mirror of
https://github.com/MartinKral/Slash-The-Hordes
synced 2026-02-14 12:22:42 +00:00
Projectile piercing, meta upgrades
This commit is contained in:
@@ -1,11 +1,19 @@
|
||||
import { Component, _decorator } from "cc";
|
||||
import { CCInteger, Component, _decorator } from "cc";
|
||||
import { GameRunner } from "../Menu/GameRunner";
|
||||
import { delay } from "../Services/Utils/AsyncUtils";
|
||||
import { UserData } from "./Data/UserData";
|
||||
import { Game } from "./Game";
|
||||
const { ccclass } = _decorator;
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("TestGameRunner")
|
||||
export class TestGameRunner extends Component {
|
||||
@property(CCInteger) private maxHpLevel = 0;
|
||||
@property(CCInteger) private bonusDamageLevel = 0;
|
||||
@property(CCInteger) private projectilePiercingLevel = 0;
|
||||
@property(CCInteger) private movementSpeedLevel = 0;
|
||||
@property(CCInteger) private xpGathererLevel = 0;
|
||||
@property(CCInteger) private goldGathererLevel = 0;
|
||||
|
||||
public start(): void {
|
||||
if (GameRunner.Instance.IsRunning) return;
|
||||
this.playTestGameAsync();
|
||||
@@ -13,6 +21,14 @@ export class TestGameRunner extends Component {
|
||||
|
||||
public async playTestGameAsync(): Promise<void> {
|
||||
while (Game.Instance == null) await delay(100);
|
||||
Game.Instance.playGame();
|
||||
|
||||
const testUserData = new UserData();
|
||||
testUserData.game.metaUpgrades.maxHpLevel = this.maxHpLevel;
|
||||
testUserData.game.metaUpgrades.bonusDamageLevel = this.bonusDamageLevel;
|
||||
testUserData.game.metaUpgrades.projectilePiercingLevel = this.projectilePiercingLevel;
|
||||
testUserData.game.metaUpgrades.movementSpeedLevel = this.movementSpeedLevel;
|
||||
testUserData.game.metaUpgrades.xpGathererLevel = this.xpGathererLevel;
|
||||
testUserData.game.metaUpgrades.goldGathererLevel = this.goldGathererLevel;
|
||||
Game.Instance.playGame(testUserData);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user