{ "player": { "defaultHP": 50, "requiredXP": [ 5, 5, 5, 10, 10, 10, 20, 20, 20, 20 ], "collisionDelay": 0.5 }, "weapon": { "strikeDelay": 2 }, "upgrades": { "maxWeaponLengthUpgrades": 5, "maxWeaponDamageUpgrades": 5, "maxHorizontalProjectileUpgrades": 0, "maxVerticalProjectileUpgrades": 0, "maxRegenerationUpgrades": 0 } }