PC-20230316NUNE\Administrator a16d51d033 提交
2024-09-29 20:30:29 +08:00

16 lines
230 B
C#

using UnityEngine;
using UnityEngine.UI;
public class TextMain : MonoBehaviour
{
public GameObject root;
private void Update()
{
GetComponent<Text>().text = $"{root.transform.childCount}";
}
}