This commit is contained in:
Martin
2022-11-16 14:04:23 +01:00
parent 0eb9cc907f
commit 3c39653e47
11 changed files with 790 additions and 170 deletions

View File

@@ -15,7 +15,7 @@ export class EnemyManager extends Component {
public init(targetNode: Node): void {
this.enemyMover = new EnemyMover(targetNode);
this.enemySpawner.init();
this.enemySpawner.init(targetNode);
this.enemySpawner.EnemyAddedEvent.on(this.onEnemyAdded, this);
this.xpSpawner.init();

View File

@@ -1,4 +1,4 @@
import { Component, Prefab, randomRange, Vec3, _decorator } from "cc";
import { Component, Prefab, randomRange, Vec3, _decorator, Node } from "cc";
import { ISignal } from "../../Services/EventSystem/ISignal";
import { Signal } from "../../Services/EventSystem/Signal";
import { GameTimer } from "../../Services/GameTimer";
@@ -15,7 +15,10 @@ export class EnemySpawner extends Component {
private enemyPool: ObjectPool<Enemy>;
private spawnTimer: GameTimer;
public init(): void {
private targetNode: Node;
public init(targetNode: Node): void {
this.targetNode = targetNode;
this.enemyPool = new ObjectPool(this.enemies[0], this.node, 5, "Enemy");
this.spawnTimer = new GameTimer(1);
}
@@ -33,7 +36,10 @@ export class EnemySpawner extends Component {
private spawnNewEnemy(): void {
const enemy = this.enemyPool.borrow();
enemy.setup(new Vec3(randomRange(0, 300), randomRange(0, 800)));
const spawnPosition = new Vec3();
spawnPosition.x = this.targetNode.worldPosition.x + randomRange(-300, 300);
spawnPosition.y = this.targetNode.worldPosition.y + randomRange(-800, 800);
enemy.setup(spawnPosition);
enemy.DeathEvent.on(this.returnEnemyToPool, this);