mirror of
https://github.com/MartinKral/Slash-The-Hordes
synced 2024-12-26 03:38:58 +00:00
barbarian anim
This commit is contained in:
parent
e03274d3cb
commit
50c44b7d64
@ -151,7 +151,7 @@
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"projectileLifetime": 8,
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"projectileSpeed": 140,
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"projectileDamage": 4,
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"cooldown": 2.5
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"cooldown": 3.67
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},
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"magicOrbLauncher": {
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"enemyIds": [],
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@ -464,16 +464,16 @@
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},
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{
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"enemyIdToAffect": "SiegeEnemyRanged",
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"followTime": 4,
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"waitTime": 4
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"followTime": 3,
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"waitTime": 0.67
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}
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],
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"individualEnemySpawners": [
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{
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"common": {
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"enemyId": "BasicEnemy",
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"enemyId": "SiegeEnemyRanged",
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"startDelay": 0,
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"stopDelay": 59,
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"stopDelay": 2,
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"cooldown": 1
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}
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},
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@ -1,174 +0,0 @@
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[
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{
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"__type__": "cc.animation.AnimationGraph",
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"_name": "",
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"_objFlags": 0,
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"_native": "",
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"_layers": [
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{
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"__id__": 1
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}
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],
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"_variables": {}
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},
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{
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"__type__": "cc.animation.Layer",
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"_stateMachine": {
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"__id__": 2
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},
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"name": "",
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"weight": 1,
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"mask": null
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},
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{
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"__type__": "cc.animation.StateMachine",
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"_states": [
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{
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"__id__": 3
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},
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{
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"__id__": 4
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},
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{
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"__id__": 5
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},
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{
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"__id__": 6
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},
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{
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"__id__": 8
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}
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],
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"_transitions": [
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{
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"__id__": 10
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},
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{
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"__id__": 11
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}
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],
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"_entryState": {
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"__id__": 3
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},
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"_exitState": {
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"__id__": 4
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},
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"_anyState": {
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"__id__": 5
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}
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},
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{
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"__type__": "cc.animation.State",
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"__editorExtras__": {
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"centerX": -143,
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"centerY": -22,
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"id": "16724216539930.48119152753701666"
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},
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"name": "Entry"
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},
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{
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"__type__": "cc.animation.State",
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"name": "Exit"
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},
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{
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"__type__": "cc.animation.State",
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"__editorExtras__": {
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"centerX": 126,
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"centerY": 0,
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"id": "16724216387450.1472316540497729"
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},
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"name": "Any"
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},
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{
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"__type__": "cc.animation.Motion",
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"__editorExtras__": {
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"centerX": 14,
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"centerY": -116.5,
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"id": "16724216351510.5534679250082009"
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},
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"name": "Shoot",
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"_components": [],
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"motion": {
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"__id__": 7
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},
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"speed": 1,
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"speedMultiplier": "",
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"speedMultiplierEnabled": false
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},
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{
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"__type__": "cc.animation.ClipMotion",
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"__editorExtras__": {
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"id": "16724216351480.6384312560331595",
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"centerX": 0,
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"centerY": 0,
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"name": ""
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},
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"clip": {
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"__uuid__": "02f5cb0a-b58e-418e-aa60-45f28f5a4e9f",
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"__expectedType__": "cc.AnimationClip"
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}
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},
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{
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"__type__": "cc.animation.Motion",
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"__editorExtras__": {
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"centerX": 14,
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"centerY": -31.5,
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"id": "16724216351510.4468726373332348"
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},
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"name": "Move",
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"_components": [],
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"motion": {
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"__id__": 9
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},
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"speed": 1,
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"speedMultiplier": "",
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"speedMultiplierEnabled": false
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},
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{
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"__type__": "cc.animation.ClipMotion",
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"__editorExtras__": {
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"id": "16724216351510.04360222304205896",
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"centerX": 0,
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"centerY": 0,
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"name": ""
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},
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"clip": {
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"__uuid__": "01f039bc-a24c-45e7-a938-336d2111f3dc",
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"__expectedType__": "cc.AnimationClip"
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}
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},
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{
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"__type__": "cc.animation.AnimationTransition",
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"from": {
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"__id__": 8
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},
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"to": {
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"__id__": 6
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},
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"conditions": [],
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"duration": 0.3,
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"relativeDuration": false,
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"exitConditionEnabled": true,
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"destinationStart": 0,
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"relativeDestinationStart": false,
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"interruptionSource": 0,
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"_exitCondition": 1
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},
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{
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"__type__": "cc.animation.AnimationTransition",
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"from": {
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"__id__": 6
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},
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"to": {
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"__id__": 8
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},
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"conditions": [],
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"duration": 0.3,
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"relativeDuration": false,
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"exitConditionEnabled": true,
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"destinationStart": 0,
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"relativeDestinationStart": false,
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"interruptionSource": 0,
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"_exitCondition": 1
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}
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]
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@ -1,11 +0,0 @@
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{
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"ver": "1.1.0",
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"importer": "animation-graph",
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"imported": true,
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"uuid": "10c1208e-fa86-4f5b-851b-7fb7c52ebcf1",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {}
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}
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@ -8,6 +8,6 @@
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],
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"subMetas": {},
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"userData": {
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"name": "Shoot"
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"name": "Idle"
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}
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}
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@ -1 +0,0 @@
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{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"01f039bc-a24c-45e7-a938-336d2111f3dc","files":[".cconb"],"subMetas":{},"userData":{"name":"Move"}}
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13
assets/Media/Animation/Game/Enemies/Barbarian/Run.anim.meta
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13
assets/Media/Animation/Game/Enemies/Barbarian/Run.anim.meta
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@ -0,0 +1,13 @@
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{
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"ver": "2.0.3",
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"importer": "animation-clip",
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"imported": true,
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"uuid": "01f039bc-a24c-45e7-a938-336d2111f3dc",
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"files": [
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".cconb"
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],
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"subMetas": {},
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"userData": {
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"name": "Run"
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}
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}
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@ -257,37 +257,6 @@
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"__type__": "cc.CompPrefabInfo",
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"fileId": "5dR8969SVAfLXx5AY1X9B5"
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},
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{
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"__type__": "7f8b6NKHsNNW5nLY3fwejhw",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 13
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},
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"collider": {
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"__id__": 10
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},
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"sprite": {
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"__id__": 5
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},
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"defaultMaterial": {
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"__uuid__": "fda095cb-831d-4601-ad94-846013963de8",
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"__expectedType__": "cc.Material"
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},
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"whiteMaterial": {
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"__uuid__": "9cb17675-370b-48ed-bfa2-bb613a88af44",
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"__expectedType__": "cc.Material"
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "b5ONKVkchBpaoqReE981lo"
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},
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{
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"__type__": "cc.Animation",
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"_name": "",
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@ -297,7 +266,7 @@
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 15
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"__id__": 13
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},
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"playOnLoad": true,
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"_clips": [
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@ -320,6 +289,40 @@
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"__type__": "cc.CompPrefabInfo",
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"fileId": "74x/uTmM5C8J/ZyOW71lz5"
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},
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{
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"__type__": "2fbd7DLmiNFybvIJxxrW6Iu",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 15
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},
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"collider": {
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"__id__": 10
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},
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"sprite": {
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"__id__": 5
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},
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"defaultMaterial": {
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"__uuid__": "fda095cb-831d-4601-ad94-846013963de8",
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"__expectedType__": "cc.Material"
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},
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"whiteMaterial": {
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"__uuid__": "9cb17675-370b-48ed-bfa2-bb613a88af44",
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"__expectedType__": "cc.Material"
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},
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"animation": {
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"__id__": 12
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "23A8mHvnBHz7LyWYrq9p/n"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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36
assets/Scripts/Game/Unit/Enemy/AnimatedEnemy.ts
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36
assets/Scripts/Game/Unit/Enemy/AnimatedEnemy.ts
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import { Animation, Vec3, _decorator } from "cc";
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import { Enemy } from "./Enemy";
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const { ccclass, property } = _decorator;
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@ccclass("AnimatedEnemy")
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export class AnimatedEnemy extends Enemy {
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@property(Animation) private animation: Animation;
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private isAnimatingIdle = false;
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public gameTick(move: Vec3, deltaTime: number): void {
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super.gameTick(move, deltaTime);
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console.log("Move x: " + move.x + " Move y: " + move.y);
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if (move.x === 0 && move.y === 0) {
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this.animateIdle();
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} else {
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this.animateRun();
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}
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}
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private animateIdle(): void {
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if (this.isAnimatingIdle) return;
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this.isAnimatingIdle = true;
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this.animation.play("Idle");
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}
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private animateRun(): void {
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if (!this.isAnimatingIdle) return;
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this.isAnimatingIdle = false;
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this.animation.play("Run");
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}
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}
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9
assets/Scripts/Game/Unit/Enemy/AnimatedEnemy.ts.meta
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9
assets/Scripts/Game/Unit/Enemy/AnimatedEnemy.ts.meta
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "2fbd70cb-9a23-45c9-bbc8-271c6b5ba22e",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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@ -118,7 +118,7 @@ export class Enemy extends Component {
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if (move.x < 0) {
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this.sprite.node.setScale(-1, 1, 1);
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} else {
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} else if (0 < move.x) {
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this.sprite.node.setScale(1, 1, 1);
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}
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@ -26,12 +26,13 @@ export class PeriodicFollowTargetEnemyMover extends EnemyMover {
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this.switchEnemyFollowState(enemy);
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} else {
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this.enemyToStateTimeLeft.set(enemy, stateTimeLeft);
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if (this.enemyToFollowState.get(enemy) === EnemyFollowState.Follow) {
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let direction: Vec3 = new Vec3();
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direction = Vec3.subtract(direction, this.targetNode.worldPosition, enemy.node.worldPosition);
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enemy.gameTick(direction.normalize(), deltaTime);
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}
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}
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if (this.enemyToFollowState.get(enemy) === EnemyFollowState.Follow) {
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let direction: Vec3 = new Vec3();
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direction = Vec3.subtract(direction, this.targetNode.worldPosition, enemy.node.worldPosition);
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enemy.gameTick(direction.normalize(), deltaTime);
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} else if (this.enemyToFollowState.get(enemy) === EnemyFollowState.Wait) {
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enemy.gameTick(new Vec3(), deltaTime);
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}
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}
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}
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