Slash-The-Hordes/assets/Data/GameSettings.json

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{
"player": {
"defaultHP": 50,
"requiredXP": [
10,
20,
30,
40,
50,
60,
70,
80,
90,
100
],
"speed": 100,
"regenerationDelay": 5,
"collisionDelay": 0.5,
"weapon": {
"strikeDelay": 2.5,
"damage": 5
},
"haloLauncher": {
"projectilesToSpawn": 24,
"cooldownDivisorPerUpgrade": 1,
"launcher": {
"projectileLifetime": 2,
"projectileSpeed": 150,
"wavesToShoot": 1,
"wavesDelayMs": 0,
"cooldown": 10
}
},
"horizontalLauncher": {
"wavesToShootPerUpgrade": 1,
"launcher": {
"projectileLifetime": 3,
"projectileSpeed": 300,
"wavesToShoot": 1,
"wavesDelayMs": 100,
"cooldown": 4
}
},
"diagonalLauncher": {
"wavesToShootPerUpgrade": 1,
"launcher": {
"projectileLifetime": 20,
"projectileSpeed": 300,
"wavesToShoot": 1,
"wavesDelayMs": 100,
"cooldown": 4
}
}
},
"upgrades": {
"maxWeaponLengthUpgrades": 5,
"maxWeaponDamageUpgrades": 10,
"maxHorizontalProjectileUpgrades": 0,
"maxDiagonalProjectileUpgrades": 0,
"maxHaloProjectileUpgrades": 5,
"maxRegenerationUpgrades": 5
},
"metaUpgrades": {
"healthPointsPerLevel": 0,
"bonusDamagePerLevel": 0,
"projectilePiercingPerLevel": 0,
"movementSpeedPerLevel": 0,
"xpBonusPerLevel": 0,
"goldBonusPerLevel": 0
},
"enemyManager": {
"enemies": [
{
"id": "BasicEnemy",
"moveType": "Follow",
"health": 3,
"damage": 1,
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"speed": 60,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
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},
{
"id": "CircleEnemy",
"moveType": "Follow",
"health": 10,
"damage": 1,
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"speed": 25,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
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},
{
"id": "WaveEnemy",
"moveType": "Launch",
"health": 1,
"damage": 2,
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"speed": 390,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
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},
{
"id": "WaveEnemyArmor",
"moveType": "Launch",
"health": 7,
"damage": 3,
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"speed": 70,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
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},
{
"id": "BasicBoss",
"moveType": "Follow",
"health": 12,
"damage": 2,
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"speed": 65,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
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},
{
"id": "BasicCheetah",
"moveType": "PeriodicFollow",
"health": 5,
"damage": 2,
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"speed": 140,
"lifetime": -1,
"xpReward": 0,
"goldReward": 0
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}
],
"individualEnemySpawners": [
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 0,
"stopDelay": 29,
"cooldown": 1
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 30,
"stopDelay": 59,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicBoss",
"startDelay": 60,
"stopDelay": 61,
"cooldown": 0.9
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 62,
"stopDelay": 120,
"cooldown": 0.7
}
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 121,
"stopDelay": 240,
"cooldown": 0.5
}
}
],
"circularEnemySpawners": [
{
"common": {
"enemyId": "CircleEnemy",
"startDelay": 1,
"stopDelay": 240,
"cooldown": 35
},
"enemiesToSpawn": 40
},
{
"common": {
"enemyId": "BasicEnemy",
"startDelay": 59,
"stopDelay": 63,
"cooldown": 3
},
"enemiesToSpawn": 10
},
{
"common": {
"enemyId": "BasicCheetah",
"startDelay": 119,
"stopDelay": 123,
"cooldown": 2
},
"enemiesToSpawn": 10
}
],
"waveEnemySpawners": [
{
"common": {
"enemyId": "WaveEnemy",
"startDelay": 1,
"stopDelay": -1,
"cooldown": 20
},
"enemiesToSpawn": 15,
"waveLifetime": 50
},
{
"common": {
"enemyId": "WaveEnemyArmor",
"startDelay": 1,
"stopDelay": -1,
"cooldown": 50
},
"enemiesToSpawn": 12,
"waveLifetime": 20
}
]
}
}