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https://github.com/smallmain/cocos-enhance-kit.git
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50 lines
1.9 KiB
C++
50 lines
1.9 KiB
C++
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/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/openharmony/WorkerMessageQueue.h"
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namespace cocos2d {
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void WorkerMessageQueue::enqueue(const WorkerMessageData& data) {
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std::lock_guard<std::mutex> lck(_mutex);
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_queue.push(data);
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}
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bool WorkerMessageQueue::dequeue(WorkerMessageData *data) {
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std::lock_guard<std::mutex> lck(_mutex);
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if (empty()) {
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return false;
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}
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*data = _queue.front();
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_queue.pop();
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return true;
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}
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bool WorkerMessageQueue::empty() const {
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return _queue.empty();
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}
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} // namespace cocos2d
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