Chest and magnet spawning

This commit is contained in:
Martin
2022-12-23 09:52:26 +01:00
parent 4b2d35a733
commit afc9448826
9 changed files with 119 additions and 125 deletions

View File

@@ -20,6 +20,8 @@ export class GameAudioAdapter extends Component {
@property(AudioClip) private xpPickup: AudioClip;
@property(AudioClip) private goldPickup: AudioClip;
@property(AudioClip) private healthPotionPickup: AudioClip;
@property(AudioClip) private magnetPickup: AudioClip;
@property(AudioClip) private chestPickup: AudioClip;
@property(AudioClip) private levelUp: AudioClip;
@property(AudioClip) private horizontalProjectileLaunch: AudioClip;
@property(AudioClip) private diagonalProjectileLaunch: AudioClip;
@@ -89,6 +91,12 @@ export class GameAudioAdapter extends Component {
case ItemType.HealthPotion:
clipToPlay = this.healthPotionPickup;
break;
case ItemType.Magnet:
clipToPlay = this.magnetPickup;
break;
case ItemType.Chest:
clipToPlay = this.chestPickup;
break;
default:
break;
}