import { randomRangeInt, _decorator } from "cc"; import { ModalWindow } from "../../Services/ModalWindowSystem/ModalWindow"; import { UIButton } from "../../Services/UI/Button/UIButton"; import { LevelUpModalWindowParams } from "../UI/LevelUpWindow/LevelUpModalWindow"; import { LevelUpSkill } from "../UI/LevelUpWindow/LevelUpSkill"; import { UpgradeType } from "../Upgrades/UpgradeType"; const { ccclass, property } = _decorator; @ccclass("ChestModalWindow") export class ChestModalWindow extends ModalWindow { @property(LevelUpSkill) private levelUpSkill: LevelUpSkill; @property(UIButton) private okButton: UIButton; protected setup(params: LevelUpModalWindowParams): void { const randomIndex = randomRangeInt(0, params.availableUpgrades.length - 1); const skillToUpgrade = params.availableUpgrades[randomIndex]; this.levelUpSkill.init(skillToUpgrade, params.translationData); this.okButton.InteractedEvent.on(() => this.dismiss(skillToUpgrade), this); } }