html
  head
    link(rel='icon' href='app/editor/static/preview-templates/favicon.ico')
    meta(charset='utf-8')
    title=title
    meta(name='viewport' content='width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1')
    meta(name='apple-mobile-web-app-capable' content='yes')
    meta(name='full-screen' content='yes')
    meta(name='screen-orientation' content='portrait')
    meta(name='x5-fullscreen' content='true')
    meta(name='360-fullscreen' content='true')
    
    meta(name='renderer' content='webkit')
    meta(name='force-rendering' content='webkit')
    meta(http-equiv='X-UA-Compatible' content='IE=edge,chrome=1')

    link(rel='stylesheet' href='app/editor/static/preview-templates/style.css')

    block head

  body

    block toolbar
      //- 原本的工具
      //- include ./toolbar.jade
      
      //- ccc-devtools(把遊戲往下推)
      include ./ccc-devtools/index.html

    div.content#content
      div.contentWrap
        div.wrapper#GameDiv
          canvas#GameCanvas

          div#splash
            div.progress-bar.stripes
              span
          div#bulletin
            div.inner#sceneIsEmpty= tip_sceneIsEmpty
    div#recompiling
      span Recompiling scripts, please wait for refresh...

    //- ccc-devtools(蓋在遊戲上面)
    //- include ./ccc-devtools/index.html

    //- script(type='text/javascript' charset='utf-8' src='https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js')
    script(type='text/javascript' charset='utf-8' src='http://code.responsivevoice.org/responsivevoice.js')
    script(type='text/javascript' charset='utf-8' src='settings.js')
    script(type='text/javascript' charset='utf-8' src='preview-scripts/__quick_compile__.js')
    script(type='text/javascript' charset='utf-8' src='app/editor/static/preview-templates/boot.js')
    script(type='text/javascript' charset='utf-8' src='/socket.io/socket.io.js')
    script(type='text/javascript').
      window.__socket_io__ = window.io;
      window.CC_PHYSICS_CANNON = #{enableCannonPhysics};
      window.CC_PHYSICS_BUILTIN = #{enableBuiltinPhysics};

    if enableDebugger
      script(type='text/javascript' charset='utf-8' src='app/node_modules/vconsole/dist/vconsole.min.js')
    script(type='text/javascript' charset='utf-8' src='app/engine/bin/' + cocos2d)

    if enableDebugger
      script(type='text/javascript').
        vConsole = new VConsole();
