D">
|
||||
<UniqueIdentifier>{136563bc-86f2-4cd4-b1c6-d7f8ca5c0a88}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Rope">
|
||||
<UniqueIdentifier>{a06ca75b-ee01-4a0f-8e99-b65f849d564d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Dynamics">
|
||||
<UniqueIdentifier>{c81c912d-3cc5-4aa6-9d35-f7567ebae435}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Dynamics\Contacts">
|
||||
<UniqueIdentifier>{cf9bbcf8-a281-44f0-b4e4-ef2f8e2dbeab}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Dynamics\Joints">
|
||||
<UniqueIdentifier>{730bd813-a1c1-43be-ae77-339401ffb322}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Common">
|
||||
<UniqueIdentifier>{8cf3fe1a-6bea-40f9-8053-51e52425338b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Collision">
|
||||
<UniqueIdentifier>{e092e87e-130a-4cc2-a7be-49476a843338}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Box2D\Collision\Shapes">
|
||||
<UniqueIdentifier>{8b68009d-92ea-4ab1-be49-fb58a6bcdf36}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\Collision\Shapes\b2ChainShape.cpp">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\Shapes\b2CircleShape.cpp">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\Shapes\b2EdgeShape.cpp">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\Shapes\b2PolygonShape.cpp">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2BroadPhase.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2CollideCircle.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2CollideEdge.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2CollidePolygon.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2Collision.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2Distance.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2DynamicTree.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Collision\b2TimeOfImpact.cpp">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Common\b2BlockAllocator.cpp">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Common\b2Draw.cpp">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Common\b2Math.cpp">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Common\b2Settings.cpp">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Common\b2StackAllocator.cpp">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Common\b2Timer.cpp">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2DistanceJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2FrictionJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2GearJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2Joint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2MotorJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2MouseJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2PrismaticJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2PulleyJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2RevoluteJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2RopeJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2WeldJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Joints\b2WheelJoint.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2ChainAndCircleContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2ChainAndPolygonContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2CircleContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2Contact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2ContactSolver.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2EdgeAndCircleContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2PolygonAndCircleContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\Contacts\b2PolygonContact.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\b2Body.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\b2ContactManager.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\b2Fixture.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\b2Island.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\b2World.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Dynamics\b2WorldCallbacks.cpp">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Rope\b2Rope.cpp">
|
||||
<Filter>Source Files\Box2D\Rope</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\b2ObjectDestroyNotifier.cpp">
|
||||
<Filter>Source Files\Box2D</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Collision\Shapes\b2ChainShape.h">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\Shapes\b2CircleShape.h">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\Shapes\b2EdgeShape.h">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\Shapes\b2PolygonShape.h">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\Shapes\b2Shape.h">
|
||||
<Filter>Source Files\Box2D\Collision\Shapes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\b2BroadPhase.h">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\b2Collision.h">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\b2Distance.h">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\b2DynamicTree.h">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Collision\b2TimeOfImpact.h">
|
||||
<Filter>Source Files\Box2D\Collision</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2BlockAllocator.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2Draw.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2GrowableStack.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2Math.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2Settings.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2StackAllocator.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Common\b2Timer.h">
|
||||
<Filter>Source Files\Box2D\Common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2DistanceJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2FrictionJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2GearJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2Joint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2MotorJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2MouseJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2PrismaticJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2PulleyJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2RevoluteJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2RopeJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2WeldJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Joints\b2WheelJoint.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Joints</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2ChainAndCircleContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2ChainAndPolygonContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2CircleContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2Contact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2ContactSolver.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2EdgeAndCircleContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2EdgeAndPolygonContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2PolygonAndCircleContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\Contacts\b2PolygonContact.h">
|
||||
<Filter>Source Files\Box2D\Dynamics\Contacts</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2Body.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2ContactManager.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2Fixture.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2Island.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2TimeStep.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2World.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Dynamics\b2WorldCallbacks.h">
|
||||
<Filter>Source Files\Box2D\Dynamics</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Rope\b2Rope.h">
|
||||
<Filter>Source Files\Box2D\Rope</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Box2D.h">
|
||||
<Filter>Source Files\Box2D</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\b2ObjectDestroyNotifier.h">
|
||||
<Filter>Source Files\Box2D</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user