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https://github.com/MartinKral/Slash-The-Hordes
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@@ -7,6 +7,8 @@ import { delay } from "../Services/Utils/AsyncUtils";
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export class GameRunner {
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private static instance: GameRunner = new GameRunner();
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private isRunning = false;
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// eslint-disable-next-line @typescript-eslint/no-empty-function
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private constructor() {}
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@@ -14,7 +16,12 @@ export class GameRunner {
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return this.instance;
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}
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public get IsRunning(): boolean {
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return this.isRunning;
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}
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public async playGame(): Promise<void> {
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this.isRunning = true;
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director.loadScene("Game");
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const userData: UserData = AppRoot.Instance.SaveSystem.load();
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while (Game.Instance == null) await delay(10);
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@@ -24,5 +31,7 @@ export class GameRunner {
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console.log("Gold coins: " + result);
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console.log("All gold coins: " + userData.game.goldCoins);
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this.isRunning = false;
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}
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}
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@@ -1,10 +1,11 @@
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import { _decorator, Component, Node } from "cc";
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import { GameRunner } from "./GameRunner";
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const { ccclass, property } = _decorator;
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@ccclass("Menu")
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export class Menu extends Component {
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public start(): void {
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public async start(): Promise<void> {
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GameRunner.Instance.playGame();
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}
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}
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