diff --git a/assets/Data/GameSettings.json b/assets/Data/GameSettings.json index 7c4c31c..4cd8341 100644 --- a/assets/Data/GameSettings.json +++ b/assets/Data/GameSettings.json @@ -79,7 +79,7 @@ "waveEnemySpawners": [ { "startDelay": 0, - "stopDelay": 100, + "stopDelay": 10000, "cooldown": 5, "enemiesPerWave": 30, "waveLifetime": 20, diff --git a/assets/Scripts/Game/Game.ts b/assets/Scripts/Game/Game.ts index e1851f0..b74340d 100644 --- a/assets/Scripts/Game/Game.ts +++ b/assets/Scripts/Game/Game.ts @@ -95,7 +95,7 @@ export class Game extends Component { this.gamePauser.resume(); // while not dead - await delay(100000); + await delay(1000000); this.gamePauser.pause(); Game.instance = null; return 1;