DESKTOP-5RP3AKU\Jisol 0014eff5e0 update
2023-11-05 03:26:09 +08:00

69 lines
3.0 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg;
import "errors"
type AiChooseSkill struct {
Id int32
NodeName string
Decorators []interface{}
Services []interface{}
IgnoreRestartSelf bool
TargetActorKey string
ResultSkillIdKey string
}
const TypeId_AiChooseSkill = -918812268
func (*AiChooseSkill) GetTypeId() int32 {
return -918812268
}
func NewAiChooseSkill(_buf map[string]interface{}) (_v *AiChooseSkill, err error) {
_v = &AiChooseSkill{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.NodeName, _ok_ = _buf["node_name"].(string); !_ok_ { err = errors.New("node_name error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["decorators"].([]interface{}); !_ok_ { err = errors.New("decorators error"); return }
_v.Decorators = make([]interface{}, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ interface{}
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewAiDecorator(_x_); err != nil { return } }
_v.Decorators = append(_v.Decorators, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["services"].([]interface{}); !_ok_ { err = errors.New("services error"); return }
_v.Services = make([]interface{}, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ interface{}
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewAiService(_x_); err != nil { return } }
_v.Services = append(_v.Services, _list_v_)
}
}
{ var _ok_ bool; if _v.IgnoreRestartSelf, _ok_ = _buf["ignore_restart_self"].(bool); !_ok_ { err = errors.New("ignore_restart_self error"); return } }
{ var _ok_ bool; if _v.TargetActorKey, _ok_ = _buf["target_actor_key"].(string); !_ok_ { err = errors.New("target_actor_key error"); return } }
{ var _ok_ bool; if _v.ResultSkillIdKey, _ok_ = _buf["result_skill_id_key"].(string); !_ok_ { err = errors.New("result_skill_id_key error"); return } }
return
}