import { sys } from "cc"; import { UserData } from "../Game/Data/UserData"; export class SaveSystem { private userDataIdentifier = "user-de"; public save(userData: UserData): void { sys.localStorage.setItem(this.userDataIdentifier, JSON.stringify(userData)); } public load(): UserData { const data: string = sys.localStorage.getItem(this.userDataIdentifier); if (!data) return new UserData(); try { // TODO: the data can be corrupted if we introduce a new field in UserData return JSON.parse(data); } catch (error) { return new UserData(); } } }