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https://github.com/MartinKral/Slash-The-Hordes
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save system
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parent
537c5c2855
commit
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@ -2,7 +2,7 @@ import { sys } from "cc";
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import { UserData } from "../Game/Data/UserData";
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import { UserData } from "../Game/Data/UserData";
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export class SaveSystem {
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export class SaveSystem {
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private userDataIdentifier = "user-data";
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private userDataIdentifier = "user-dat";
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public save(userData: UserData): void {
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public save(userData: UserData): void {
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sys.localStorage.setItem(this.userDataIdentifier, JSON.stringify(userData));
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sys.localStorage.setItem(this.userDataIdentifier, JSON.stringify(userData));
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}
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}
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@ -13,6 +13,7 @@ export class SaveSystem {
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if (!data) return new UserData();
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if (!data) return new UserData();
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try {
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try {
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// TODO: the data can be corrupted if we introduce a new field in UserData
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return <UserData>JSON.parse(data);
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return <UserData>JSON.parse(data);
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} catch (error) {
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} catch (error) {
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return new UserData();
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return new UserData();
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