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https://github.com/smallmain/cocos-enhance-kit.git
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47 lines
1.9 KiB
C
47 lines
1.9 KiB
C
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/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "../config.hpp"
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#include "Object.h"
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namespace se {
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namespace internal {
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using target_value = napi_value;
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struct PrivateData {
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void * data;
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Object *seObj;
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};
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bool setReturnValue(const Value &data, target_value &argv);
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void jsToSeValue(const target_value &value, Value *v);
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void jsToSeArgs(size_t argc, target_value *argv, ValueArray *outArr);
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bool seToJsValue(const Value &v, target_value *jsval);
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void seToJsArgs(napi_env env, const ValueArray &args, std::vector<target_value> *outArr);
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} // namespace internal
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} // namespace se
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