Slash-The-Hordes/assets/Scripts/AppRoot/SaveSystem.ts

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import { sys } from "cc";
import { UserData } from "../Game/Data/UserData";
export class SaveSystem {
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private userDataIdentifier = "user-dseeee";
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public save(userData: UserData): void {
sys.localStorage.setItem(this.userDataIdentifier, JSON.stringify(userData));
}
public load(): UserData {
const data: string = sys.localStorage.getItem(this.userDataIdentifier);
if (!data) return new UserData();
try {
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// TODO: the data can be corrupted if we introduce a new field in UserData
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return <UserData>JSON.parse(data);
} catch (error) {
return new UserData();
}
}
}