mirror of
https://github.com/MartinKral/Slash-The-Hordes
synced 2026-02-14 12:22:42 +00:00
Enemy spawners
This commit is contained in:
@@ -1,8 +1,11 @@
|
||||
import { Component, Node, _decorator } from "cc";
|
||||
import { XPSpawner } from "../../XP/XPSpawner";
|
||||
import { CircularEnemySpawner } from "./CircularEnemySpawner";
|
||||
import { Enemy } from "./Enemy";
|
||||
import { EnemyMover } from "./EnemyMover";
|
||||
import { EnemySpawner } from "./EnemySpawner";
|
||||
import { EnemyType } from "./EnemyType";
|
||||
import { InvididualEnemySpawner as IndividualEnemySpawner } from "./InvididualEnemySpawner";
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("EnemyManager")
|
||||
@@ -12,30 +15,39 @@ export class EnemyManager extends Component {
|
||||
|
||||
private enemyMover: EnemyMover;
|
||||
|
||||
private individualEnemySpawner: IndividualEnemySpawner;
|
||||
private circularEnemySpawner: CircularEnemySpawner;
|
||||
|
||||
public init(targetNode: Node): void {
|
||||
this.enemyMover = new EnemyMover(targetNode);
|
||||
|
||||
this.enemySpawner.init(targetNode);
|
||||
this.enemySpawner.EnemyAddedEvent.on(this.onEnemyAdded, this);
|
||||
this.enemySpawner.enemyRemovedEvent.on(this.onRemoveEnemy, this);
|
||||
|
||||
this.individualEnemySpawner = new IndividualEnemySpawner(this.enemySpawner, EnemyType.Basic);
|
||||
this.circularEnemySpawner = new CircularEnemySpawner(this.enemySpawner, 20, EnemyType.Basic);
|
||||
|
||||
this.xpSpawner.init();
|
||||
}
|
||||
|
||||
public gameTick(deltaTime: number): void {
|
||||
this.enemySpawner.gameTick(deltaTime);
|
||||
this.individualEnemySpawner.gameTick(deltaTime);
|
||||
this.circularEnemySpawner.gameTick(deltaTime);
|
||||
this.enemyMover.gameTick(deltaTime);
|
||||
}
|
||||
|
||||
private onEnemyAdded(enemy: Enemy): void {
|
||||
enemy.DeathEvent.on(this.onEnemyDied, this);
|
||||
|
||||
this.enemyMover.addEnemy(enemy);
|
||||
}
|
||||
|
||||
private onEnemyDied(enemy: Enemy): void {
|
||||
enemy.DeathEvent.off(this.onEnemyDied);
|
||||
|
||||
this.xpSpawner.spawnXp(enemy.node.worldPosition, 1);
|
||||
}
|
||||
|
||||
private onRemoveEnemy(enemy: Enemy): void {
|
||||
this.enemyMover.removeEnemy(enemy);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user