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https://github.com/MartinKral/Slash-The-Hordes
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Movement settings
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@@ -20,7 +20,7 @@ export class WaveEnemySpawner {
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this.spawnTimer = new GameTimer(settings.cooldown);
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this.enemiesPerWave = settings.enemiesPerWave;
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this.waveLifetime = settings.waveLifetime;
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this.moveType = <EnemyMovementType>settings.moveType;
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this.moveType = <EnemyMovementType>settings.enemyMoveType;
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this.enemyType = <EnemyType>settings.enemyType;
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}
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@@ -60,7 +60,7 @@ export class WaveEnemySpawner {
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const randomOffsetY: number = randomRange(-20, 20);
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const posX: number = defaultPosX + randomOffsetX + 50 * (i % side);
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const posY: number = defaultPosY + randomOffsetY + 50 * Math.floor(i / side);
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const enemy = this.enemySpawner.spawnNewEnemy(posX, posY, EnemyMovementType.Launch);
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const enemy = this.enemySpawner.spawnNewEnemy(posX, posY, this.moveType);
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enemies.push(enemy);
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}
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