Spawner settings

This commit is contained in:
Martin
2022-12-12 14:26:53 +01:00
parent ba2a906fea
commit 6d90260ae8
7 changed files with 86 additions and 31 deletions

View File

@@ -62,28 +62,51 @@
"enemyManager": {
"enemies": [
{
"id": "Basic",
"id": "BasicEnemy",
"moveType": "Follow",
"health": 1,
"damage": 1,
"speed": 50
},
{
"id": "Wave",
"id": "WaveEnemy",
"moveType": "Launch",
"health": 1,
"damage": 1,
"speed": 100
}
],
"individualEnemySpawners": [
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 0,
"stopDelay": -1,
"cooldown": 2
}
}
],
"circularEnemySpawners": [
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 5,
"stopDelay": -1,
"cooldown": 10
},
"enemiesToSpawn": 50
}
],
"waveEnemySpawners": [
{
"startDelay": 0,
"stopDelay": 10000,
"cooldown": 5,
"enemiesPerWave": 30,
"waveLifetime": 20,
"enemyId": "Wave"
"common": {
"enemyId": "WaveEnemy",
"startDelay": 5,
"stopDelay": -1,
"cooldown": 5
},
"enemiesToSpawn": 10,
"waveLifetime": 50
}
]
}