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15 lines
350 B
C#
15 lines
350 B
C#
using Entitas;
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using Game.JNGFrame.Logic.Entity.Contexts;
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using JNGame.Sync.State.Tile.Entity;
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namespace Game.JNGFrame.Logic.Entity
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{
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public class EDContexts : JNTileContexts
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{
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public override IContext[] allContexts { get; } = { new EDNodeContext(),new EDPlayerContext(),new EDBossContext(), };
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}
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} |