Fixing halo sound

This commit is contained in:
Martin
2023-01-02 09:17:11 +01:00
parent c9e2edb486
commit f01ce95a6c
2 changed files with 13 additions and 6 deletions

View File

@@ -54,7 +54,7 @@ export class GameAudioAdapter extends Component {
horizontalLauncher.ProjectileLaunchedEvent.on(() => this.audioPlayer.playSound(this.horizontalProjectileLaunch), this);
diagonalLauncher.ProjectileLaunchedEvent.on(() => this.audioPlayer.playSound(this.diagonalProjectileLaunch), this);
haloLauncher.ProjectileLaunchedEvent.on(() => this.audioPlayer.playSound(this.haloProjectileLaunch), this);
haloLauncher.ProjectilesLaunchedEvent.on(() => this.audioPlayer.playSound(this.haloProjectileLaunch), this);
}
private addEnemyListeners(enemy: Enemy): void {