Slash-The-Hordes/assets/Scripts/Menu/Menu.ts
2023-01-02 10:56:41 +01:00

45 lines
1.6 KiB
TypeScript

import { Canvas, Component, _decorator } from "cc";
import { AppRoot } from "../AppRoot/AppRoot";
import { requireAppRootAsync } from "../AppRoot/AppRootUtils";
import { ModalWindowManager } from "../Services/ModalWindowSystem/ModalWindowManager";
import { UIButton } from "../Services/UI/Button/UIButton";
import { OpenCloseAnimator } from "../Utils/OpenCloseAnimator";
import { GameRunner } from "./GameRunner";
import { MenuModalLauncher } from "./ModalWindows/MenuModalLauncher";
const { ccclass, property } = _decorator;
@ccclass("Menu")
export class Menu extends Component {
@property(UIButton) private playBtn: UIButton;
@property(UIButton) private upgradeBtn: UIButton;
@property(UIButton) private audioSettingsBtn: UIButton;
@property(Canvas) private menuCanvas: Canvas;
private menuModalLauncher: MenuModalLauncher;
public async start(): Promise<void> {
requireAppRootAsync();
this.menuCanvas.cameraComponent = AppRoot.Instance.MainCamera;
this.playBtn.InteractedEvent.on(this.startGame, this);
this.upgradeBtn.InteractedEvent.on(this.openUpgradesWindow, this);
this.audioSettingsBtn.InteractedEvent.on(this.openAudioSettingsWindow, this);
this.menuModalLauncher = new MenuModalLauncher(AppRoot.Instance.ModalWindowManager);
}
private startGame(): void {
AppRoot.Instance.ScreenFader.playOpen();
GameRunner.Instance.playGame();
}
private openUpgradesWindow(): void {
this.menuModalLauncher.openUpgradesWindow();
}
private openAudioSettingsWindow(): void {
this.menuModalLauncher.openAudioSettingsWindow();
}
}