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Game ui
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22
assets/Scripts/Game/UI/GameUI.ts
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22
assets/Scripts/Game/UI/GameUI.ts
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import { Component, ProgressBar, _decorator } from "cc";
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import { Player } from "../Player/Player";
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import { UnitLevel } from "../Player/UnitLevel";
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const { ccclass, property } = _decorator;
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@ccclass("GameUI")
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export class GameUI extends Component {
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@property(ProgressBar) private xpBar: ProgressBar;
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private playerLevel: UnitLevel;
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public init(player: Player): void {
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this.playerLevel = player.Level;
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this.playerLevel.XpAddedEvent.on(this.updateProgressBar, this);
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this.playerLevel.LevelUpEvent.on(this.updateProgressBar, this);
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this.xpBar.progress = 0;
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}
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private updateProgressBar(): void {
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this.xpBar.progress = this.playerLevel.XP / this.playerLevel.RequiredXP;
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}
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}
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