cocos-creator-multiplayer/scripts/npm-update.js

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const fs = require('fs');
const path = require('path');
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const { execSync, exec } = require('child_process');
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let dirs = fs.readdirSync(path.resolve(__dirname, '../examples'));
dirs.forEach(dir => {
console.log(dir);
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if (!isDir(path.resolve(__dirname, '../examples', dir,))) {
return;
}
let num = 0;
if (isDir(path.resolve(__dirname, '../examples', dir, 'backend'))) {
++num;
process.chdir(path.resolve(__dirname, '../examples', dir, 'backend'));
execSync('ncu -u -t minor && npm i --registry https://registry.npm.taobao.org', { stdio: 'inherit' });
}
if (isDir(path.resolve(__dirname, '../examples', dir, 'frontend'))) {
++num;
process.chdir(path.resolve(__dirname, '../examples', dir, 'frontend'));
execSync('ncu -u -t minor && npm i --registry https://registry.npm.taobao.org', { stdio: 'inherit' });
}
if (!num) {
process.chdir(path.resolve(__dirname, '../examples', dir));
execSync('ncu -u -t minor && npm i --registry https://registry.npm.taobao.org', { stdio: 'inherit' });
}
})
function isDir(dir) {
return fs.existsSync(dir) && fs.statSync(dir).isDirectory()
}