Arrow
This commit is contained in:
parent
03aeff62c5
commit
22c9913ed6
@ -68,7 +68,7 @@ export class Room {
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});
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// TimePast
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let now = process.uptime();
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let now = process.uptime() * 1000;
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this.applyInput({
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type: 'TimePast',
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dt: now - (this.lastSyncTime ?? now)
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@ -5,7 +5,7 @@ import { PlayerState } from "./state/PlayerState";
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export interface GameSystemState {
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now: number,
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players: PlayerState[],
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arrow: ArrowState[],
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arrows: ArrowState[],
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nextArrowId: number
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}
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@ -15,7 +15,7 @@ export class GameSystem {
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private _state: GameSystemState = {
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now: 0,
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players: [],
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arrow: [],
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arrows: [],
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nextArrowId: 1
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}
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get state(): Readonly<GameSystemState> {
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@ -43,7 +43,7 @@ export class GameSystem {
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else if (input.type === 'PlayerAttack') {
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let player = this._state.players.find(v => v.id === input.playerId);
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if (player) {
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this._state.arrow.push({
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this._state.arrows.push({
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id: this._state.nextArrowId++,
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fromPlayerId: input.playerId,
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startPos: { ...player.pos },
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@ -69,11 +69,16 @@ export class GameSystem {
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this._state.now += input.dt;
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// 落地的 Arrow
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for (let i = this._state.arrow.length - 1; i > -1; --i) {
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let arrow = this._state.arrow[i];
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for (let i = this._state.arrows.length - 1; i > -1; --i) {
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let arrow = this._state.arrows[i];
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if (arrow.targetTime <= this._state.now) {
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// 伤害判定
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let damagedPlayers = this._state.players.filter(v => {
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// 不能伤害自己
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if (v.id === arrow.fromPlayerId) {
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return false;
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}
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return (v.pos.x - arrow.targetPos.x) * (v.pos.x - arrow.targetPos.x) + (v.pos.y - arrow.targetPos.y) * (v.pos.y - arrow.targetPos.y) <= gameConfig.arrowDistance * gameConfig.arrowDistance
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});
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damagedPlayers.forEach(p => {
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@ -86,6 +91,7 @@ export class GameSystem {
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toPlayerId: p.id
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}))
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})
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this._state.arrows.splice(i, 1);
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}
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}
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}
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@ -8,7 +8,7 @@ export const gameConfig = {
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moveSpeed: 10,
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arrowFlyTime: 1000,
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arrowDistance: 2,
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arrowFlyTime: 500,
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arrowDistance: 7,
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arrowDizzyTime: 1000
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}
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@ -17,6 +17,7 @@ export interface ServiceType {
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}
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export const serviceProto: ServiceProto<ServiceType> = {
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"version": 1,
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"services": [
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{
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"id": 0,
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@ -227,8 +228,8 @@ export const serviceProto: ServiceProto<ServiceType> = {
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}
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},
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{
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"id": 2,
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"name": "arrow",
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"id": 4,
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"name": "arrows",
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"type": {
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"type": "Array",
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"elementType": {
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@ -2,7 +2,7 @@
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "b62bf789-093f-4583-8530-86e00cd8a2a6",
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"uuid": "d739d6a2-6087-4eb8-992d-7782bb91ca03",
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"files": [],
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"subMetas": {},
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"userData": {
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@ -27,7 +27,7 @@
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"_props": [
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{
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"mainTexture": {
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}
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}
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@ -2,7 +2,7 @@
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"assetFinder": {
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"meshes": [
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@ -4,33 +4,31 @@
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"USE_SKINNING": 2,
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"USE_ALBEDO_MAP": true
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@ -0,0 +1,11 @@
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@ -2,7 +2,7 @@
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.MeshRenderer",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 4
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 6
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},
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"_materials": [
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{
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"__uuid__": "5d9da4c3-349b-4309-8efe-7c16bffd5ed4",
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"__expectedType__": "cc.Material"
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}
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],
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"_visFlags": 0,
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"lightmapSettings": {
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"__id__": 7
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},
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"_mesh": {
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"__uuid__": "401c28d6-3085-4209-9f2e-3aff6da5855c@035c0",
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"__expectedType__": "cc.Mesh"
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},
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"_shadowCastingMode": 0,
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"_shadowReceivingMode": 1,
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"_enableMorph": true,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "fek3uGwZpCJqPRuj2/l+Ij"
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},
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{
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"__type__": "cc.ModelLightmapSettings",
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"texture": null,
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"uvParam": {
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"__type__": "cc.Vec4",
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"x": 0,
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"y": 0,
|
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"z": 0,
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"w": 0
|
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},
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"_bakeable": false,
|
||||
"_castShadow": false,
|
||||
"_receiveShadow": false,
|
||||
"_recieveShadow": false,
|
||||
"_lightmapSize": 64
|
||||
},
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{
|
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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},
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"fileId": "6dBrH1nxxJXqvnSzh5DKhe"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "f2EQ0N/h5K/binLoiKCW0X"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "e4s27HRhlBboS6EhifyuWl"
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},
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{
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"__type__": "2330evjMPtBCJhzJpbQ/Kgk",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 12
|
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "dfK9a027hMZ61jBs2XWMQk"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "ad10ECDidH979xbvqlbbgn"
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}
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]
|
@ -0,0 +1,13 @@
|
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{
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"ver": "1.1.32",
|
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"importer": "prefab",
|
||||
"imported": true,
|
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"uuid": "6eda806d-83a6-474f-a7b7-b75c57ba73b3",
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"files": [
|
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".json"
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],
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"subMetas": {},
|
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"userData": {
|
||||
"syncNodeName": "Arrow"
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}
|
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}
|
@ -0,0 +1,43 @@
|
||||
|
||||
import { Component, Vec3, _decorator } from 'cc';
|
||||
import { MathUtil } from '../../scripts/models/MathUtil';
|
||||
import { ArrowState } from '../../scripts/shared/game/state/ArrowState';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
const ARROW_TOP = 7;
|
||||
|
||||
@ccclass('Arrow')
|
||||
export class Arrow extends Component {
|
||||
|
||||
id!: number;
|
||||
state!: ArrowState;
|
||||
|
||||
private _startPos = new Vec3;
|
||||
private _endPos = new Vec3;
|
||||
|
||||
init(state: ArrowState) {
|
||||
this.id = state.id;
|
||||
this.state = state;
|
||||
this._startPos.set(state.startPos.x, 0, -state.startPos.y);
|
||||
this._endPos.set(state.targetPos.x, 0, -state.targetPos.y);
|
||||
}
|
||||
|
||||
|
||||
updateState(state: ArrowState, now: number) {
|
||||
let percent = MathUtil.limit((now - state.startTime) / (state.targetTime - state.startTime), 0, 1);
|
||||
|
||||
//下一个目标位置
|
||||
let newPos = this._startPos.clone().lerp(this._endPos, percent)
|
||||
//下一个目标位置的高度
|
||||
newPos.y = ARROW_TOP * Math.cos(percent * Math.PI - Math.PI / 2);
|
||||
|
||||
//武器朝向下一个目标位置, 形成曲线飞行的感觉
|
||||
let newForward = newPos.clone().subtract(this.node.position).normalize();
|
||||
if (!newForward.equals(Vec3.ZERO)) {
|
||||
this.node.forward = newForward;
|
||||
}
|
||||
|
||||
this.node.position = newPos;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
{
|
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"ver": "4.0.22",
|
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"importer": "typescript",
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"imported": true,
|
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"uuid": "2330ebe3-30fb-4108-9873-2696d0fca824",
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"files": [],
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"subMetas": {},
|
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"userData": {}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -19,18 +19,40 @@ export class Player extends Component {
|
||||
|
||||
playerId!: number;
|
||||
isSelf = false;
|
||||
state!: PlayerState;
|
||||
now: number = 0;
|
||||
|
||||
private _tweens: Tween<any>[] = [];
|
||||
private _targetPos = new Vec3;
|
||||
|
||||
start() {
|
||||
this.ani.getState('win').speed = 4;
|
||||
}
|
||||
|
||||
init(state: PlayerState, isSelf: boolean) {
|
||||
this.playerId = state.id;
|
||||
this.isSelf = isSelf;
|
||||
this.mesh.material!.setProperty('mainTexture', this.isSelf ? this.texSelf : this.texOther);
|
||||
}
|
||||
|
||||
// 把 GameSystem 空间映射到游戏空间
|
||||
updateSelf(state: PlayerState) {
|
||||
updateState(state: PlayerState, now: number) {
|
||||
this.state = state;
|
||||
this.now = now;
|
||||
|
||||
if (state.dizzyEndTime && state.dizzyEndTime >= now) {
|
||||
this.setAni('win');
|
||||
}
|
||||
else {
|
||||
if (this._lastAni === 'win') {
|
||||
this.setAni('idle')
|
||||
}
|
||||
}
|
||||
|
||||
this.isSelf ? this._resetState(state, now) : this._tweenState(state, now);
|
||||
}
|
||||
|
||||
// 直接更新
|
||||
private _resetState(state: PlayerState, now: number) {
|
||||
// 更新位置
|
||||
this._targetPos.set(state.pos.x, 0, -state.pos.y);
|
||||
if (!this.node.position.equals(this._targetPos)) {
|
||||
@ -45,7 +67,9 @@ export class Player extends Component {
|
||||
this.setAni('idle');
|
||||
}
|
||||
}
|
||||
updateOther(state: PlayerState) {
|
||||
|
||||
// 插值更新
|
||||
private _tweenState(state: PlayerState, now: number) {
|
||||
// 更新位置
|
||||
let newPos = new Vec3(state.pos.x, 0, -state.pos.y);
|
||||
if (!this._targetPos.equals(newPos)) {
|
||||
@ -73,10 +97,16 @@ export class Player extends Component {
|
||||
}
|
||||
}
|
||||
|
||||
private _lastAni?: string;
|
||||
setAni(ani: string) {
|
||||
if (this.ani.getState(ani)?.isPlaying) {
|
||||
if (this.state.dizzyEndTime && this.state.dizzyEndTime >= this.now) {
|
||||
ani = 'win';
|
||||
}
|
||||
|
||||
if (this._lastAni === ani) {
|
||||
return;
|
||||
}
|
||||
this._lastAni = ani;
|
||||
|
||||
this.ani.crossFade(ani, 0.1);
|
||||
}
|
||||
|
@ -20,24 +20,24 @@
|
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{
|
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"__id__": 6
|
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},
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{
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"__id__": 9
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},
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{
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"__id__": 5
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},
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{
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"__id__": 19
|
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"__id__": 16
|
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},
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{
|
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"__id__": 25
|
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}
|
||||
],
|
||||
"_active": true,
|
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"_components": [],
|
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"_prefab": {
|
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"__id__": 43
|
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"__id__": 57
|
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},
|
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"autoReleaseAssets": false,
|
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"_globals": {
|
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"__id__": 46
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"__id__": 60
|
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},
|
||||
"_id": "0d3889f6-dc9c-424e-b8cd-6fa78d63af15"
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},
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@ -185,18 +185,148 @@
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},
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{
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"__type__": "cc.Node",
|
||||
"_name": "Plane",
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||||
"_objFlags": 0,
|
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"_parent": {
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"__id__": 1
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},
|
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"_children": [],
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"_active": false,
|
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"_components": [
|
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"_prefab": {
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"__id__": 7
|
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}
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 6
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},
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"asset": {
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"__uuid__": "3777d1a7-cafe-44be-9efd-ae46b6457e2c@fc11b",
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"__expectedType__": "cc.Prefab"
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},
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"fileId": "2cyg9D4KRTnaWvFuyUcwrn",
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"instance": {
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"__id__": 8
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}
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},
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{
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"__type__": "cc.PrefabInstance",
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"fileId": "0aP//OBbtBM7WKwKJf+Wup",
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"mountedChildren": [],
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"mountedComponents": [],
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"propertyOverrides": [
|
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{
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"__id__": 7
|
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"__id__": 9
|
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},
|
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{
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"__id__": 11
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},
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{
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"__id__": 12
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},
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{
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"__id__": 13
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},
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{
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"__id__": 14
|
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}
|
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],
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"removedComponents": []
|
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},
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{
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"__type__": "CCPropertyOverrideInfo",
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"targetInfo": {
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"__id__": 10
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},
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"propertyPath": [
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"_name"
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],
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"value": "newMap01"
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},
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{
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"__type__": "cc.TargetInfo",
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"localID": [
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"2cyg9D4KRTnaWvFuyUcwrn"
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]
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},
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{
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"__type__": "CCPropertyOverrideInfo",
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"targetInfo": {
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"__id__": 10
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},
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"propertyPath": [
|
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"_lpos"
|
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],
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"value": {
|
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"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "CCPropertyOverrideInfo",
|
||||
"targetInfo": {
|
||||
"__id__": 10
|
||||
},
|
||||
"propertyPath": [
|
||||
"_lrot"
|
||||
],
|
||||
"value": {
|
||||
"__type__": "cc.Quat",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0,
|
||||
"w": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "CCPropertyOverrideInfo",
|
||||
"targetInfo": {
|
||||
"__id__": 10
|
||||
},
|
||||
"propertyPath": [
|
||||
"_euler"
|
||||
],
|
||||
"value": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "CCPropertyOverrideInfo",
|
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"targetInfo": {
|
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"__id__": 15
|
||||
},
|
||||
"propertyPath": [
|
||||
"_materials",
|
||||
"0"
|
||||
],
|
||||
"value": {
|
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"__uuid__": "5ff93eca-e35a-43eb-b801-6e99d62ccac5",
|
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"__expectedType__": "cc.Material"
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}
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},
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{
|
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"__type__": "cc.TargetInfo",
|
||||
"localID": [
|
||||
"70i4FgkglSS44fGyMM5mGT"
|
||||
]
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "arrows",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [
|
||||
{
|
||||
"__id__": 17
|
||||
}
|
||||
],
|
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"_active": true,
|
||||
"_components": [],
|
||||
"_prefab": null,
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
@ -213,9 +343,9 @@
|
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},
|
||||
"_lscale": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 100,
|
||||
"y": 100,
|
||||
"z": 100
|
||||
"x": 1,
|
||||
"y": 1,
|
||||
"z": 1
|
||||
},
|
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"_layer": 1073741824,
|
||||
"_euler": {
|
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@ -224,97 +354,49 @@
|
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"y": 0,
|
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"z": 0
|
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},
|
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"_id": "1erbampNxCKK1cr4qjZjeX"
|
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},
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{
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"__type__": "cc.MeshRenderer",
|
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"_name": "Plane<ModelComponent>",
|
||||
"_objFlags": 0,
|
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"__editorExtras__": {},
|
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"node": {
|
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"__id__": 6
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},
|
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"_enabled": true,
|
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"__prefab": null,
|
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"_materials": [
|
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{
|
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"__uuid__": "00f711c1-6f4c-4de3-bc9b-52888e03f3ac",
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"__expectedType__": "cc.Material"
|
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}
|
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],
|
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"_visFlags": 0,
|
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"lightmapSettings": {
|
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"__id__": 8
|
||||
},
|
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"_mesh": {
|
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"__uuid__": "1263d74c-8167-4928-91a6-4e2672411f47@2e76e",
|
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"__expectedType__": "cc.Mesh"
|
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},
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"_shadowCastingMode": 0,
|
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"_shadowReceivingMode": 1,
|
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"_enableMorph": true,
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"_id": "82T+4KKehOcqLqvINaID/a"
|
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},
|
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{
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"__type__": "cc.ModelLightmapSettings",
|
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"texture": null,
|
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"uvParam": {
|
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"__type__": "cc.Vec4",
|
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"x": 0,
|
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"y": 0,
|
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"z": 0,
|
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"w": 0
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},
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"_bakeable": false,
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"_castShadow": false,
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"_receiveShadow": false,
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"_recieveShadow": false,
|
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"_lightmapSize": 64
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"_id": "46+eJFPoNAd75C26ynMBuo"
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},
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{
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"__type__": "cc.Node",
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"_objFlags": 0,
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"_parent": {
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"__id__": 1
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"__id__": 16
|
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},
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"_prefab": {
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"__id__": 10
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"__id__": 18
|
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}
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 9
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"__id__": 17
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},
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"asset": {
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"__uuid__": "c26a63b9-5039-47ae-b027-ef2bce881f6f@fc11b",
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"__uuid__": "6eda806d-83a6-474f-a7b7-b75c57ba73b3",
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"__expectedType__": "cc.Prefab"
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},
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"fileId": "2cyg9D4KRTnaWvFuyUcwrn",
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"fileId": "ad10ECDidH979xbvqlbbgn",
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"instance": {
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"__id__": 11
|
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"__id__": 19
|
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}
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},
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{
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"__type__": "cc.PrefabInstance",
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"fileId": "e7wpFdRzxFupYfDrzr/lg7",
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"fileId": "f7+AxAbd1K15HySl2cJ7yx",
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{
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"__id__": 20
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||||
},
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{
|
||||
"__id__": 14
|
||||
"__id__": 22
|
||||
},
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||||
{
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||||
"__id__": 15
|
||||
"__id__": 23
|
||||
},
|
||||
{
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"__id__": 16
|
||||
},
|
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{
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"__id__": 17
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||||
"__id__": 24
|
||||
}
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],
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@ -322,23 +404,23 @@
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{
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"__type__": "CCPropertyOverrideInfo",
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"targetInfo": {
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"__id__": 13
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||||
},
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"propertyPath": [
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"_name"
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],
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"value": "newMap01"
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"value": "Arrow"
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},
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{
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"__type__": "cc.TargetInfo",
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"localID": [
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"2cyg9D4KRTnaWvFuyUcwrn"
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"ad10ECDidH979xbvqlbbgn"
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]
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},
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{
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"__type__": "CCPropertyOverrideInfo",
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"__id__": 21
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||||
},
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"propertyPath": [
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"_lpos"
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@ -346,14 +428,14 @@
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"value": {
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"x": 0,
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"y": 0,
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}
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},
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{
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"__type__": "CCPropertyOverrideInfo",
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},
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"propertyPath": [
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"_lrot"
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@ -369,7 +451,7 @@
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{
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"__type__": "CCPropertyOverrideInfo",
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"targetInfo": {
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},
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"propertyPath": [
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"_euler"
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@ -381,26 +463,6 @@
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"z": 0
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}
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},
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{
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"__type__": "CCPropertyOverrideInfo",
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|
||||
},
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"propertyPath": [
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"_materials",
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"0"
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],
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"value": {
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"__uuid__": "b7d6d595-6cd1-43c6-8bc7-3a92644870b9",
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"__expectedType__": "cc.Material"
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}
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},
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{
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"__type__": "cc.TargetInfo",
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"localID": [
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|
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]
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},
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{
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"__type__": "cc.Node",
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"_name": "Canvas",
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@ -410,25 +472,28 @@
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},
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{
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|
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},
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{
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|
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},
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{
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}
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],
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"_active": true,
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|
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||||
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{
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|
||||
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|
||||
},
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{
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|
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"__id__": 55
|
||||
},
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{
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}
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],
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@ -465,13 +530,13 @@
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"_name": "Camera",
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"_objFlags": 0,
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"_parent": {
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"__id__": 25
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},
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"_children": [],
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"_active": true,
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"_components": [
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{
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||||
}
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],
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@ -508,7 +573,7 @@
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"_name": "",
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},
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"_enabled": true,
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"__prefab": null,
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@ -548,16 +613,16 @@
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"__type__": "cc.Node",
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"_objFlags": 0,
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"_parent": {
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"__id__": 25
|
||||
},
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"_prefab": {
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"__id__": 29
|
||||
}
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 28
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},
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"asset": {
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"__uuid__": "0363f7f8-204e-410e-ade0-03adca6ea835",
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@ -565,7 +630,7 @@
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},
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"instance": {
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}
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},
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{
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@ -575,31 +640,31 @@
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|
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},
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{
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|
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{
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},
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{
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},
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{
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},
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{
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{
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{
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{
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@ -607,7 +672,7 @@
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{
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"_name"
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@ -623,7 +688,7 @@
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{
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@ -638,7 +703,7 @@
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{
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@ -654,7 +719,7 @@
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{
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@ -669,7 +734,7 @@
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@ -689,7 +754,7 @@
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{
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@ -699,7 +764,7 @@
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@ -715,7 +780,7 @@
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@ -731,7 +796,7 @@
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@ -744,12 +809,307 @@
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{
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{
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{
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|
||||
"b": 211,
|
||||
"a": 255
|
||||
},
|
||||
"_pressedColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_disabledColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 124,
|
||||
"g": 124,
|
||||
"b": 124,
|
||||
"a": 255
|
||||
},
|
||||
"_normalSprite": {
|
||||
"__uuid__": "20835ba4-6145-4fbc-a58a-051ce700aa3e@f9941",
|
||||
"__expectedType__": "cc.SpriteFrame"
|
||||
},
|
||||
"_hoverSprite": {
|
||||
"__uuid__": "20835ba4-6145-4fbc-a58a-051ce700aa3e@f9941",
|
||||
"__expectedType__": "cc.SpriteFrame"
|
||||
},
|
||||
"_pressedSprite": {
|
||||
"__uuid__": "544e49d6-3f05-4fa8-9a9e-091f98fc2ce8@f9941",
|
||||
"__expectedType__": "cc.SpriteFrame"
|
||||
},
|
||||
"_disabledSprite": {
|
||||
"__uuid__": "951249e0-9f16-456d-8b85-a6ca954da16b@f9941",
|
||||
"__expectedType__": "cc.SpriteFrame"
|
||||
},
|
||||
"_duration": 0.1,
|
||||
"_zoomScale": 1.2,
|
||||
"_target": {
|
||||
"__id__": 45
|
||||
},
|
||||
"_id": "96d2z2/TpJ558pTlUMNNUO"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.ClickEvent",
|
||||
"target": {
|
||||
"__id__": 25
|
||||
},
|
||||
"component": "",
|
||||
"_componentId": "d4728cOzxlKHLMu5Xg48U8U",
|
||||
"handler": "onBtnAttack",
|
||||
"customEventData": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.UITransform",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 25
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
@ -770,12 +1130,12 @@
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 19
|
||||
"__id__": 25
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
"_cameraComponent": {
|
||||
"__id__": 21
|
||||
"__id__": 27
|
||||
},
|
||||
"_alignCanvasWithScreen": true,
|
||||
"_id": "ebX9QTnS1AlKH1eI+/bdJk"
|
||||
@ -785,7 +1145,7 @@
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 19
|
||||
"__id__": 25
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
@ -814,7 +1174,7 @@
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 19
|
||||
"__id__": 25
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
@ -823,9 +1183,16 @@
|
||||
"__uuid__": "809957ef-4f3f-4527-87cc-cb3223f7500a",
|
||||
"__expectedType__": "cc.Prefab"
|
||||
},
|
||||
"prefabArrow": {
|
||||
"__uuid__": "6eda806d-83a6-474f-a7b7-b75c57ba73b3",
|
||||
"__expectedType__": "cc.Prefab"
|
||||
},
|
||||
"players": {
|
||||
"__id__": 5
|
||||
},
|
||||
"arrows": {
|
||||
"__id__": 16
|
||||
},
|
||||
"camera": {
|
||||
"__id__": 4
|
||||
},
|
||||
@ -836,24 +1203,24 @@
|
||||
"fileId": "",
|
||||
"targetOverrides": [
|
||||
{
|
||||
"__id__": 44
|
||||
"__id__": 58
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"__type__": "cc.TargetOverrideInfo",
|
||||
"source": {
|
||||
"__id__": 42
|
||||
"__id__": 56
|
||||
},
|
||||
"sourceInfo": null,
|
||||
"propertyPath": [
|
||||
"joyStick"
|
||||
],
|
||||
"target": {
|
||||
"__id__": 22
|
||||
"__id__": 28
|
||||
},
|
||||
"targetInfo": {
|
||||
"__id__": 45
|
||||
"__id__": 59
|
||||
}
|
||||
},
|
||||
{
|
||||
@ -865,16 +1232,16 @@
|
||||
{
|
||||
"__type__": "cc.SceneGlobals",
|
||||
"ambient": {
|
||||
"__id__": 47
|
||||
"__id__": 61
|
||||
},
|
||||
"shadows": {
|
||||
"__id__": 48
|
||||
"__id__": 62
|
||||
},
|
||||
"_skybox": {
|
||||
"__id__": 49
|
||||
"__id__": 63
|
||||
},
|
||||
"fog": {
|
||||
"__id__": 50
|
||||
"__id__": 64
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -1,5 +1,6 @@
|
||||
|
||||
import { Component, instantiate, Node, Prefab, Vec2, _decorator } from 'cc';
|
||||
import { Arrow } from '../../prefabs/Arrow/Arrow';
|
||||
import { Joystick } from '../../prefabs/Joystick/Joystick';
|
||||
import { Player } from '../../prefabs/Player/Player';
|
||||
import { FollowCamera } from '../../scripts/components/FollowCamera';
|
||||
@ -27,9 +28,13 @@ export class GameScene extends Component {
|
||||
|
||||
@property(Prefab)
|
||||
prefabPlayer!: Prefab;
|
||||
@property(Prefab)
|
||||
prefabArrow!: Prefab;
|
||||
|
||||
@property(Node)
|
||||
players!: Node;
|
||||
@property(Node)
|
||||
arrows!: Node;
|
||||
|
||||
@property(FollowCamera)
|
||||
camera: FollowCamera = null as any;
|
||||
@ -37,6 +42,7 @@ export class GameScene extends Component {
|
||||
gameManager = new GameManager();
|
||||
|
||||
private _playerInstances: { [playerId: number]: Player } = {};
|
||||
private _arrowInstances: { [arrowId: number]: Arrow } = {};
|
||||
private _selfSpeed?: Vec2 = new Vec2(0, 0);
|
||||
|
||||
onLoad() {
|
||||
@ -63,7 +69,6 @@ export class GameScene extends Component {
|
||||
}
|
||||
|
||||
update(dt: number) {
|
||||
|
||||
// Send Inputs
|
||||
if (this._selfSpeed && this._selfSpeed.lengthSqr()) {
|
||||
this._selfSpeed.normalize().multiplyScalar(gameConfig.moveSpeed);
|
||||
@ -77,6 +82,11 @@ export class GameScene extends Component {
|
||||
})
|
||||
}
|
||||
|
||||
this._updatePlayers();
|
||||
this._updateArrows();
|
||||
}
|
||||
|
||||
private _updatePlayers() {
|
||||
// Update pos
|
||||
let playerStates = this.gameManager.state.players;
|
||||
for (let playerState of playerStates) {
|
||||
@ -94,7 +104,7 @@ export class GameScene extends Component {
|
||||
}
|
||||
|
||||
// 自己不插值(本地预测),插值其它人
|
||||
player.isSelf ? player.updateSelf(playerState) : player.updateOther(playerState);
|
||||
player.updateState(playerState, this.gameManager.state.now);
|
||||
}
|
||||
|
||||
// Clear left players
|
||||
@ -107,4 +117,36 @@ export class GameScene extends Component {
|
||||
}
|
||||
}
|
||||
|
||||
private _updateArrows() {
|
||||
// Update pos
|
||||
let arrowStates = this.gameManager.state.arrows;
|
||||
for (let arrowState of arrowStates) {
|
||||
let arrow: Arrow = this._arrowInstances[arrowState.id];
|
||||
if (!arrow) {
|
||||
let node = instantiate(this.prefabArrow);
|
||||
this.arrows.addChild(node);
|
||||
arrow = this._arrowInstances[arrowState.id] = node.getComponent(Arrow)!;
|
||||
arrow.init(arrowState)
|
||||
}
|
||||
|
||||
arrow.updateState(arrowState, this.gameManager.state.now);
|
||||
}
|
||||
|
||||
// Clear left players
|
||||
for (let i = this.arrows.children.length - 1; i > -1; --i) {
|
||||
let arrow = this.arrows.children[i].getComponent(Arrow)!;
|
||||
if (!this.gameManager.state.arrows.find(v => v.id === arrow.id)) {
|
||||
arrow.node.removeFromParent();
|
||||
delete this._arrowInstances[arrow.id];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onBtnAttack() {
|
||||
this.gameManager.sendClientInput({
|
||||
type: 'PlayerAttack',
|
||||
direction: this._playerInstances[this.gameManager.selfPlayerId].node.forward
|
||||
})
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import { _decorator, Component, Node, Vec3, Quat, Tween, tween } from "cc";
|
||||
import { Component, Node, Tween, Vec3, _decorator } from "cc";
|
||||
import { MathUtil } from '../models/MathUtil';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ -34,7 +34,7 @@ export class FollowCamera extends Component {
|
||||
minZ = -Infinity;
|
||||
maxZ = Infinity;
|
||||
|
||||
protected _tweenFollow?: Tween;
|
||||
protected _tweenFollow?: Tween<any>;
|
||||
protected _targetWorldPos = new Vec3;
|
||||
protected _lastTargetPos = new Vec3;
|
||||
|
||||
|
@ -38,7 +38,6 @@ export class GameManager {
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
(window as any).gm = this;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user