补充某些必要的文件

This commit is contained in:
SmallMain
2022-06-25 11:52:00 +08:00
parent 4ecc470f86
commit 03533b046c
2869 changed files with 1345388 additions and 2 deletions

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/*
Copyright (c) 2016, Kari Tristan Helgason <kthelgason@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _UV_PTHREAD_BARRIER_
#define _UV_PTHREAD_BARRIER_
#include <errno.h>
#include <pthread.h>
#if !defined(__MVS__)
#include <semaphore.h> /* sem_t */
#endif
#define PTHREAD_BARRIER_SERIAL_THREAD 0x12345
/*
* To maintain ABI compatibility with
* libuv v1.x struct is padded according
* to target platform
*/
#if defined(__ANDROID__)
# define UV_BARRIER_STRUCT_PADDING \
sizeof(pthread_mutex_t) + \
sizeof(pthread_cond_t) + \
sizeof(unsigned int) - \
sizeof(void *)
#elif defined(__APPLE__)
# define UV_BARRIER_STRUCT_PADDING \
sizeof(pthread_mutex_t) + \
2 * sizeof(sem_t) + \
2 * sizeof(unsigned int) - \
sizeof(void *)
#else
# define UV_BARRIER_STRUCT_PADDING 0
#endif
typedef struct {
pthread_mutex_t mutex;
pthread_cond_t cond;
unsigned threshold;
unsigned in;
unsigned out;
} _uv_barrier;
typedef struct {
_uv_barrier* b;
char _pad[UV_BARRIER_STRUCT_PADDING];
} pthread_barrier_t;
int pthread_barrier_init(pthread_barrier_t* barrier,
const void* barrier_attr,
unsigned count);
int pthread_barrier_wait(pthread_barrier_t* barrier);
int pthread_barrier_destroy(pthread_barrier_t *barrier);
#endif /* _UV_PTHREAD_BARRIER_ */

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// ISO C9x compliant stdint.h for Microsoft Visual Studio
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
//
// Copyright (c) 2006-2008 Alexander Chemeris
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The name of the author may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _MSC_VER // [
#error "Use this header only with Microsoft Visual C++ compilers!"
#endif // _MSC_VER ]
#ifndef _MSC_STDINT_H_ // [
#define _MSC_STDINT_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include <limits.h>
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
// or compiler give many errors like this:
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
#ifdef __cplusplus
extern "C" {
#endif
# include <wchar.h>
#ifdef __cplusplus
}
#endif
// Define _W64 macros to mark types changing their size, like intptr_t.
#ifndef _W64
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
# endif
#endif
// 7.18.1 Integer types
// 7.18.1.1 Exact-width integer types
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
// realize that, e.g. char has the same size as __int8
// so we give up on __intX for them.
#if (_MSC_VER < 1300)
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
#else
typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
#endif
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
// 7.18.1.2 Minimum-width integer types
typedef int8_t int_least8_t;
typedef int16_t int_least16_t;
typedef int32_t int_least32_t;
typedef int64_t int_least64_t;
typedef uint8_t uint_least8_t;
typedef uint16_t uint_least16_t;
typedef uint32_t uint_least32_t;
typedef uint64_t uint_least64_t;
// 7.18.1.3 Fastest minimum-width integer types
typedef int8_t int_fast8_t;
typedef int16_t int_fast16_t;
typedef int32_t int_fast32_t;
typedef int64_t int_fast64_t;
typedef uint8_t uint_fast8_t;
typedef uint16_t uint_fast16_t;
typedef uint32_t uint_fast32_t;
typedef uint64_t uint_fast64_t;
// 7.18.1.4 Integer types capable of holding object pointers
#ifdef _WIN64 // [
typedef signed __int64 intptr_t;
typedef unsigned __int64 uintptr_t;
#else // _WIN64 ][
typedef _W64 signed int intptr_t;
typedef _W64 unsigned int uintptr_t;
#endif // _WIN64 ]
// 7.18.1.5 Greatest-width integer types
typedef int64_t intmax_t;
typedef uint64_t uintmax_t;
// 7.18.2 Limits of specified-width integer types
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
// 7.18.2.1 Limits of exact-width integer types
#define INT8_MIN ((int8_t)_I8_MIN)
#define INT8_MAX _I8_MAX
#define INT16_MIN ((int16_t)_I16_MIN)
#define INT16_MAX _I16_MAX
#define INT32_MIN ((int32_t)_I32_MIN)
#define INT32_MAX _I32_MAX
#define INT64_MIN ((int64_t)_I64_MIN)
#define INT64_MAX _I64_MAX
#define UINT8_MAX _UI8_MAX
#define UINT16_MAX _UI16_MAX
#define UINT32_MAX _UI32_MAX
#define UINT64_MAX _UI64_MAX
// 7.18.2.2 Limits of minimum-width integer types
#define INT_LEAST8_MIN INT8_MIN
#define INT_LEAST8_MAX INT8_MAX
#define INT_LEAST16_MIN INT16_MIN
#define INT_LEAST16_MAX INT16_MAX
#define INT_LEAST32_MIN INT32_MIN
#define INT_LEAST32_MAX INT32_MAX
#define INT_LEAST64_MIN INT64_MIN
#define INT_LEAST64_MAX INT64_MAX
#define UINT_LEAST8_MAX UINT8_MAX
#define UINT_LEAST16_MAX UINT16_MAX
#define UINT_LEAST32_MAX UINT32_MAX
#define UINT_LEAST64_MAX UINT64_MAX
// 7.18.2.3 Limits of fastest minimum-width integer types
#define INT_FAST8_MIN INT8_MIN
#define INT_FAST8_MAX INT8_MAX
#define INT_FAST16_MIN INT16_MIN
#define INT_FAST16_MAX INT16_MAX
#define INT_FAST32_MIN INT32_MIN
#define INT_FAST32_MAX INT32_MAX
#define INT_FAST64_MIN INT64_MIN
#define INT_FAST64_MAX INT64_MAX
#define UINT_FAST8_MAX UINT8_MAX
#define UINT_FAST16_MAX UINT16_MAX
#define UINT_FAST32_MAX UINT32_MAX
#define UINT_FAST64_MAX UINT64_MAX
// 7.18.2.4 Limits of integer types capable of holding object pointers
#ifdef _WIN64 // [
# define INTPTR_MIN INT64_MIN
# define INTPTR_MAX INT64_MAX
# define UINTPTR_MAX UINT64_MAX
#else // _WIN64 ][
# define INTPTR_MIN INT32_MIN
# define INTPTR_MAX INT32_MAX
# define UINTPTR_MAX UINT32_MAX
#endif // _WIN64 ]
// 7.18.2.5 Limits of greatest-width integer types
#define INTMAX_MIN INT64_MIN
#define INTMAX_MAX INT64_MAX
#define UINTMAX_MAX UINT64_MAX
// 7.18.3 Limits of other integer types
#ifdef _WIN64 // [
# define PTRDIFF_MIN _I64_MIN
# define PTRDIFF_MAX _I64_MAX
#else // _WIN64 ][
# define PTRDIFF_MIN _I32_MIN
# define PTRDIFF_MAX _I32_MAX
#endif // _WIN64 ]
#define SIG_ATOMIC_MIN INT_MIN
#define SIG_ATOMIC_MAX INT_MAX
#ifndef SIZE_MAX // [
# ifdef _WIN64 // [
# define SIZE_MAX _UI64_MAX
# else // _WIN64 ][
# define SIZE_MAX _UI32_MAX
# endif // _WIN64 ]
#endif // SIZE_MAX ]
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
#ifndef WCHAR_MIN // [
# define WCHAR_MIN 0
#endif // WCHAR_MIN ]
#ifndef WCHAR_MAX // [
# define WCHAR_MAX _UI16_MAX
#endif // WCHAR_MAX ]
#define WINT_MIN 0
#define WINT_MAX _UI16_MAX
#endif // __STDC_LIMIT_MACROS ]
// 7.18.4 Limits of other integer types
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
// 7.18.4.1 Macros for minimum-width integer constants
#define INT8_C(val) val##i8
#define INT16_C(val) val##i16
#define INT32_C(val) val##i32
#define INT64_C(val) val##i64
#define UINT8_C(val) val##ui8
#define UINT16_C(val) val##ui16
#define UINT32_C(val) val##ui32
#define UINT64_C(val) val##ui64
// 7.18.4.2 Macros for greatest-width integer constants
#define INTMAX_C INT64_C
#define UINTMAX_C UINT64_C
#endif // __STDC_CONSTANT_MACROS ]
#endif // _MSC_STDINT_H_ ]

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/*-
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef UV_TREE_H_
#define UV_TREE_H_
#ifndef UV__UNUSED
# if __GNUC__
# define UV__UNUSED __attribute__((unused))
# else
# define UV__UNUSED
# endif
#endif
/*
* This file defines data structures for different types of trees:
* splay trees and red-black trees.
*
* A splay tree is a self-organizing data structure. Every operation
* on the tree causes a splay to happen. The splay moves the requested
* node to the root of the tree and partly rebalances it.
*
* This has the benefit that request locality causes faster lookups as
* the requested nodes move to the top of the tree. On the other hand,
* every lookup causes memory writes.
*
* The Balance Theorem bounds the total access time for m operations
* and n inserts on an initially empty tree as O((m + n)lg n). The
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
*
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
* - every search path from the root to a leaf consists of the
* same number of black nodes,
* - each red node (except for the root) has a black parent,
* - each leaf node is black.
*
* Every operation on a red-black tree is bounded as O(lg n).
* The maximum height of a red-black tree is 2lg (n+1).
*/
#define SPLAY_HEAD(name, type) \
struct name { \
struct type *sph_root; /* root of the tree */ \
}
#define SPLAY_INITIALIZER(root) \
{ NULL }
#define SPLAY_INIT(root) do { \
(root)->sph_root = NULL; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ENTRY(type) \
struct { \
struct type *spe_left; /* left element */ \
struct type *spe_right; /* right element */ \
}
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
#define SPLAY_ROOT(head) (head)->sph_root
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_LINKLEFT(head, tmp, field) do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type * \
name##_SPLAY_FIND(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) \
return(NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __inline struct type * \
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
{ \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __inline struct type * \
name##_SPLAY_MIN_MAX(struct name *head, int val) \
{ \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
/* Main splay operation.
* Moves node close to the key of elm to top
*/
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type * \
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
} else { \
int __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if(__comp < 0) { \
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type * \
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void \
name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0){ \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
/* Splay with either the minimum or the maximum element \
* Used to find minimum or maximum element in tree. \
*/ \
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
{ \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); \
(x) != NULL; \
(x) = SPLAY_NEXT(name, head, x))
/* Macros that define a red-black tree */
#define RB_HEAD(name, type) \
struct name { \
struct type *rbh_root; /* root of the tree */ \
}
#define RB_INITIALIZER(root) \
{ NULL }
#define RB_INIT(root) do { \
(root)->rbh_root = NULL; \
} while (/*CONSTCOND*/ 0)
#define RB_BLACK 0
#define RB_RED 1
#define RB_ENTRY(type) \
struct { \
struct type *rbe_left; /* left element */ \
struct type *rbe_right; /* right element */ \
struct type *rbe_parent; /* parent element */ \
int rbe_color; /* node color */ \
}
#define RB_LEFT(elm, field) (elm)->field.rbe_left
#define RB_RIGHT(elm, field) (elm)->field.rbe_right
#define RB_PARENT(elm, field) (elm)->field.rbe_parent
#define RB_COLOR(elm, field) (elm)->field.rbe_color
#define RB_ROOT(head) (head)->rbh_root
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
#define RB_SET(elm, parent, field) do { \
RB_PARENT(elm, field) = parent; \
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
RB_COLOR(elm, field) = RB_RED; \
} while (/*CONSTCOND*/ 0)
#define RB_SET_BLACKRED(black, red, field) do { \
RB_COLOR(black, field) = RB_BLACK; \
RB_COLOR(red, field) = RB_RED; \
} while (/*CONSTCOND*/ 0)
#ifndef RB_AUGMENT
#define RB_AUGMENT(x) do {} while (0)
#endif
#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
(tmp) = RB_RIGHT(elm, field); \
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
} \
RB_AUGMENT(elm); \
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
else \
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
} else \
(head)->rbh_root = (tmp); \
RB_LEFT(tmp, field) = (elm); \
RB_PARENT(elm, field) = (tmp); \
RB_AUGMENT(tmp); \
if ((RB_PARENT(tmp, field))) \
RB_AUGMENT(RB_PARENT(tmp, field)); \
} while (/*CONSTCOND*/ 0)
#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
(tmp) = RB_LEFT(elm, field); \
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
} \
RB_AUGMENT(elm); \
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
else \
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
} else \
(head)->rbh_root = (tmp); \
RB_RIGHT(tmp, field) = (elm); \
RB_PARENT(elm, field) = (tmp); \
RB_AUGMENT(tmp); \
if ((RB_PARENT(tmp, field))) \
RB_AUGMENT(RB_PARENT(tmp, field)); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define RB_PROTOTYPE(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, UV__UNUSED static)
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
attr struct type *name##_RB_INSERT(struct name *, struct type *); \
attr struct type *name##_RB_FIND(struct name *, struct type *); \
attr struct type *name##_RB_NFIND(struct name *, struct type *); \
attr struct type *name##_RB_NEXT(struct type *); \
attr struct type *name##_RB_PREV(struct type *); \
attr struct type *name##_RB_MINMAX(struct name *, int); \
\
/* Main rb operation.
* Moves node close to the key of elm to top
*/
#define RB_GENERATE(name, type, field, cmp) \
RB_GENERATE_INTERNAL(name, type, field, cmp,)
#define RB_GENERATE_STATIC(name, type, field, cmp) \
RB_GENERATE_INTERNAL(name, type, field, cmp, UV__UNUSED static)
#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
attr void \
name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
{ \
struct type *parent, *gparent, *tmp; \
while ((parent = RB_PARENT(elm, field)) != NULL && \
RB_COLOR(parent, field) == RB_RED) { \
gparent = RB_PARENT(parent, field); \
if (parent == RB_LEFT(gparent, field)) { \
tmp = RB_RIGHT(gparent, field); \
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
RB_COLOR(tmp, field) = RB_BLACK; \
RB_SET_BLACKRED(parent, gparent, field); \
elm = gparent; \
continue; \
} \
if (RB_RIGHT(parent, field) == elm) { \
RB_ROTATE_LEFT(head, parent, tmp, field); \
tmp = parent; \
parent = elm; \
elm = tmp; \
} \
RB_SET_BLACKRED(parent, gparent, field); \
RB_ROTATE_RIGHT(head, gparent, tmp, field); \
} else { \
tmp = RB_LEFT(gparent, field); \
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
RB_COLOR(tmp, field) = RB_BLACK; \
RB_SET_BLACKRED(parent, gparent, field); \
elm = gparent; \
continue; \
} \
if (RB_LEFT(parent, field) == elm) { \
RB_ROTATE_RIGHT(head, parent, tmp, field); \
tmp = parent; \
parent = elm; \
elm = tmp; \
} \
RB_SET_BLACKRED(parent, gparent, field); \
RB_ROTATE_LEFT(head, gparent, tmp, field); \
} \
} \
RB_COLOR(head->rbh_root, field) = RB_BLACK; \
} \
\
attr void \
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, \
struct type *elm) \
{ \
struct type *tmp; \
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
elm != RB_ROOT(head)) { \
if (RB_LEFT(parent, field) == elm) { \
tmp = RB_RIGHT(parent, field); \
if (RB_COLOR(tmp, field) == RB_RED) { \
RB_SET_BLACKRED(tmp, parent, field); \
RB_ROTATE_LEFT(head, parent, tmp, field); \
tmp = RB_RIGHT(parent, field); \
} \
if ((RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
(RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
RB_COLOR(tmp, field) = RB_RED; \
elm = parent; \
parent = RB_PARENT(elm, field); \
} else { \
if (RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \
struct type *oleft; \
if ((oleft = RB_LEFT(tmp, field)) \
!= NULL) \
RB_COLOR(oleft, field) = RB_BLACK; \
RB_COLOR(tmp, field) = RB_RED; \
RB_ROTATE_RIGHT(head, tmp, oleft, field); \
tmp = RB_RIGHT(parent, field); \
} \
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
RB_COLOR(parent, field) = RB_BLACK; \
if (RB_RIGHT(tmp, field)) \
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
RB_ROTATE_LEFT(head, parent, tmp, field); \
elm = RB_ROOT(head); \
break; \
} \
} else { \
tmp = RB_LEFT(parent, field); \
if (RB_COLOR(tmp, field) == RB_RED) { \
RB_SET_BLACKRED(tmp, parent, field); \
RB_ROTATE_RIGHT(head, parent, tmp, field); \
tmp = RB_LEFT(parent, field); \
} \
if ((RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
(RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
RB_COLOR(tmp, field) = RB_RED; \
elm = parent; \
parent = RB_PARENT(elm, field); \
} else { \
if (RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \
struct type *oright; \
if ((oright = RB_RIGHT(tmp, field)) \
!= NULL) \
RB_COLOR(oright, field) = RB_BLACK; \
RB_COLOR(tmp, field) = RB_RED; \
RB_ROTATE_LEFT(head, tmp, oright, field); \
tmp = RB_LEFT(parent, field); \
} \
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
RB_COLOR(parent, field) = RB_BLACK; \
if (RB_LEFT(tmp, field)) \
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
RB_ROTATE_RIGHT(head, parent, tmp, field); \
elm = RB_ROOT(head); \
break; \
} \
} \
} \
if (elm) \
RB_COLOR(elm, field) = RB_BLACK; \
} \
\
attr struct type * \
name##_RB_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *child, *parent, *old = elm; \
int color; \
if (RB_LEFT(elm, field) == NULL) \
child = RB_RIGHT(elm, field); \
else if (RB_RIGHT(elm, field) == NULL) \
child = RB_LEFT(elm, field); \
else { \
struct type *left; \
elm = RB_RIGHT(elm, field); \
while ((left = RB_LEFT(elm, field)) != NULL) \
elm = left; \
child = RB_RIGHT(elm, field); \
parent = RB_PARENT(elm, field); \
color = RB_COLOR(elm, field); \
if (child) \
RB_PARENT(child, field) = parent; \
if (parent) { \
if (RB_LEFT(parent, field) == elm) \
RB_LEFT(parent, field) = child; \
else \
RB_RIGHT(parent, field) = child; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = child; \
if (RB_PARENT(elm, field) == old) \
parent = elm; \
(elm)->field = (old)->field; \
if (RB_PARENT(old, field)) { \
if (RB_LEFT(RB_PARENT(old, field), field) == old) \
RB_LEFT(RB_PARENT(old, field), field) = elm; \
else \
RB_RIGHT(RB_PARENT(old, field), field) = elm; \
RB_AUGMENT(RB_PARENT(old, field)); \
} else \
RB_ROOT(head) = elm; \
RB_PARENT(RB_LEFT(old, field), field) = elm; \
if (RB_RIGHT(old, field)) \
RB_PARENT(RB_RIGHT(old, field), field) = elm; \
if (parent) { \
left = parent; \
do { \
RB_AUGMENT(left); \
} while ((left = RB_PARENT(left, field)) != NULL); \
} \
goto color; \
} \
parent = RB_PARENT(elm, field); \
color = RB_COLOR(elm, field); \
if (child) \
RB_PARENT(child, field) = parent; \
if (parent) { \
if (RB_LEFT(parent, field) == elm) \
RB_LEFT(parent, field) = child; \
else \
RB_RIGHT(parent, field) = child; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = child; \
color: \
if (color == RB_BLACK) \
name##_RB_REMOVE_COLOR(head, parent, child); \
return (old); \
} \
\
/* Inserts a node into the RB tree */ \
attr struct type * \
name##_RB_INSERT(struct name *head, struct type *elm) \
{ \
struct type *tmp; \
struct type *parent = NULL; \
int comp = 0; \
tmp = RB_ROOT(head); \
while (tmp) { \
parent = tmp; \
comp = (cmp)(elm, parent); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
RB_SET(elm, parent, field); \
if (parent != NULL) { \
if (comp < 0) \
RB_LEFT(parent, field) = elm; \
else \
RB_RIGHT(parent, field) = elm; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = elm; \
name##_RB_INSERT_COLOR(head, elm); \
return (NULL); \
} \
\
/* Finds the node with the same key as elm */ \
attr struct type * \
name##_RB_FIND(struct name *head, struct type *elm) \
{ \
struct type *tmp = RB_ROOT(head); \
int comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (NULL); \
} \
\
/* Finds the first node greater than or equal to the search key */ \
attr struct type * \
name##_RB_NFIND(struct name *head, struct type *elm) \
{ \
struct type *tmp = RB_ROOT(head); \
struct type *res = NULL; \
int comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) { \
res = tmp; \
tmp = RB_LEFT(tmp, field); \
} \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (res); \
} \
\
/* ARGSUSED */ \
attr struct type * \
name##_RB_NEXT(struct type *elm) \
{ \
if (RB_RIGHT(elm, field)) { \
elm = RB_RIGHT(elm, field); \
while (RB_LEFT(elm, field)) \
elm = RB_LEFT(elm, field); \
} else { \
if (RB_PARENT(elm, field) && \
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
else { \
while (RB_PARENT(elm, field) && \
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
} \
return (elm); \
} \
\
/* ARGSUSED */ \
attr struct type * \
name##_RB_PREV(struct type *elm) \
{ \
if (RB_LEFT(elm, field)) { \
elm = RB_LEFT(elm, field); \
while (RB_RIGHT(elm, field)) \
elm = RB_RIGHT(elm, field); \
} else { \
if (RB_PARENT(elm, field) && \
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
else { \
while (RB_PARENT(elm, field) && \
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
} \
return (elm); \
} \
\
attr struct type * \
name##_RB_MINMAX(struct name *head, int val) \
{ \
struct type *tmp = RB_ROOT(head); \
struct type *parent = NULL; \
while (tmp) { \
parent = tmp; \
if (val < 0) \
tmp = RB_LEFT(tmp, field); \
else \
tmp = RB_RIGHT(tmp, field); \
} \
return (parent); \
}
#define RB_NEGINF -1
#define RB_INF 1
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
#define RB_PREV(name, x, y) name##_RB_PREV(y)
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
#define RB_FOREACH(x, name, head) \
for ((x) = RB_MIN(name, head); \
(x) != NULL; \
(x) = name##_RB_NEXT(x))
#define RB_FOREACH_FROM(x, name, y) \
for ((x) = (y); \
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_SAFE(x, name, head, y) \
for ((x) = RB_MIN(name, head); \
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_REVERSE(x, name, head) \
for ((x) = RB_MAX(name, head); \
(x) != NULL; \
(x) = name##_RB_PREV(x))
#define RB_FOREACH_REVERSE_FROM(x, name, y) \
for ((x) = (y); \
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
for ((x) = RB_MAX(name, head); \
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
(x) = (y))
#endif /* UV_TREE_H_ */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_AIX_H
#define UV_AIX_H
#define UV_PLATFORM_LOOP_FIELDS \
int fs_fd; \
#define UV_PLATFORM_FS_EVENT_FIELDS \
uv__io_t event_watcher; \
char *dir_filename; \
#endif /* UV_AIX_H */

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@@ -0,0 +1,34 @@
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_BSD_H
#define UV_BSD_H
#define UV_PLATFORM_FS_EVENT_FIELDS \
uv__io_t event_watcher; \
#define UV_IO_PRIVATE_PLATFORM_FIELDS \
int rcount; \
int wcount; \
#define UV_HAVE_KQUEUE 1
#endif /* UV_BSD_H */

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@@ -0,0 +1,61 @@
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_DARWIN_H
#define UV_DARWIN_H
#if defined(__APPLE__) && defined(__MACH__)
# include <mach/mach.h>
# include <mach/task.h>
# include <mach/semaphore.h>
# include <TargetConditionals.h>
# define UV_PLATFORM_SEM_T semaphore_t
#endif
#define UV_IO_PRIVATE_PLATFORM_FIELDS \
int rcount; \
int wcount; \
#define UV_PLATFORM_LOOP_FIELDS \
uv_thread_t cf_thread; \
void* _cf_reserved; \
void* cf_state; \
uv_mutex_t cf_mutex; \
uv_sem_t cf_sem; \
void* cf_signals[2]; \
#define UV_PLATFORM_FS_EVENT_FIELDS \
uv__io_t event_watcher; \
char* realpath; \
int realpath_len; \
int cf_flags; \
uv_async_t* cf_cb; \
void* cf_events[2]; \
void* cf_member[2]; \
int cf_error; \
uv_mutex_t cf_mutex; \
#define UV_STREAM_PRIVATE_PLATFORM_FIELDS \
void* select; \
#define UV_HAVE_KQUEUE 1
#endif /* UV_DARWIN_H */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_ERRNO_H_
#define UV_ERRNO_H_
#include <errno.h>
#define UV__EOF (-4095)
#define UV__UNKNOWN (-4094)
#define UV__EAI_ADDRFAMILY (-3000)
#define UV__EAI_AGAIN (-3001)
#define UV__EAI_BADFLAGS (-3002)
#define UV__EAI_CANCELED (-3003)
#define UV__EAI_FAIL (-3004)
#define UV__EAI_FAMILY (-3005)
#define UV__EAI_MEMORY (-3006)
#define UV__EAI_NODATA (-3007)
#define UV__EAI_NONAME (-3008)
#define UV__EAI_OVERFLOW (-3009)
#define UV__EAI_SERVICE (-3010)
#define UV__EAI_SOCKTYPE (-3011)
#define UV__EAI_BADHINTS (-3013)
#define UV__EAI_PROTOCOL (-3014)
/* Only map to the system errno on non-Windows platforms. It's apparently
* a fairly common practice for Windows programmers to redefine errno codes.
*/
#if defined(E2BIG) && !defined(_WIN32)
# define UV__E2BIG (-E2BIG)
#else
# define UV__E2BIG (-4093)
#endif
#if defined(EACCES) && !defined(_WIN32)
# define UV__EACCES (-EACCES)
#else
# define UV__EACCES (-4092)
#endif
#if defined(EADDRINUSE) && !defined(_WIN32)
# define UV__EADDRINUSE (-EADDRINUSE)
#else
# define UV__EADDRINUSE (-4091)
#endif
#if defined(EADDRNOTAVAIL) && !defined(_WIN32)
# define UV__EADDRNOTAVAIL (-EADDRNOTAVAIL)
#else
# define UV__EADDRNOTAVAIL (-4090)
#endif
#if defined(EAFNOSUPPORT) && !defined(_WIN32)
# define UV__EAFNOSUPPORT (-EAFNOSUPPORT)
#else
# define UV__EAFNOSUPPORT (-4089)
#endif
#if defined(EAGAIN) && !defined(_WIN32)
# define UV__EAGAIN (-EAGAIN)
#else
# define UV__EAGAIN (-4088)
#endif
#if defined(EALREADY) && !defined(_WIN32)
# define UV__EALREADY (-EALREADY)
#else
# define UV__EALREADY (-4084)
#endif
#if defined(EBADF) && !defined(_WIN32)
# define UV__EBADF (-EBADF)
#else
# define UV__EBADF (-4083)
#endif
#if defined(EBUSY) && !defined(_WIN32)
# define UV__EBUSY (-EBUSY)
#else
# define UV__EBUSY (-4082)
#endif
#if defined(ECANCELED) && !defined(_WIN32)
# define UV__ECANCELED (-ECANCELED)
#else
# define UV__ECANCELED (-4081)
#endif
#if defined(ECHARSET) && !defined(_WIN32)
# define UV__ECHARSET (-ECHARSET)
#else
# define UV__ECHARSET (-4080)
#endif
#if defined(ECONNABORTED) && !defined(_WIN32)
# define UV__ECONNABORTED (-ECONNABORTED)
#else
# define UV__ECONNABORTED (-4079)
#endif
#if defined(ECONNREFUSED) && !defined(_WIN32)
# define UV__ECONNREFUSED (-ECONNREFUSED)
#else
# define UV__ECONNREFUSED (-4078)
#endif
#if defined(ECONNRESET) && !defined(_WIN32)
# define UV__ECONNRESET (-ECONNRESET)
#else
# define UV__ECONNRESET (-4077)
#endif
#if defined(EDESTADDRREQ) && !defined(_WIN32)
# define UV__EDESTADDRREQ (-EDESTADDRREQ)
#else
# define UV__EDESTADDRREQ (-4076)
#endif
#if defined(EEXIST) && !defined(_WIN32)
# define UV__EEXIST (-EEXIST)
#else
# define UV__EEXIST (-4075)
#endif
#if defined(EFAULT) && !defined(_WIN32)
# define UV__EFAULT (-EFAULT)
#else
# define UV__EFAULT (-4074)
#endif
#if defined(EHOSTUNREACH) && !defined(_WIN32)
# define UV__EHOSTUNREACH (-EHOSTUNREACH)
#else
# define UV__EHOSTUNREACH (-4073)
#endif
#if defined(EINTR) && !defined(_WIN32)
# define UV__EINTR (-EINTR)
#else
# define UV__EINTR (-4072)
#endif
#if defined(EINVAL) && !defined(_WIN32)
# define UV__EINVAL (-EINVAL)
#else
# define UV__EINVAL (-4071)
#endif
#if defined(EIO) && !defined(_WIN32)
# define UV__EIO (-EIO)
#else
# define UV__EIO (-4070)
#endif
#if defined(EISCONN) && !defined(_WIN32)
# define UV__EISCONN (-EISCONN)
#else
# define UV__EISCONN (-4069)
#endif
#if defined(EISDIR) && !defined(_WIN32)
# define UV__EISDIR (-EISDIR)
#else
# define UV__EISDIR (-4068)
#endif
#if defined(ELOOP) && !defined(_WIN32)
# define UV__ELOOP (-ELOOP)
#else
# define UV__ELOOP (-4067)
#endif
#if defined(EMFILE) && !defined(_WIN32)
# define UV__EMFILE (-EMFILE)
#else
# define UV__EMFILE (-4066)
#endif
#if defined(EMSGSIZE) && !defined(_WIN32)
# define UV__EMSGSIZE (-EMSGSIZE)
#else
# define UV__EMSGSIZE (-4065)
#endif
#if defined(ENAMETOOLONG) && !defined(_WIN32)
# define UV__ENAMETOOLONG (-ENAMETOOLONG)
#else
# define UV__ENAMETOOLONG (-4064)
#endif
#if defined(ENETDOWN) && !defined(_WIN32)
# define UV__ENETDOWN (-ENETDOWN)
#else
# define UV__ENETDOWN (-4063)
#endif
#if defined(ENETUNREACH) && !defined(_WIN32)
# define UV__ENETUNREACH (-ENETUNREACH)
#else
# define UV__ENETUNREACH (-4062)
#endif
#if defined(ENFILE) && !defined(_WIN32)
# define UV__ENFILE (-ENFILE)
#else
# define UV__ENFILE (-4061)
#endif
#if defined(ENOBUFS) && !defined(_WIN32)
# define UV__ENOBUFS (-ENOBUFS)
#else
# define UV__ENOBUFS (-4060)
#endif
#if defined(ENODEV) && !defined(_WIN32)
# define UV__ENODEV (-ENODEV)
#else
# define UV__ENODEV (-4059)
#endif
#if defined(ENOENT) && !defined(_WIN32)
# define UV__ENOENT (-ENOENT)
#else
# define UV__ENOENT (-4058)
#endif
#if defined(ENOMEM) && !defined(_WIN32)
# define UV__ENOMEM (-ENOMEM)
#else
# define UV__ENOMEM (-4057)
#endif
#if defined(ENONET) && !defined(_WIN32)
# define UV__ENONET (-ENONET)
#else
# define UV__ENONET (-4056)
#endif
#if defined(ENOSPC) && !defined(_WIN32)
# define UV__ENOSPC (-ENOSPC)
#else
# define UV__ENOSPC (-4055)
#endif
#if defined(ENOSYS) && !defined(_WIN32)
# define UV__ENOSYS (-ENOSYS)
#else
# define UV__ENOSYS (-4054)
#endif
#if defined(ENOTCONN) && !defined(_WIN32)
# define UV__ENOTCONN (-ENOTCONN)
#else
# define UV__ENOTCONN (-4053)
#endif
#if defined(ENOTDIR) && !defined(_WIN32)
# define UV__ENOTDIR (-ENOTDIR)
#else
# define UV__ENOTDIR (-4052)
#endif
#if defined(ENOTEMPTY) && !defined(_WIN32)
# define UV__ENOTEMPTY (-ENOTEMPTY)
#else
# define UV__ENOTEMPTY (-4051)
#endif
#if defined(ENOTSOCK) && !defined(_WIN32)
# define UV__ENOTSOCK (-ENOTSOCK)
#else
# define UV__ENOTSOCK (-4050)
#endif
#if defined(ENOTSUP) && !defined(_WIN32)
# define UV__ENOTSUP (-ENOTSUP)
#else
# define UV__ENOTSUP (-4049)
#endif
#if defined(EPERM) && !defined(_WIN32)
# define UV__EPERM (-EPERM)
#else
# define UV__EPERM (-4048)
#endif
#if defined(EPIPE) && !defined(_WIN32)
# define UV__EPIPE (-EPIPE)
#else
# define UV__EPIPE (-4047)
#endif
#if defined(EPROTO) && !defined(_WIN32)
# define UV__EPROTO (-EPROTO)
#else
# define UV__EPROTO (-4046)
#endif
#if defined(EPROTONOSUPPORT) && !defined(_WIN32)
# define UV__EPROTONOSUPPORT (-EPROTONOSUPPORT)
#else
# define UV__EPROTONOSUPPORT (-4045)
#endif
#if defined(EPROTOTYPE) && !defined(_WIN32)
# define UV__EPROTOTYPE (-EPROTOTYPE)
#else
# define UV__EPROTOTYPE (-4044)
#endif
#if defined(EROFS) && !defined(_WIN32)
# define UV__EROFS (-EROFS)
#else
# define UV__EROFS (-4043)
#endif
#if defined(ESHUTDOWN) && !defined(_WIN32)
# define UV__ESHUTDOWN (-ESHUTDOWN)
#else
# define UV__ESHUTDOWN (-4042)
#endif
#if defined(ESPIPE) && !defined(_WIN32)
# define UV__ESPIPE (-ESPIPE)
#else
# define UV__ESPIPE (-4041)
#endif
#if defined(ESRCH) && !defined(_WIN32)
# define UV__ESRCH (-ESRCH)
#else
# define UV__ESRCH (-4040)
#endif
#if defined(ETIMEDOUT) && !defined(_WIN32)
# define UV__ETIMEDOUT (-ETIMEDOUT)
#else
# define UV__ETIMEDOUT (-4039)
#endif
#if defined(ETXTBSY) && !defined(_WIN32)
# define UV__ETXTBSY (-ETXTBSY)
#else
# define UV__ETXTBSY (-4038)
#endif
#if defined(EXDEV) && !defined(_WIN32)
# define UV__EXDEV (-EXDEV)
#else
# define UV__EXDEV (-4037)
#endif
#if defined(EFBIG) && !defined(_WIN32)
# define UV__EFBIG (-EFBIG)
#else
# define UV__EFBIG (-4036)
#endif
#if defined(ENOPROTOOPT) && !defined(_WIN32)
# define UV__ENOPROTOOPT (-ENOPROTOOPT)
#else
# define UV__ENOPROTOOPT (-4035)
#endif
#if defined(ERANGE) && !defined(_WIN32)
# define UV__ERANGE (-ERANGE)
#else
# define UV__ERANGE (-4034)
#endif
#if defined(ENXIO) && !defined(_WIN32)
# define UV__ENXIO (-ENXIO)
#else
# define UV__ENXIO (-4033)
#endif
#if defined(EMLINK) && !defined(_WIN32)
# define UV__EMLINK (-EMLINK)
#else
# define UV__EMLINK (-4032)
#endif
/* EHOSTDOWN is not visible on BSD-like systems when _POSIX_C_SOURCE is
* defined. Fortunately, its value is always 64 so it's possible albeit
* icky to hard-code it.
*/
#if defined(EHOSTDOWN) && !defined(_WIN32)
# define UV__EHOSTDOWN (-EHOSTDOWN)
#elif defined(__APPLE__) || \
defined(__DragonFly__) || \
defined(__FreeBSD__) || \
defined(__FreeBSD_kernel__) || \
defined(__NetBSD__) || \
defined(__OpenBSD__)
# define UV__EHOSTDOWN (-64)
#else
# define UV__EHOSTDOWN (-4031)
#endif
#endif /* UV_ERRNO_H_ */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_LINUX_H
#define UV_LINUX_H
#define UV_PLATFORM_LOOP_FIELDS \
uv__io_t inotify_read_watcher; \
void* inotify_watchers; \
int inotify_fd; \
#define UV_PLATFORM_FS_EVENT_FIELDS \
void* watchers[2]; \
int wd; \
#endif /* UV_LINUX_H */

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/* Copyright libuv project contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_MVS_H
#define UV_MVS_H
#define UV_PLATFORM_SEM_T int
#define UV_PLATFORM_LOOP_FIELDS \
void* ep; \
#endif /* UV_MVS_H */

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/* Copyright libuv project contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_POSIX_H
#define UV_POSIX_H
#define UV_PLATFORM_LOOP_FIELDS \
struct pollfd* poll_fds; \
size_t poll_fds_used; \
size_t poll_fds_size; \
unsigned char poll_fds_iterating; \
#endif /* UV_POSIX_H */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_SUNOS_H
#define UV_SUNOS_H
#include <sys/port.h>
#include <port.h>
/* For the sake of convenience and reduced #ifdef-ery in src/unix/sunos.c,
* add the fs_event fields even when this version of SunOS doesn't support
* file watching.
*/
#define UV_PLATFORM_LOOP_FIELDS \
uv__io_t fs_event_watcher; \
int fs_fd; \
#if defined(PORT_SOURCE_FILE)
# define UV_PLATFORM_FS_EVENT_FIELDS \
file_obj_t fo; \
int fd; \
#endif /* defined(PORT_SOURCE_FILE) */
#endif /* UV_SUNOS_H */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/*
* This file is private to libuv. It provides common functionality to both
* Windows and Unix backends.
*/
#ifndef UV_THREADPOOL_H_
#define UV_THREADPOOL_H_
struct uv__work {
void (*work)(struct uv__work *w);
void (*done)(struct uv__work *w, int status);
struct uv_loop_s* loop;
void* wq[2];
};
#endif /* UV_THREADPOOL_H_ */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_UNIX_H
#define UV_UNIX_H
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <dirent.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <termios.h>
#include <pwd.h>
#if !defined(__MVS__)
#include <semaphore.h>
#endif
#include <pthread.h>
#include <signal.h>
#include "uv-threadpool.h"
#if defined(__linux__)
# include "uv-linux.h"
#elif defined (__MVS__)
# include "uv-os390.h"
#elif defined(_AIX)
# include "uv-aix.h"
#elif defined(__sun)
# include "uv-sunos.h"
#elif defined(__APPLE__)
# include "uv-darwin.h"
#elif defined(__DragonFly__) || \
defined(__FreeBSD__) || \
defined(__FreeBSD_kernel__) || \
defined(__OpenBSD__) || \
defined(__NetBSD__)
# include "uv-bsd.h"
#elif defined(__CYGWIN__) || defined(__MSYS__)
# include "uv-posix.h"
#endif
#ifndef PTHREAD_BARRIER_SERIAL_THREAD
# include "pthread-barrier.h"
#endif
#ifndef NI_MAXHOST
# define NI_MAXHOST 1025
#endif
#ifndef NI_MAXSERV
# define NI_MAXSERV 32
#endif
#ifndef UV_IO_PRIVATE_PLATFORM_FIELDS
# define UV_IO_PRIVATE_PLATFORM_FIELDS /* empty */
#endif
struct uv__io_s;
struct uv_loop_s;
typedef void (*uv__io_cb)(struct uv_loop_s* loop,
struct uv__io_s* w,
unsigned int events);
typedef struct uv__io_s uv__io_t;
struct uv__io_s {
uv__io_cb cb;
void* pending_queue[2];
void* watcher_queue[2];
unsigned int pevents; /* Pending event mask i.e. mask at next tick. */
unsigned int events; /* Current event mask. */
int fd;
UV_IO_PRIVATE_PLATFORM_FIELDS
};
#ifndef UV_PLATFORM_SEM_T
# define UV_PLATFORM_SEM_T sem_t
#endif
#ifndef UV_PLATFORM_LOOP_FIELDS
# define UV_PLATFORM_LOOP_FIELDS /* empty */
#endif
#ifndef UV_PLATFORM_FS_EVENT_FIELDS
# define UV_PLATFORM_FS_EVENT_FIELDS /* empty */
#endif
#ifndef UV_STREAM_PRIVATE_PLATFORM_FIELDS
# define UV_STREAM_PRIVATE_PLATFORM_FIELDS /* empty */
#endif
/* Note: May be cast to struct iovec. See writev(2). */
typedef struct uv_buf_t {
char* base;
size_t len;
} uv_buf_t;
typedef int uv_file;
typedef int uv_os_sock_t;
typedef int uv_os_fd_t;
#define UV_ONCE_INIT PTHREAD_ONCE_INIT
typedef pthread_once_t uv_once_t;
typedef pthread_t uv_thread_t;
typedef pthread_mutex_t uv_mutex_t;
typedef pthread_rwlock_t uv_rwlock_t;
typedef UV_PLATFORM_SEM_T uv_sem_t;
typedef pthread_cond_t uv_cond_t;
typedef pthread_key_t uv_key_t;
typedef pthread_barrier_t uv_barrier_t;
/* Platform-specific definitions for uv_spawn support. */
typedef gid_t uv_gid_t;
typedef uid_t uv_uid_t;
typedef struct dirent uv__dirent_t;
#if defined(DT_UNKNOWN)
# define HAVE_DIRENT_TYPES
# if defined(DT_REG)
# define UV__DT_FILE DT_REG
# else
# define UV__DT_FILE -1
# endif
# if defined(DT_DIR)
# define UV__DT_DIR DT_DIR
# else
# define UV__DT_DIR -2
# endif
# if defined(DT_LNK)
# define UV__DT_LINK DT_LNK
# else
# define UV__DT_LINK -3
# endif
# if defined(DT_FIFO)
# define UV__DT_FIFO DT_FIFO
# else
# define UV__DT_FIFO -4
# endif
# if defined(DT_SOCK)
# define UV__DT_SOCKET DT_SOCK
# else
# define UV__DT_SOCKET -5
# endif
# if defined(DT_CHR)
# define UV__DT_CHAR DT_CHR
# else
# define UV__DT_CHAR -6
# endif
# if defined(DT_BLK)
# define UV__DT_BLOCK DT_BLK
# else
# define UV__DT_BLOCK -7
# endif
#endif
/* Platform-specific definitions for uv_dlopen support. */
#define UV_DYNAMIC /* empty */
typedef struct {
void* handle;
char* errmsg;
} uv_lib_t;
#define UV_LOOP_PRIVATE_FIELDS \
unsigned long flags; \
int backend_fd; \
void* pending_queue[2]; \
void* watcher_queue[2]; \
uv__io_t** watchers; \
unsigned int nwatchers; \
unsigned int nfds; \
void* wq[2]; \
uv_mutex_t wq_mutex; \
uv_async_t wq_async; \
uv_rwlock_t cloexec_lock; \
uv_handle_t* closing_handles; \
void* process_handles[2]; \
void* prepare_handles[2]; \
void* check_handles[2]; \
void* idle_handles[2]; \
void* async_handles[2]; \
void (*async_unused)(void); /* TODO(bnoordhuis) Remove in libuv v2. */ \
uv__io_t async_io_watcher; \
int async_wfd; \
struct { \
void* min; \
unsigned int nelts; \
} timer_heap; \
uint64_t timer_counter; \
uint64_t time; \
int signal_pipefd[2]; \
uv__io_t signal_io_watcher; \
uv_signal_t child_watcher; \
int emfile_fd; \
UV_PLATFORM_LOOP_FIELDS \
#define UV_REQ_TYPE_PRIVATE /* empty */
#define UV_REQ_PRIVATE_FIELDS /* empty */
#define UV_PRIVATE_REQ_TYPES /* empty */
#define UV_WRITE_PRIVATE_FIELDS \
void* queue[2]; \
unsigned int write_index; \
uv_buf_t* bufs; \
unsigned int nbufs; \
int error; \
uv_buf_t bufsml[4]; \
#define UV_CONNECT_PRIVATE_FIELDS \
void* queue[2]; \
#define UV_SHUTDOWN_PRIVATE_FIELDS /* empty */
#define UV_UDP_SEND_PRIVATE_FIELDS \
void* queue[2]; \
struct sockaddr_storage addr; \
unsigned int nbufs; \
uv_buf_t* bufs; \
ssize_t status; \
uv_udp_send_cb send_cb; \
uv_buf_t bufsml[4]; \
#define UV_HANDLE_PRIVATE_FIELDS \
uv_handle_t* next_closing; \
unsigned int flags; \
#define UV_STREAM_PRIVATE_FIELDS \
uv_connect_t *connect_req; \
uv_shutdown_t *shutdown_req; \
uv__io_t io_watcher; \
void* write_queue[2]; \
void* write_completed_queue[2]; \
uv_connection_cb connection_cb; \
int delayed_error; \
int accepted_fd; \
void* queued_fds; \
UV_STREAM_PRIVATE_PLATFORM_FIELDS \
#define UV_TCP_PRIVATE_FIELDS /* empty */
#define UV_UDP_PRIVATE_FIELDS \
uv_alloc_cb alloc_cb; \
uv_udp_recv_cb recv_cb; \
uv__io_t io_watcher; \
void* write_queue[2]; \
void* write_completed_queue[2]; \
#define UV_PIPE_PRIVATE_FIELDS \
const char* pipe_fname; /* strdup'ed */
#define UV_POLL_PRIVATE_FIELDS \
uv__io_t io_watcher;
#define UV_PREPARE_PRIVATE_FIELDS \
uv_prepare_cb prepare_cb; \
void* queue[2]; \
#define UV_CHECK_PRIVATE_FIELDS \
uv_check_cb check_cb; \
void* queue[2]; \
#define UV_IDLE_PRIVATE_FIELDS \
uv_idle_cb idle_cb; \
void* queue[2]; \
#define UV_ASYNC_PRIVATE_FIELDS \
uv_async_cb async_cb; \
void* queue[2]; \
int pending; \
#define UV_TIMER_PRIVATE_FIELDS \
uv_timer_cb timer_cb; \
void* heap_node[3]; \
uint64_t timeout; \
uint64_t repeat; \
uint64_t start_id;
#define UV_GETADDRINFO_PRIVATE_FIELDS \
struct uv__work work_req; \
uv_getaddrinfo_cb cb; \
struct addrinfo* hints; \
char* hostname; \
char* service; \
struct addrinfo* addrinfo; \
int retcode;
#define UV_GETNAMEINFO_PRIVATE_FIELDS \
struct uv__work work_req; \
uv_getnameinfo_cb getnameinfo_cb; \
struct sockaddr_storage storage; \
int flags; \
char host[NI_MAXHOST]; \
char service[NI_MAXSERV]; \
int retcode;
#define UV_PROCESS_PRIVATE_FIELDS \
void* queue[2]; \
int status; \
#define UV_FS_PRIVATE_FIELDS \
const char *new_path; \
uv_file file; \
int flags; \
mode_t mode; \
unsigned int nbufs; \
uv_buf_t* bufs; \
off_t off; \
uv_uid_t uid; \
uv_gid_t gid; \
double atime; \
double mtime; \
struct uv__work work_req; \
uv_buf_t bufsml[4]; \
#define UV_WORK_PRIVATE_FIELDS \
struct uv__work work_req;
#define UV_TTY_PRIVATE_FIELDS \
struct termios orig_termios; \
int mode;
#define UV_SIGNAL_PRIVATE_FIELDS \
/* RB_ENTRY(uv_signal_s) tree_entry; */ \
struct { \
struct uv_signal_s* rbe_left; \
struct uv_signal_s* rbe_right; \
struct uv_signal_s* rbe_parent; \
int rbe_color; \
} tree_entry; \
/* Use two counters here so we don have to fiddle with atomics. */ \
unsigned int caught_signals; \
unsigned int dispatched_signals;
#define UV_FS_EVENT_PRIVATE_FIELDS \
uv_fs_event_cb cb; \
UV_PLATFORM_FS_EVENT_FIELDS \
#endif /* UV_UNIX_H */

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_VERSION_H
#define UV_VERSION_H
/*
* Versions with the same major number are ABI stable. API is allowed to
* evolve between minor releases, but only in a backwards compatible way.
* Make sure you update the -soname directives in configure.ac
* and uv.gyp whenever you bump UV_VERSION_MAJOR or UV_VERSION_MINOR (but
* not UV_VERSION_PATCH.)
*/
#define UV_VERSION_MAJOR 1
#define UV_VERSION_MINOR 13
#define UV_VERSION_PATCH 1
#define UV_VERSION_IS_RELEASE 1
#define UV_VERSION_SUFFIX ""
#define UV_VERSION_HEX ((UV_VERSION_MAJOR << 16) | \
(UV_VERSION_MINOR << 8) | \
(UV_VERSION_PATCH))
#endif /* UV_VERSION_H */

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@@ -0,0 +1,650 @@
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0502
#endif
#if !defined(_SSIZE_T_) && !defined(_SSIZE_T_DEFINED)
typedef intptr_t ssize_t;
# define _SSIZE_T_
# define _SSIZE_T_DEFINED
#endif
#include <winsock2.h>
#if defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR)
typedef struct pollfd {
SOCKET fd;
short events;
short revents;
} WSAPOLLFD, *PWSAPOLLFD, *LPWSAPOLLFD;
#endif
#ifndef LOCALE_INVARIANT
# define LOCALE_INVARIANT 0x007f
#endif
#include <mswsock.h>
#include <ws2tcpip.h>
#include <windows.h>
#include <process.h>
#include <signal.h>
#include <fcntl.h>
#include <sys/stat.h>
#if defined(_MSC_VER) && _MSC_VER < 1600
# include "stdint-msvc2008.h"
#else
# include <stdint.h>
#endif
#include "tree.h"
#include "uv-threadpool.h"
#define MAX_PIPENAME_LEN 256
#ifndef S_IFLNK
# define S_IFLNK 0xA000
#endif
/* Additional signals supported by uv_signal and or uv_kill. The CRT defines
* the following signals already:
*
* #define SIGINT 2
* #define SIGILL 4
* #define SIGABRT_COMPAT 6
* #define SIGFPE 8
* #define SIGSEGV 11
* #define SIGTERM 15
* #define SIGBREAK 21
* #define SIGABRT 22
*
* The additional signals have values that are common on other Unix
* variants (Linux and Darwin)
*/
#define SIGHUP 1
#define SIGKILL 9
#define SIGWINCH 28
/* The CRT defines SIGABRT_COMPAT as 6, which equals SIGABRT on many */
/* unix-like platforms. However MinGW doesn't define it, so we do. */
#ifndef SIGABRT_COMPAT
# define SIGABRT_COMPAT 6
#endif
/*
* Guids and typedefs for winsock extension functions
* Mingw32 doesn't have these :-(
*/
#ifndef WSAID_ACCEPTEX
# define WSAID_ACCEPTEX \
{0xb5367df1, 0xcbac, 0x11cf, \
{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}
# define WSAID_CONNECTEX \
{0x25a207b9, 0xddf3, 0x4660, \
{0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e}}
# define WSAID_GETACCEPTEXSOCKADDRS \
{0xb5367df2, 0xcbac, 0x11cf, \
{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}
# define WSAID_DISCONNECTEX \
{0x7fda2e11, 0x8630, 0x436f, \
{0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}}
# define WSAID_TRANSMITFILE \
{0xb5367df0, 0xcbac, 0x11cf, \
{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}
typedef BOOL (PASCAL *LPFN_ACCEPTEX)
(SOCKET sListenSocket,
SOCKET sAcceptSocket,
PVOID lpOutputBuffer,
DWORD dwReceiveDataLength,
DWORD dwLocalAddressLength,
DWORD dwRemoteAddressLength,
LPDWORD lpdwBytesReceived,
LPOVERLAPPED lpOverlapped);
typedef BOOL (PASCAL *LPFN_CONNECTEX)
(SOCKET s,
const struct sockaddr* name,
int namelen,
PVOID lpSendBuffer,
DWORD dwSendDataLength,
LPDWORD lpdwBytesSent,
LPOVERLAPPED lpOverlapped);
typedef void (PASCAL *LPFN_GETACCEPTEXSOCKADDRS)
(PVOID lpOutputBuffer,
DWORD dwReceiveDataLength,
DWORD dwLocalAddressLength,
DWORD dwRemoteAddressLength,
LPSOCKADDR* LocalSockaddr,
LPINT LocalSockaddrLength,
LPSOCKADDR* RemoteSockaddr,
LPINT RemoteSockaddrLength);
typedef BOOL (PASCAL *LPFN_DISCONNECTEX)
(SOCKET hSocket,
LPOVERLAPPED lpOverlapped,
DWORD dwFlags,
DWORD reserved);
typedef BOOL (PASCAL *LPFN_TRANSMITFILE)
(SOCKET hSocket,
HANDLE hFile,
DWORD nNumberOfBytesToWrite,
DWORD nNumberOfBytesPerSend,
LPOVERLAPPED lpOverlapped,
LPTRANSMIT_FILE_BUFFERS lpTransmitBuffers,
DWORD dwFlags);
typedef PVOID RTL_SRWLOCK;
typedef RTL_SRWLOCK SRWLOCK, *PSRWLOCK;
#endif
typedef int (WSAAPI* LPFN_WSARECV)
(SOCKET socket,
LPWSABUF buffers,
DWORD buffer_count,
LPDWORD bytes,
LPDWORD flags,
LPWSAOVERLAPPED overlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine);
typedef int (WSAAPI* LPFN_WSARECVFROM)
(SOCKET socket,
LPWSABUF buffers,
DWORD buffer_count,
LPDWORD bytes,
LPDWORD flags,
struct sockaddr* addr,
LPINT addr_len,
LPWSAOVERLAPPED overlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine);
#ifndef _NTDEF_
typedef LONG NTSTATUS;
typedef NTSTATUS *PNTSTATUS;
#endif
#ifndef RTL_CONDITION_VARIABLE_INIT
typedef PVOID CONDITION_VARIABLE, *PCONDITION_VARIABLE;
#endif
typedef struct _AFD_POLL_HANDLE_INFO {
HANDLE Handle;
ULONG Events;
NTSTATUS Status;
} AFD_POLL_HANDLE_INFO, *PAFD_POLL_HANDLE_INFO;
typedef struct _AFD_POLL_INFO {
LARGE_INTEGER Timeout;
ULONG NumberOfHandles;
ULONG Exclusive;
AFD_POLL_HANDLE_INFO Handles[1];
} AFD_POLL_INFO, *PAFD_POLL_INFO;
#define UV_MSAFD_PROVIDER_COUNT 3
/**
* It should be possible to cast uv_buf_t[] to WSABUF[]
* see http://msdn.microsoft.com/en-us/library/ms741542(v=vs.85).aspx
*/
typedef struct uv_buf_t {
ULONG len;
char* base;
} uv_buf_t;
typedef int uv_file;
typedef SOCKET uv_os_sock_t;
typedef HANDLE uv_os_fd_t;
typedef HANDLE uv_thread_t;
typedef HANDLE uv_sem_t;
typedef CRITICAL_SECTION uv_mutex_t;
/* This condition variable implementation is based on the SetEvent solution
* (section 3.2) at http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
* We could not use the SignalObjectAndWait solution (section 3.4) because
* it want the 2nd argument (type uv_mutex_t) of uv_cond_wait() and
* uv_cond_timedwait() to be HANDLEs, but we use CRITICAL_SECTIONs.
*/
typedef union {
CONDITION_VARIABLE cond_var;
struct {
unsigned int waiters_count;
CRITICAL_SECTION waiters_count_lock;
HANDLE signal_event;
HANDLE broadcast_event;
} fallback;
} uv_cond_t;
typedef union {
struct {
unsigned int num_readers_;
CRITICAL_SECTION num_readers_lock_;
HANDLE write_semaphore_;
} state_;
/* TODO: remove me in v2.x. */
struct {
SRWLOCK unused_;
} unused1_;
/* TODO: remove me in v2.x. */
struct {
uv_mutex_t unused1_;
uv_mutex_t unused2_;
} unused2_;
} uv_rwlock_t;
typedef struct {
unsigned int n;
unsigned int count;
uv_mutex_t mutex;
uv_sem_t turnstile1;
uv_sem_t turnstile2;
} uv_barrier_t;
typedef struct {
DWORD tls_index;
} uv_key_t;
#define UV_ONCE_INIT { 0, NULL }
typedef struct uv_once_s {
unsigned char ran;
HANDLE event;
} uv_once_t;
/* Platform-specific definitions for uv_spawn support. */
typedef unsigned char uv_uid_t;
typedef unsigned char uv_gid_t;
typedef struct uv__dirent_s {
int d_type;
char d_name[1];
} uv__dirent_t;
#define HAVE_DIRENT_TYPES
#define UV__DT_DIR UV_DIRENT_DIR
#define UV__DT_FILE UV_DIRENT_FILE
#define UV__DT_LINK UV_DIRENT_LINK
#define UV__DT_FIFO UV_DIRENT_FIFO
#define UV__DT_SOCKET UV_DIRENT_SOCKET
#define UV__DT_CHAR UV_DIRENT_CHAR
#define UV__DT_BLOCK UV_DIRENT_BLOCK
/* Platform-specific definitions for uv_dlopen support. */
#define UV_DYNAMIC FAR WINAPI
typedef struct {
HMODULE handle;
char* errmsg;
} uv_lib_t;
RB_HEAD(uv_timer_tree_s, uv_timer_s);
#define UV_LOOP_PRIVATE_FIELDS \
/* The loop's I/O completion port */ \
HANDLE iocp; \
/* The current time according to the event loop. in msecs. */ \
uint64_t time; \
/* Tail of a single-linked circular queue of pending reqs. If the queue */ \
/* is empty, tail_ is NULL. If there is only one item, */ \
/* tail_->next_req == tail_ */ \
uv_req_t* pending_reqs_tail; \
/* Head of a single-linked list of closed handles */ \
uv_handle_t* endgame_handles; \
/* The head of the timers tree */ \
struct uv_timer_tree_s timers; \
/* Lists of active loop (prepare / check / idle) watchers */ \
uv_prepare_t* prepare_handles; \
uv_check_t* check_handles; \
uv_idle_t* idle_handles; \
/* This pointer will refer to the prepare/check/idle handle whose */ \
/* callback is scheduled to be called next. This is needed to allow */ \
/* safe removal from one of the lists above while that list being */ \
/* iterated over. */ \
uv_prepare_t* next_prepare_handle; \
uv_check_t* next_check_handle; \
uv_idle_t* next_idle_handle; \
/* This handle holds the peer sockets for the fast variant of uv_poll_t */ \
SOCKET poll_peer_sockets[UV_MSAFD_PROVIDER_COUNT]; \
/* Counter to keep track of active tcp streams */ \
unsigned int active_tcp_streams; \
/* Counter to keep track of active udp streams */ \
unsigned int active_udp_streams; \
/* Counter to started timer */ \
uint64_t timer_counter; \
/* Threadpool */ \
void* wq[2]; \
uv_mutex_t wq_mutex; \
uv_async_t wq_async;
#define UV_REQ_TYPE_PRIVATE \
/* TODO: remove the req suffix */ \
UV_ACCEPT, \
UV_FS_EVENT_REQ, \
UV_POLL_REQ, \
UV_PROCESS_EXIT, \
UV_READ, \
UV_UDP_RECV, \
UV_WAKEUP, \
UV_SIGNAL_REQ,
#define UV_REQ_PRIVATE_FIELDS \
union { \
/* Used by I/O operations */ \
struct { \
OVERLAPPED overlapped; \
size_t queued_bytes; \
} io; \
} u; \
struct uv_req_s* next_req;
#define UV_WRITE_PRIVATE_FIELDS \
int ipc_header; \
uv_buf_t write_buffer; \
HANDLE event_handle; \
HANDLE wait_handle;
#define UV_CONNECT_PRIVATE_FIELDS \
/* empty */
#define UV_SHUTDOWN_PRIVATE_FIELDS \
/* empty */
#define UV_UDP_SEND_PRIVATE_FIELDS \
/* empty */
#define UV_PRIVATE_REQ_TYPES \
typedef struct uv_pipe_accept_s { \
UV_REQ_FIELDS \
HANDLE pipeHandle; \
struct uv_pipe_accept_s* next_pending; \
} uv_pipe_accept_t; \
\
typedef struct uv_tcp_accept_s { \
UV_REQ_FIELDS \
SOCKET accept_socket; \
char accept_buffer[sizeof(struct sockaddr_storage) * 2 + 32]; \
HANDLE event_handle; \
HANDLE wait_handle; \
struct uv_tcp_accept_s* next_pending; \
} uv_tcp_accept_t; \
\
typedef struct uv_read_s { \
UV_REQ_FIELDS \
HANDLE event_handle; \
HANDLE wait_handle; \
} uv_read_t;
#define uv_stream_connection_fields \
unsigned int write_reqs_pending; \
uv_shutdown_t* shutdown_req;
#define uv_stream_server_fields \
uv_connection_cb connection_cb;
#define UV_STREAM_PRIVATE_FIELDS \
unsigned int reqs_pending; \
int activecnt; \
uv_read_t read_req; \
union { \
struct { uv_stream_connection_fields } conn; \
struct { uv_stream_server_fields } serv; \
} stream;
#define uv_tcp_server_fields \
uv_tcp_accept_t* accept_reqs; \
unsigned int processed_accepts; \
uv_tcp_accept_t* pending_accepts; \
LPFN_ACCEPTEX func_acceptex;
#define uv_tcp_connection_fields \
uv_buf_t read_buffer; \
LPFN_CONNECTEX func_connectex;
#define UV_TCP_PRIVATE_FIELDS \
SOCKET socket; \
int delayed_error; \
union { \
struct { uv_tcp_server_fields } serv; \
struct { uv_tcp_connection_fields } conn; \
} tcp;
#define UV_UDP_PRIVATE_FIELDS \
SOCKET socket; \
unsigned int reqs_pending; \
int activecnt; \
uv_req_t recv_req; \
uv_buf_t recv_buffer; \
struct sockaddr_storage recv_from; \
int recv_from_len; \
uv_udp_recv_cb recv_cb; \
uv_alloc_cb alloc_cb; \
LPFN_WSARECV func_wsarecv; \
LPFN_WSARECVFROM func_wsarecvfrom;
#define uv_pipe_server_fields \
int pending_instances; \
uv_pipe_accept_t* accept_reqs; \
uv_pipe_accept_t* pending_accepts;
#define uv_pipe_connection_fields \
uv_timer_t* eof_timer; \
uv_write_t ipc_header_write_req; \
int ipc_pid; \
uint64_t remaining_ipc_rawdata_bytes; \
struct { \
void* queue[2]; \
int queue_len; \
} pending_ipc_info; \
uv_write_t* non_overlapped_writes_tail; \
uv_mutex_t readfile_mutex; \
volatile HANDLE readfile_thread;
#define UV_PIPE_PRIVATE_FIELDS \
HANDLE handle; \
WCHAR* name; \
union { \
struct { uv_pipe_server_fields } serv; \
struct { uv_pipe_connection_fields } conn; \
} pipe;
/* TODO: put the parser states in an union - TTY handles are always */
/* half-duplex so read-state can safely overlap write-state. */
#define UV_TTY_PRIVATE_FIELDS \
HANDLE handle; \
union { \
struct { \
/* Used for readable TTY handles */ \
/* TODO: remove me in v2.x. */ \
HANDLE unused_; \
uv_buf_t read_line_buffer; \
HANDLE read_raw_wait; \
/* Fields used for translating win keystrokes into vt100 characters */ \
char last_key[8]; \
unsigned char last_key_offset; \
unsigned char last_key_len; \
WCHAR last_utf16_high_surrogate; \
INPUT_RECORD last_input_record; \
} rd; \
struct { \
/* Used for writable TTY handles */ \
/* utf8-to-utf16 conversion state */ \
unsigned int utf8_codepoint; \
unsigned char utf8_bytes_left; \
/* eol conversion state */ \
unsigned char previous_eol; \
/* ansi parser state */ \
unsigned char ansi_parser_state; \
unsigned char ansi_csi_argc; \
unsigned short ansi_csi_argv[4]; \
COORD saved_position; \
WORD saved_attributes; \
} wr; \
} tty;
#define UV_POLL_PRIVATE_FIELDS \
SOCKET socket; \
/* Used in fast mode */ \
SOCKET peer_socket; \
AFD_POLL_INFO afd_poll_info_1; \
AFD_POLL_INFO afd_poll_info_2; \
/* Used in fast and slow mode. */ \
uv_req_t poll_req_1; \
uv_req_t poll_req_2; \
unsigned char submitted_events_1; \
unsigned char submitted_events_2; \
unsigned char mask_events_1; \
unsigned char mask_events_2; \
unsigned char events;
#define UV_TIMER_PRIVATE_FIELDS \
RB_ENTRY(uv_timer_s) tree_entry; \
uint64_t due; \
uint64_t repeat; \
uint64_t start_id; \
uv_timer_cb timer_cb;
#define UV_ASYNC_PRIVATE_FIELDS \
struct uv_req_s async_req; \
uv_async_cb async_cb; \
/* char to avoid alignment issues */ \
char volatile async_sent;
#define UV_PREPARE_PRIVATE_FIELDS \
uv_prepare_t* prepare_prev; \
uv_prepare_t* prepare_next; \
uv_prepare_cb prepare_cb;
#define UV_CHECK_PRIVATE_FIELDS \
uv_check_t* check_prev; \
uv_check_t* check_next; \
uv_check_cb check_cb;
#define UV_IDLE_PRIVATE_FIELDS \
uv_idle_t* idle_prev; \
uv_idle_t* idle_next; \
uv_idle_cb idle_cb;
#define UV_HANDLE_PRIVATE_FIELDS \
uv_handle_t* endgame_next; \
unsigned int flags;
#define UV_GETADDRINFO_PRIVATE_FIELDS \
struct uv__work work_req; \
uv_getaddrinfo_cb getaddrinfo_cb; \
void* alloc; \
WCHAR* node; \
WCHAR* service; \
/* The addrinfoW field is used to store a pointer to the hints, and */ \
/* later on to store the result of GetAddrInfoW. The final result will */ \
/* be converted to struct addrinfo* and stored in the addrinfo field. */ \
struct addrinfoW* addrinfow; \
struct addrinfo* addrinfo; \
int retcode;
#define UV_GETNAMEINFO_PRIVATE_FIELDS \
struct uv__work work_req; \
uv_getnameinfo_cb getnameinfo_cb; \
struct sockaddr_storage storage; \
int flags; \
char host[NI_MAXHOST]; \
char service[NI_MAXSERV]; \
int retcode;
#define UV_PROCESS_PRIVATE_FIELDS \
struct uv_process_exit_s { \
UV_REQ_FIELDS \
} exit_req; \
BYTE* child_stdio_buffer; \
int exit_signal; \
HANDLE wait_handle; \
HANDLE process_handle; \
volatile char exit_cb_pending;
#define UV_FS_PRIVATE_FIELDS \
struct uv__work work_req; \
int flags; \
DWORD sys_errno_; \
union { \
/* TODO: remove me in 0.9. */ \
WCHAR* pathw; \
int fd; \
} file; \
union { \
struct { \
int mode; \
WCHAR* new_pathw; \
int file_flags; \
int fd_out; \
unsigned int nbufs; \
uv_buf_t* bufs; \
int64_t offset; \
uv_buf_t bufsml[4]; \
} info; \
struct { \
double atime; \
double mtime; \
} time; \
} fs;
#define UV_WORK_PRIVATE_FIELDS \
struct uv__work work_req;
#define UV_FS_EVENT_PRIVATE_FIELDS \
struct uv_fs_event_req_s { \
UV_REQ_FIELDS \
} req; \
HANDLE dir_handle; \
int req_pending; \
uv_fs_event_cb cb; \
WCHAR* filew; \
WCHAR* short_filew; \
WCHAR* dirw; \
char* buffer;
#define UV_SIGNAL_PRIVATE_FIELDS \
RB_ENTRY(uv_signal_s) tree_entry; \
struct uv_req_s signal_req; \
unsigned long pending_signum;
#ifndef F_OK
#define F_OK 0
#endif
#ifndef R_OK
#define R_OK 4
#endif
#ifndef W_OK
#define W_OK 2
#endif
#ifndef X_OK
#define X_OK 1
#endif

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