Spawner settings

This commit is contained in:
Martin
2022-12-12 14:26:53 +01:00
parent ba2a906fea
commit 6d90260ae8
7 changed files with 86 additions and 31 deletions

View File

@@ -24,22 +24,26 @@ export class EnemyManager extends Component {
private spawners: DelayedEnemySpawner[] = [];
private individualEnemySpawner: IndividualEnemySpawner;
private circularEnemySpawner: CircularEnemySpawner;
public init(targetNode: Node, settings: EnemyManagerSettings): void {
this.enemySpawner.init(targetNode, settings.enemies);
this.enemySpawner.EnemyAddedEvent.on(this.onEnemyAdded, this);
this.enemySpawner.enemyRemovedEvent.on(this.onRemoveEnemy, this);
for (const individualSpawnerSettings of settings.individualEnemySpawners) {
const individualSpawner = new IndividualEnemySpawner(this.enemySpawner, individualSpawnerSettings);
this.spawners.push(individualSpawner);
}
for (const circularSpawnerSettings of settings.circularEnemySpawners) {
const circularSpawner = new CircularEnemySpawner(this.enemySpawner, circularSpawnerSettings);
this.spawners.push(circularSpawner);
}
for (const waveSpawnerSettings of settings.waveEnemySpawners) {
const waveSpawner = new WaveEnemySpawner(this.enemySpawner, waveSpawnerSettings);
this.spawners.push(waveSpawner);
}
this.individualEnemySpawner = new IndividualEnemySpawner(this.enemySpawner, "Basic", 0);
this.circularEnemySpawner = new CircularEnemySpawner(this.enemySpawner, 30, "Basic", 5);
this.movementTypeToMover.set(EnemyMovementType.Follow, new FollowTargetEnemyMover(targetNode));
this.movementTypeToMover.set(EnemyMovementType.Launch, new WaveEnemyMover(targetNode));
this.movementTypeToMover.set(EnemyMovementType.PeriodicFollow, new PeriodicFollowTargetEnemyMover(targetNode, 5, 5));
@@ -48,9 +52,6 @@ export class EnemyManager extends Component {
}
public gameTick(deltaTime: number): void {
this.individualEnemySpawner.gameTick(deltaTime);
this.circularEnemySpawner.gameTick(deltaTime);
for (const spawner of this.spawners) {
spawner.gameTick(deltaTime);
}