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更新编译文件
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27477452c5
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@ -30017,7 +30017,11 @@
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if (!this._frame) return;
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if (!this._frame) return;
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if (material) {
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if (material) {
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var isMultiMaterial = material.material.isMultiSupport();
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var isMultiMaterial = material.material.isMultiSupport();
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isMultiMaterial ? this._texIdDirty = true : material.setProperty("texture", this._frame._texture);
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if (isMultiMaterial) {
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var texture = this._frame._texture;
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texture instanceof cc.Texture2D && !texture.loaded && cc.assetManager.postLoadNative(texture);
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this._texIdDirty = true;
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} else material.setProperty("texture", this._frame._texture);
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this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && RenderComponent.prototype._resetAssembler.call(this);
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this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && RenderComponent.prototype._resetAssembler.call(this);
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}
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}
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BlendFunc.prototype._updateMaterial.call(this);
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BlendFunc.prototype._updateMaterial.call(this);
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@ -31114,6 +31118,8 @@
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var isMultiMaterial = material.material.isMultiSupport();
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var isMultiMaterial = material.material.isMultiSupport();
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if (isMultiMaterial) {
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if (isMultiMaterial) {
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if (!this._texture) return;
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if (!this._texture) return;
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var texture = this._texture;
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texture instanceof cc.Texture2D && !texture.loaded && cc.assetManager.postLoadNative(texture);
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this._updateMultiTexId(material, this._texture);
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this._updateMultiTexId(material, this._texture);
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} else {
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} else {
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var textureImpl = this._texture && this._texture.getImpl();
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var textureImpl = this._texture && this._texture.getImpl();
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@ -33948,7 +33954,10 @@
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var oldDefine = material.getDefine("USE_TEXTURE");
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var oldDefine = material.getDefine("USE_TEXTURE");
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void 0 === oldDefine || oldDefine || material.define("USE_TEXTURE", true);
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void 0 === oldDefine || oldDefine || material.define("USE_TEXTURE", true);
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var isMultiMaterial = material.material.isMultiSupport();
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var isMultiMaterial = material.material.isMultiSupport();
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if (isMultiMaterial) this._texIdDirty = true; else {
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if (isMultiMaterial) {
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texture instanceof cc.Texture2D && !texture.loaded && cc.assetManager.postLoadNative(texture);
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this._texIdDirty = true;
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} else {
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var textureImpl = texture && texture.getImpl();
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var textureImpl = texture && texture.getImpl();
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material.getProperty("texture") !== textureImpl && material.setProperty("texture", texture);
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material.getProperty("texture") !== textureImpl && material.setProperty("texture", texture);
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}
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}
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File diff suppressed because one or more lines are too long
@ -30001,7 +30001,11 @@
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if (!this._frame) return;
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if (!this._frame) return;
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if (material) {
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if (material) {
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var isMultiMaterial = material.material.isMultiSupport();
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var isMultiMaterial = material.material.isMultiSupport();
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isMultiMaterial ? this._texIdDirty = true : material.setProperty("texture", this._frame._texture);
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if (isMultiMaterial) {
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var texture = this._frame._texture;
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texture instanceof cc.Texture2D && !texture.loaded && cc.assetManager.postLoadNative(texture);
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this._texIdDirty = true;
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} else material.setProperty("texture", this._frame._texture);
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this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && RenderComponent.prototype._resetAssembler.call(this);
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this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && RenderComponent.prototype._resetAssembler.call(this);
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}
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}
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BlendFunc.prototype._updateMaterial.call(this);
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BlendFunc.prototype._updateMaterial.call(this);
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@ -31098,6 +31102,8 @@
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var isMultiMaterial = material.material.isMultiSupport();
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var isMultiMaterial = material.material.isMultiSupport();
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if (isMultiMaterial) {
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if (isMultiMaterial) {
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if (!this._texture) return;
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if (!this._texture) return;
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var texture = this._texture;
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texture instanceof cc.Texture2D && !texture.loaded && cc.assetManager.postLoadNative(texture);
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this._updateMultiTexId(material, this._texture);
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this._updateMultiTexId(material, this._texture);
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} else {
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} else {
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var textureImpl = this._texture && this._texture.getImpl();
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var textureImpl = this._texture && this._texture.getImpl();
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@ -33933,7 +33939,10 @@
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var oldDefine = material.getDefine("USE_TEXTURE");
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var oldDefine = material.getDefine("USE_TEXTURE");
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void 0 === oldDefine || oldDefine || material.define("USE_TEXTURE", true);
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void 0 === oldDefine || oldDefine || material.define("USE_TEXTURE", true);
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var isMultiMaterial = material.material.isMultiSupport();
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var isMultiMaterial = material.material.isMultiSupport();
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if (isMultiMaterial) this._texIdDirty = true; else {
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if (isMultiMaterial) {
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texture instanceof cc.Texture2D && !texture.loaded && cc.assetManager.postLoadNative(texture);
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this._texIdDirty = true;
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} else {
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var textureImpl = texture && texture.getImpl();
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var textureImpl = texture && texture.getImpl();
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material.getProperty("texture") !== textureImpl && material.setProperty("texture", texture);
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material.getProperty("texture") !== textureImpl && material.setProperty("texture", texture);
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}
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}
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