Meta upgrades

This commit is contained in:
Martin 2022-12-16 13:52:54 +01:00
parent c85345cba0
commit 499fbac2b2
15 changed files with 688 additions and 415 deletions

View File

@ -61,343 +61,409 @@
"maxRegenerationUpgrades": 5
},
"metaUpgrades": {
"healthPointsPerLevel": 0,
"bonusDamagePerLevel": 0,
"projectilePiercingPerLevel": 0,
"movementSpeedPerLevel": 0,
"xpBonusPerLevel": 0,
"goldBonusPerLevel": 0
"health": {
"costs": [
5,
10,
15
],
"bonuses": [
10,
20,
30
]
},
"overallDamage": {
"costs": [
6,
10,
15
],
"bonuses": [
1,
2,
3
]
},
"projectilePiercing": {
"costs": [
7,
10,
15
],
"bonuses": [
1,
2,
3
]
},
"movementSpeed": {
"costs": [
8,
10,
15
],
"bonuses": [
10,
20,
30
]
},
"xpGatherer": {
"costs": [
9,
10,
15
],
"bonuses": [
0.1,
0.2,
0.3
]
},
"goldGatherer": {
"costs": [
10,
10,
15
],
"bonuses": [
0.1,
0.2,
0.3
]
}
},
"enemyManager": {
"enemies": [
{
"id": "BasicEnemy",
"moveType": "Follow",
"health": 2,
"damage": 1,
"speed": 60,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
},
{
"id": "StandardEnemy",
"moveType": "Follow",
"health": 3,
"damage": 2,
"speed": 65,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0.1
},
{
"id": "FastEnemy",
"moveType": "Follow",
"health": 3,
"damage": 2,
"speed": 75,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0.1
},
{
"id": "CircleEnemy",
"moveType": "Follow",
"health": 4,
"damage": 1,
"speed": 25,
"lifetime": 29,
"xpReward": 0,
"goldReward": 1
},
{
"id": "CircleEnemyStandard",
"moveType": "Follow",
"health": 7,
"damage": 2,
"speed": 35,
"lifetime": 27,
"xpReward": 0,
"goldReward": 2
},
{
"id": "WaveEnemy",
"moveType": "Launch",
"health": 1,
"damage": 2,
"speed": 390,
"lifetime": 20,
"xpReward": 0,
"goldReward": 0.2
},
{
"id": "WaveEnemyArmor",
"moveType": "Launch",
"health": 5,
"damage": 3,
"speed": 70,
"lifetime": 30,
"xpReward": 0,
"goldReward": 1
},
{
"id": "WaveEnemyArmorFast",
"moveType": "Launch",
"health": 5,
"damage": 3,
"speed": 320,
"lifetime": 30,
"xpReward": 0,
"goldReward": 1
},
{
"id": "BasicBoss",
"moveType": "Follow",
"health": 8,
"damage": 2,
"speed": 65,
"lifetime": -1,
"xpReward": 0,
"goldReward": 3
},
{
"id": "StandardBoss",
"moveType": "Follow",
"health": 12,
"damage": 3,
"speed": 75,
"lifetime": -1,
"xpReward": 2,
"goldReward": 5
},
{
"id": "BasicCheetah",
"moveType": "PeriodicFollow",
"health": 4,
"damage": 1,
"speed": 120,
"lifetime": -1,
"xpReward": 0,
"goldReward": 1
}
],
"individualEnemySpawners": [
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 0,
"stopDelay": 59,
"cooldown": 1
}
},
{
"common": {
"enemyId": "BasicBoss",
"startDelay": 89,
"stopDelay": 90,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 61,
"stopDelay": 120,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 121,
"stopDelay": 190,
"cooldown": 0.8
}
},
{
"common": {
"enemyId": "StandardBoss",
"startDelay": 199,
"stopDelay": 200,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 191,
"stopDelay": 220,
"cooldown": 1.5
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 210,
"stopDelay": 250,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 290,
"stopDelay": 320,
"cooldown": 1
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 335,
"stopDelay": 420,
"cooldown": 0.7
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 421,
"stopDelay": 520,
"cooldown": 0.5
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 520,
"stopDelay": 600,
"cooldown": 0.3
}
},
{
"common": {
"enemyId": "FastEnemy",
"startDelay": 310,
"stopDelay": 340,
"cooldown": 0.5
}
},
{
"common": {
"enemyId": "FastEnemy",
"startDelay": 260,
"stopDelay": 300,
"cooldown": 0.8
}
}
],
"circularEnemySpawners": [
{
"common": {
"enemyId": "CircleEnemy",
"startDelay": 1,
"stopDelay": 130,
"cooldown": 45
},
"enemiesToSpawn": 38
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 0,
"stopDelay": 122,
"cooldown": 60
},
"enemiesToSpawn": 10
},
{
"common": {
"enemyId": "CircleEnemyStandard",
"startDelay": 280,
"stopDelay": 520,
"cooldown": 50
},
"enemiesToSpawn": 44
},
{
"common": {
"enemyId": "CircleEnemyStandard",
"startDelay": 383,
"stopDelay": 390,
"cooldown": 3
},
"enemiesToSpawn": 44
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 245,
"stopDelay": 280,
"cooldown": 5
},
"enemiesToSpawn": 12
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 278,
"stopDelay": 291,
"cooldown": 3
},
"enemiesToSpawn": 30
},
{
"common": {
"enemyId": "BasicBoss",
"startDelay": 300,
"stopDelay": 303,
"cooldown": 2
},
"enemiesToSpawn": 8
},
{
"common": {
"enemyId": "BasicCheetah",
"startDelay": 139,
"stopDelay": 140,
"cooldown": 0.9
},
"enemiesToSpawn": 6
}
],
"waveEnemySpawners": [
{
"common": {
"enemyId": "WaveEnemy",
"startDelay": 1,
"stopDelay": 201,
"cooldown": 25
},
"enemiesToSpawn": 12
},
{
"common": {
"enemyId": "WaveEnemy",
"startDelay": 420,
"stopDelay": 600,
"cooldown": 35
},
"enemiesToSpawn": 30
},
{
"common": {
"enemyId": "WaveEnemyArmor",
"startDelay": 1,
"stopDelay": 199,
"cooldown": 50
},
"enemiesToSpawn": 10
},
{
"common": {
"enemyId": "WaveEnemyArmorFast",
"startDelay": 200,
"stopDelay": 600,
"cooldown": 27
},
"enemiesToSpawn": 14
}
]
"enemies": [
{
"id": "BasicEnemy",
"moveType": "Follow",
"health": 2,
"damage": 1,
"speed": 60,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
},
{
"id": "StandardEnemy",
"moveType": "Follow",
"health": 3,
"damage": 2,
"speed": 65,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0.1
},
{
"id": "FastEnemy",
"moveType": "Follow",
"health": 3,
"damage": 2,
"speed": 75,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0.1
},
{
"id": "CircleEnemy",
"moveType": "Follow",
"health": 4,
"damage": 1,
"speed": 25,
"lifetime": 29,
"xpReward": 0,
"goldReward": 1
},
{
"id": "CircleEnemyStandard",
"moveType": "Follow",
"health": 7,
"damage": 2,
"speed": 35,
"lifetime": 27,
"xpReward": 0,
"goldReward": 2
},
{
"id": "WaveEnemy",
"moveType": "Launch",
"health": 1,
"damage": 2,
"speed": 390,
"lifetime": 20,
"xpReward": 0,
"goldReward": 0.2
},
{
"id": "WaveEnemyArmor",
"moveType": "Launch",
"health": 5,
"damage": 3,
"speed": 70,
"lifetime": 30,
"xpReward": 0,
"goldReward": 1
},
{
"id": "WaveEnemyArmorFast",
"moveType": "Launch",
"health": 5,
"damage": 3,
"speed": 320,
"lifetime": 30,
"xpReward": 0,
"goldReward": 1
},
{
"id": "BasicBoss",
"moveType": "Follow",
"health": 8,
"damage": 2,
"speed": 65,
"lifetime": -1,
"xpReward": 0,
"goldReward": 3
},
{
"id": "StandardBoss",
"moveType": "Follow",
"health": 12,
"damage": 3,
"speed": 75,
"lifetime": -1,
"xpReward": 2,
"goldReward": 5
},
{
"id": "BasicCheetah",
"moveType": "PeriodicFollow",
"health": 4,
"damage": 1,
"speed": 120,
"lifetime": -1,
"xpReward": 0,
"goldReward": 1
}
],
"individualEnemySpawners": [
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 0,
"stopDelay": 59,
"cooldown": 1
}
},
{
"common": {
"enemyId": "BasicBoss",
"startDelay": 89,
"stopDelay": 90,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 61,
"stopDelay": 120,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 121,
"stopDelay": 190,
"cooldown": 0.8
}
},
{
"common": {
"enemyId": "StandardBoss",
"startDelay": 199,
"stopDelay": 200,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 191,
"stopDelay": 220,
"cooldown": 1.5
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 210,
"stopDelay": 250,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 290,
"stopDelay": 320,
"cooldown": 1
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 335,
"stopDelay": 420,
"cooldown": 0.7
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 421,
"stopDelay": 520,
"cooldown": 0.5
}
},
{
"common": {
"enemyId": "StandardEnemy",
"startDelay": 520,
"stopDelay": 600,
"cooldown": 0.3
}
},
{
"common": {
"enemyId": "FastEnemy",
"startDelay": 310,
"stopDelay": 340,
"cooldown": 0.5
}
},
{
"common": {
"enemyId": "FastEnemy",
"startDelay": 260,
"stopDelay": 300,
"cooldown": 0.8
}
}
],
"circularEnemySpawners": [
{
"common": {
"enemyId": "CircleEnemy",
"startDelay": 1,
"stopDelay": 130,
"cooldown": 45
},
"enemiesToSpawn": 38
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 0,
"stopDelay": 122,
"cooldown": 60
},
"enemiesToSpawn": 10
},
{
"common": {
"enemyId": "CircleEnemyStandard",
"startDelay": 280,
"stopDelay": 520,
"cooldown": 50
},
"enemiesToSpawn": 44
},
{
"common": {
"enemyId": "CircleEnemyStandard",
"startDelay": 383,
"stopDelay": 390,
"cooldown": 3
},
"enemiesToSpawn": 44
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 245,
"stopDelay": 280,
"cooldown": 5
},
"enemiesToSpawn": 12
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 278,
"stopDelay": 291,
"cooldown": 3
},
"enemiesToSpawn": 30
},
{
"common": {
"enemyId": "BasicBoss",
"startDelay": 300,
"stopDelay": 303,
"cooldown": 2
},
"enemiesToSpawn": 8
},
{
"common": {
"enemyId": "BasicCheetah",
"startDelay": 139,
"stopDelay": 140,
"cooldown": 0.9
},
"enemiesToSpawn": 6
}
],
"waveEnemySpawners": [
{
"common": {
"enemyId": "WaveEnemy",
"startDelay": 1,
"stopDelay": 201,
"cooldown": 25
},
"enemiesToSpawn": 12
},
{
"common": {
"enemyId": "WaveEnemy",
"startDelay": 420,
"stopDelay": 600,
"cooldown": 35
},
"enemiesToSpawn": 30
},
{
"common": {
"enemyId": "WaveEnemyArmor",
"startDelay": 1,
"stopDelay": 199,
"cooldown": 50
},
"enemiesToSpawn": 10
},
{
"common": {
"enemyId": "WaveEnemyArmorFast",
"startDelay": 200,
"stopDelay": 600,
"cooldown": 27
},
"enemiesToSpawn": 14
}
]
}
}

View File

@ -10,5 +10,17 @@
"HALO_PROJECTILE_TITLE": "Halo Projectile",
"HALO_PROJECTILE_DESC": "",
"REGENERATION_TITLE": "Regeneration",
"REGENERATION_DESC": ""
"REGENERATION_DESC": "",
"META_HEALTH_TITLE": "HEALTH",
"META_HEALTH_DESC": "Increases max health by {0}",
"META_OVERALL_DAMAGE_TITLE": "OVERALL DAMAGE",
"META_OVERALL_DAMAGE_DESC": "Increases overall damage by {0}",
"META_PROJECTILE_PIERCING_TITLE": "",
"META_PROJECTILE_PIERCING_DESC": "",
"META_MOVEMENT_SPEED_TITLE": "",
"META_MOVEMENT_SPEED_DESC": "",
"META_XP_GATHERER_TITLE": "",
"META_XP_GATHERER_DESC": "",
"META_GOLD_GATHERER_TITLE": "",
"META_GOLD_GATHERER_DESC": ""
}

View File

@ -270,8 +270,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 56.43,
"height": 20
"width": 120,
"height": 50
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@ -300,19 +300,19 @@
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"r": 0,
"g": 0,
"b": 0,
"a": 255
},
"_string": "label",
"_horizontalAlign": 1,
"_verticalAlign": 1,
"_actualFontSize": 20,
"_fontSize": 20,
"_actualFontSize": 15,
"_fontSize": 15,
"_fontFamily": "Arial",
"_lineHeight": 20,
"_overflow": 0,
"_lineHeight": 15,
"_overflow": 1,
"_enableWrapText": true,
"_font": {
"__uuid__": "c96b42a9-d20d-4c59-8e99-8ed749a715c8",

View File

@ -25,17 +25,17 @@
"_active": true,
"_components": [
{
"__id__": 42
"__id__": 48
},
{
"__id__": 44
"__id__": 50
},
{
"__id__": 46
"__id__": 52
}
],
"_prefab": {
"__id__": 48
"__id__": 54
},
"_lpos": {
"__type__": "cc.Vec3",
@ -84,14 +84,14 @@
"_active": true,
"_components": [
{
"__id__": 37
"__id__": 43
},
{
"__id__": 39
"__id__": 45
}
],
"_prefab": {
"__id__": 41
"__id__": 47
},
"_lpos": {
"__type__": "cc.Vec3",
@ -289,11 +289,11 @@
"_active": true,
"_components": [
{
"__id__": 34
"__id__": 40
}
],
"_prefab": {
"__id__": 36
"__id__": 42
},
"_lpos": {
"__type__": "cc.Vec3",
@ -482,22 +482,25 @@
"_children": [
{
"__id__": 21
},
{
"__id__": 27
}
],
"_active": true,
"_components": [
{
"__id__": 27
"__id__": 33
},
{
"__id__": 29
"__id__": 35
},
{
"__id__": 31
"__id__": 37
}
],
"_prefab": {
"__id__": 33
"__id__": 39
},
"_lpos": {
"__type__": "cc.Vec3",
@ -529,7 +532,7 @@
},
{
"__type__": "cc.Node",
"_name": "UpgradesParent",
"_name": "CoinsLabel",
"_objFlags": 0,
"_parent": {
"__id__": 20
@ -550,7 +553,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": 224.95,
"z": 0
},
"_lrot": {
@ -586,6 +589,138 @@
"__prefab": {
"__id__": 23
},
"_contentSize": {
"__type__": "cc.Size",
"width": 30,
"height": 40
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "0bWTFM0iJOd7lx2YvOQbs5"
},
{
"__type__": "cc.Label",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 21
},
"_enabled": true,
"__prefab": {
"__id__": 25
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 179,
"b": 82,
"a": 255
},
"_string": "13",
"_horizontalAlign": 1,
"_verticalAlign": 1,
"_actualFontSize": 40,
"_fontSize": 40,
"_fontFamily": "Arial",
"_lineHeight": 40,
"_overflow": 0,
"_enableWrapText": true,
"_font": {
"__uuid__": "c96b42a9-d20d-4c59-8e99-8ed749a715c8",
"__expectedType__": "cc.BitmapFont"
},
"_isSystemFontUsed": false,
"_spacingX": 0,
"_isItalic": false,
"_isBold": false,
"_isUnderline": false,
"_underlineHeight": 2,
"_cacheMode": 0,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "1cr4//m/9C8pCUMzr5q/G8"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "1dzqEDPs9PGrSJaf6rz4yO"
},
{
"__type__": "cc.Node",
"_name": "UpgradesParent",
"_objFlags": 0,
"_parent": {
"__id__": 20
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 28
},
{
"__id__": 30
}
],
"_prefab": {
"__id__": 32
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_layer": 33554432,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 27
},
"_enabled": true,
"__prefab": {
"__id__": 29
},
"_contentSize": {
"__type__": "cc.Size",
"width": 430,
@ -607,11 +742,11 @@
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 21
"__id__": 27
},
"_enabled": true,
"__prefab": {
"__id__": 25
"__id__": 31
},
"_resizeMode": 1,
"_layoutType": 3,
@ -658,7 +793,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 28
"__id__": 34
},
"_contentSize": {
"__type__": "cc.Size",
@ -685,7 +820,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 30
"__id__": 36
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -729,7 +864,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 32
"__id__": 38
},
"_id": ""
},
@ -756,7 +891,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 35
"__id__": 41
},
"_contentSize": {
"__type__": "cc.Size",
@ -793,7 +928,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 38
"__id__": 44
},
"_contentSize": {
"__type__": "cc.Size",
@ -820,7 +955,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 40
"__id__": 46
},
"playOnLoad": false,
"_clips": [
@ -862,7 +997,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 43
"__id__": 49
},
"_contentSize": {
"__type__": "cc.Size",
@ -890,7 +1025,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 45
"__id__": 51
},
"_alignFlags": 45,
"_target": null,
@ -925,10 +1060,10 @@
},
"_enabled": true,
"__prefab": {
"__id__": 47
"__id__": 53
},
"animation": {
"__id__": 39
"__id__": 45
},
"closeButton": {
"__id__": 17
@ -941,7 +1076,10 @@
"__expectedType__": "cc.Prefab"
},
"upgradeButtonParent": {
"__id__": 21
"__id__": 27
},
"goldCoinsLabel": {
"__id__": 24
},
"_id": ""
},

View File

@ -2,7 +2,7 @@ import { sys } from "cc";
import { UserData } from "../Game/Data/UserData";
export class SaveSystem {
private userDataIdentifier = "user-dat";
private userDataIdentifier = "user-da";
public save(userData: UserData): void {
sys.localStorage.setItem(this.userDataIdentifier, JSON.stringify(userData));
}

View File

@ -1,7 +1,7 @@
export class GameSettings {
public player: PlayerSettings = new PlayerSettings();
public upgrades: UpgradeSettings = new UpgradeSettings();
public metaUpgrades: MetaUpgradeSettings = new MetaUpgradeSettings();
public metaUpgrades: MetaUpgradesSettings = new MetaUpgradesSettings();
public enemyManager: EnemyManagerSettings = new EnemyManagerSettings();
}
@ -50,13 +50,18 @@ export class UpgradeSettings {
public maxRegenerationUpgrades = 0;
}
export class MetaUpgradesSettings {
public health = new MetaUpgradeSettings();
public overallDamage = new MetaUpgradeSettings();
public projectilePiercing = new MetaUpgradeSettings();
public movementSpeed = new MetaUpgradeSettings();
public xpGatherer = new MetaUpgradeSettings();
public goldGatherer = new MetaUpgradeSettings();
}
export class MetaUpgradeSettings {
public healthPointsPerLevel = 0;
public bonusDamagePerLevel = 0;
public projectilePiercingPerLevel = 0;
public movementSpeedPerLevel = 0;
public xpBonusPerLevel = 0;
public goldBonusPerLevel = 0;
public costs: number[] = [];
public bonuses: number[] = [];
}
export class EnemyManagerSettings {

View File

@ -11,8 +11,8 @@ export class GameData {
}
export class MetaUpgradesData {
public maxHpLevel = 0;
public bonusDamageLevel = 2;
public healthLevel = 0;
public overallDamageLevel = 2;
public projectilePiercingLevel = 0;
public movementSpeedLevel = 0;
public xpGathererLevel = 0;

View File

@ -142,7 +142,7 @@ export class Game extends Component {
private createPlayerData(settings: PlayerSettings, metaUpgrades: MetaUpgrades): PlayerData {
const playerData: PlayerData = Object.assign(new PlayerData(), settings);
playerData.maxHp = metaUpgrades.getUpgradeValue(MetaUpgradeType.MaxHp) + settings.defaultHP;
playerData.maxHp = metaUpgrades.getUpgradeValue(MetaUpgradeType.Health) + settings.defaultHP;
playerData.requiredXP = settings.requiredXP;
playerData.speed = metaUpgrades.getUpgradeValue(MetaUpgradeType.MovementSpeed) + settings.speed;
playerData.regenerationDelay = settings.regenerationDelay;

View File

@ -24,8 +24,8 @@ export class TestGameRunner extends Component {
while (Game.Instance == null || AppRoot.Instance == null) await delay(100);
const testUserData = new UserData();
testUserData.game.metaUpgrades.maxHpLevel = this.maxHpLevel;
testUserData.game.metaUpgrades.bonusDamageLevel = this.bonusDamageLevel;
testUserData.game.metaUpgrades.healthLevel = this.maxHpLevel;
testUserData.game.metaUpgrades.overallDamageLevel = this.bonusDamageLevel;
testUserData.game.metaUpgrades.projectilePiercingLevel = this.projectilePiercingLevel;
testUserData.game.metaUpgrades.movementSpeedLevel = this.movementSpeedLevel;
testUserData.game.metaUpgrades.xpGathererLevel = this.xpGathererLevel;

View File

@ -1,16 +1,26 @@
import { MetaUpgradeSettings } from "../../Data/GameSettings";
import { MetaUpgradesSettings } from "../../Data/GameSettings";
import { MetaUpgradesData } from "../../Data/UserData";
import { MetaUpgradeType } from "../../Upgrades/UpgradeType";
export class MetaUpgrades {
private upgradeTypeToValue = new Map<MetaUpgradeType, number>();
public constructor(data: MetaUpgradesData, settings: MetaUpgradeSettings) {
this.upgradeTypeToValue.set(MetaUpgradeType.MaxHp, data.maxHpLevel * settings.healthPointsPerLevel);
this.upgradeTypeToValue.set(MetaUpgradeType.OverallDamage, data.bonusDamageLevel * settings.bonusDamagePerLevel);
this.upgradeTypeToValue.set(MetaUpgradeType.ProjectilePiercing, data.projectilePiercingLevel * settings.projectilePiercingPerLevel);
this.upgradeTypeToValue.set(MetaUpgradeType.MovementSpeed, data.movementSpeedLevel * settings.movementSpeedPerLevel);
this.upgradeTypeToValue.set(MetaUpgradeType.XPGatherer, data.xpGathererLevel * settings.xpBonusPerLevel);
this.upgradeTypeToValue.set(MetaUpgradeType.GoldGatherer, data.goldGathererLevel * settings.goldBonusPerLevel);
public constructor(data: MetaUpgradesData, settings: MetaUpgradesSettings) {
this.upgradeTypeToValue.set(MetaUpgradeType.Health, this.getBonusValue(data.healthLevel, settings.health.bonuses));
this.upgradeTypeToValue.set(MetaUpgradeType.OverallDamage, this.getBonusValue(data.overallDamageLevel, settings.overallDamage.bonuses));
this.upgradeTypeToValue.set(
MetaUpgradeType.ProjectilePiercing,
this.getBonusValue(data.projectilePiercingLevel, settings.projectilePiercing.bonuses)
);
this.upgradeTypeToValue.set(MetaUpgradeType.MovementSpeed, this.getBonusValue(data.movementSpeedLevel, settings.movementSpeed.bonuses));
this.upgradeTypeToValue.set(MetaUpgradeType.XPGatherer, this.getBonusValue(data.xpGathererLevel, settings.xpGatherer.bonuses));
this.upgradeTypeToValue.set(MetaUpgradeType.GoldGatherer, this.getBonusValue(data.goldGathererLevel, settings.goldGatherer.bonuses));
}
private getBonusValue(level: number, bonuses: number[]): number {
if (level <= 0) return 0;
if (bonuses.length < level) throw new Error(`Meta upgrade does not have settings for level ${level}`);
return bonuses[level - 1];
}
public getUpgradeValue(type: MetaUpgradeType): number {

View File

@ -8,10 +8,10 @@ export enum UpgradeType {
}
export enum MetaUpgradeType {
MaxHp,
OverallDamage,
ProjectilePiercing,
MovementSpeed,
XPGatherer,
GoldGatherer
Health = "META_HEALTH",
OverallDamage = "META_OVERALL_DAMAGE",
ProjectilePiercing = "META_PROJECTILE_PIERCING",
MovementSpeed = "META_MOVEMENT_SPEED",
XPGatherer = "META_XP_GATHERER",
GoldGatherer = "META_GOLD_GATHERER"
}

View File

@ -1,4 +1,8 @@
import { Component, instantiate, Label, Node, Prefab, _decorator } from "cc";
import { MetaUpgradeSettings } from "../../../Game/Data/GameSettings";
import { TranslationData } from "../../../Game/Data/TranslationData";
import { MetaUpgradeType } from "../../../Game/Upgrades/UpgradeType";
import { formatString } from "../../../Services/Utils/StringUtils";
import { UpgradeLevelPointUI } from "./UpgradeLevelPointUI";
const { ccclass, property } = _decorator;
@ -10,8 +14,8 @@ export class UpgradeUI extends Component {
@property(Label) private description: Label;
@property(Label) private cost: Label;
public init(titleText: string, descriptionText: string, levels: number): void {
for (let i = 0; i < levels; i++) {
public init(upgradeType: MetaUpgradeType, upgradeSettings: MetaUpgradeSettings, level: number, translationData: TranslationData): void {
for (let i = 0; i < upgradeSettings.bonuses.length; i++) {
const node: Node = instantiate(this.levelPointPrefab);
node.setParent(this.levelPointsParent);
@ -22,8 +26,8 @@ export class UpgradeUI extends Component {
}
}
this.title.string = titleText;
this.description.string = descriptionText;
this.cost.string = "55";
this.title.string = `${translationData[`${upgradeType}_TITLE`]}`;
this.description.string = formatString(`${translationData[`${upgradeType}_DESC`]}`, [upgradeSettings.bonuses[level].toString()]);
this.cost.string = upgradeSettings.costs[level].toString();
}
}

View File

@ -1,4 +1,8 @@
import { instantiate, Prefab, _decorator, Node } from "cc";
import { instantiate, Label, Node, Prefab, _decorator } from "cc";
import { AppRoot } from "../../../AppRoot/AppRoot";
import { MetaUpgradeSettings } from "../../../Game/Data/GameSettings";
import { GameData } from "../../../Game/Data/UserData";
import { MetaUpgradeType } from "../../../Game/Upgrades/UpgradeType";
import { ModalWindow } from "../../../Services/ModalWindowSystem/ModalWindow";
import { UpgradeUI } from "./UpgradeUI";
@ -6,15 +10,32 @@ const { ccclass, property } = _decorator;
@ccclass("UpgradesModalWindow")
export class UpgradesModalWindow extends ModalWindow<Empty, Empty> {
@property(Prefab) upgradeButtonPrefab: Prefab;
@property(Node) upgradeButtonParent: Node;
@property(Prefab) private upgradeButtonPrefab: Prefab;
@property(Node) private upgradeButtonParent: Node;
@property(Label) private goldCoinsLabel: Label;
public setup(params: Empty): void {
for (let index = 0; index < 6; index++) {
const upgradeButton: Node = instantiate(this.upgradeButtonPrefab);
upgradeButton.getComponent(UpgradeUI).init("Title", "Description", 5);
upgradeButton.setParent(this.upgradeButtonParent);
}
private gameData: GameData;
public setup(): void {
this.gameData = AppRoot.Instance.SaveSystem.load().game;
const settings = AppRoot.Instance.Settings.metaUpgrades;
const data = this.gameData.metaUpgrades;
this.createUpgradeButton(MetaUpgradeType.Health, settings.health, data.healthLevel);
this.createUpgradeButton(MetaUpgradeType.OverallDamage, settings.overallDamage, data.healthLevel);
this.createUpgradeButton(MetaUpgradeType.ProjectilePiercing, settings.projectilePiercing, data.healthLevel);
this.createUpgradeButton(MetaUpgradeType.MovementSpeed, settings.movementSpeed, data.healthLevel);
this.createUpgradeButton(MetaUpgradeType.XPGatherer, settings.xpGatherer, data.healthLevel);
this.createUpgradeButton(MetaUpgradeType.GoldGatherer, settings.goldGatherer, data.healthLevel);
this.goldCoinsLabel.string = this.gameData.goldCoins.toString();
}
private createUpgradeButton(upgradeType: MetaUpgradeType, upgradeSettings: MetaUpgradeSettings, level: number): void {
const upgradeButton: Node = instantiate(this.upgradeButtonPrefab);
upgradeButton.getComponent(UpgradeUI).init(upgradeType, upgradeSettings, level, AppRoot.Instance.TranslationData);
upgradeButton.setParent(this.upgradeButtonParent);
}
}

View File

@ -0,0 +1,8 @@
export function formatString(text: string, params: string[]): string {
let textWithParams = text;
for (let i = 0; i < params.length; i++) {
textWithParams = textWithParams.replace(`{${i}}`, params[i]);
}
return textWithParams;
}

View File

@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "ceda74cb-8b1e-4bd3-9cfb-0bbf0315fc40",
"files": [],
"subMetas": {},
"userData": {}
}