17 lines
1.9 KiB
Plaintext
17 lines
1.9 KiB
Plaintext
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{
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"ver": "1.0.25",
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"uuid": "8b12cd41-6673-45b2-8e81-f77078e331b4",
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"compiledShaders": [
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{
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"glsl1": {
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"vert": "uniform mat4 cc_matViewProj;\nprecision highp float;\nattribute vec3 a_position;\nattribute vec2 a_uv0;\nvarying vec2 uv0;\nvoid main () {\n gl_Position = cc_matViewProj * vec4(a_position, 1);\n uv0 = a_uv0;\n}",
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"frag": "\nprecision highp float;\nvarying vec2 uv0;\nuniform sampler2D texture;\nuniform vec2 u_resolution;\nuniform float u_mosaicSize;\nvoid main(void)\n{\n vec4 color;\n vec2 xy = vec2(uv0.x * u_resolution.x, uv0.y * u_resolution.y);\n vec2 xyMosaic = vec2(floor(xy.x / u_mosaicSize) * u_mosaicSize, floor(xy.y / u_mosaicSize) * u_mosaicSize);\n vec2 uvMosaic = vec2(xyMosaic.x / u_resolution.x, xyMosaic.y / u_resolution.y);\n color = texture2D( texture, uvMosaic);\n gl_FragColor = color;\n}"
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},
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"glsl3": {
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"vert": "uniform CCGlobal {\n mat4 cc_matView;\n mat4 cc_matViewInv;\n mat4 cc_matProj;\n mat4 cc_matProjInv;\n mat4 cc_matViewProj;\n mat4 cc_matViewProjInv;\n vec4 cc_cameraPos;\n vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_screenScale;\n};\nprecision highp float;\nin vec3 a_position;\nin vec2 a_uv0;\nout vec2 uv0;\nvoid main () {\n gl_Position = cc_matViewProj * vec4(a_position, 1);\n uv0 = a_uv0;\n}",
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"frag": "\nprecision highp float;\nin vec2 uv0;\nuniform sampler2D texture;\nuniform ARGS {\n vec2 u_resolution;\n float u_mosaicSize;\n};\nvoid main(void)\n{\n vec4 color;\n vec2 xy = vec2(uv0.x * u_resolution.x, uv0.y * u_resolution.y);\n vec2 xyMosaic = vec2(floor(xy.x / u_mosaicSize) * u_mosaicSize, floor(xy.y / u_mosaicSize) * u_mosaicSize);\n vec2 uvMosaic = vec2(xyMosaic.x / u_resolution.x, xyMosaic.y / u_resolution.y);\n color = texture2D( texture, uvMosaic);\n gl_FragColor = color;\n}"
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}
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}
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],
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"subMetas": {}
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}
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