PC-20230316NUNE\Administrator 6da2f9e691 提交
2024-10-16 20:41:40 +08:00

77 lines
2.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig.TB
{
public sealed partial class TbGRoleEquipQuality : Luban.BeanBase
{
public TbGRoleEquipQuality(ByteBuf _buf)
{
Id = _buf.ReadInt();
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Odds = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); Odds[__index0] = __e0;}}
Total = _buf.ReadInt();
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Materials = new TbGEntity.TResource[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { TbGEntity.TResource __e0;__e0 = TbGEntity.TResource.DeserializeTResource(_buf); Materials[__index0] = __e0;}}
UpTime = _buf.ReadInt();
}
public static TbGRoleEquipQuality DeserializeTbGRoleEquipQuality(ByteBuf _buf)
{
return new TB.TbGRoleEquipQuality(_buf);
}
/// <summary>
/// 锻造品质等级
/// </summary>
public readonly int Id;
/// <summary>
/// 品质出现的概率
/// </summary>
public readonly int[] Odds;
/// <summary>
/// 总概率
/// </summary>
public readonly int Total;
/// <summary>
/// 升级消耗的材料
/// </summary>
public readonly TbGEntity.TResource[] Materials;
/// <summary>
/// 升级所需时间(s)
/// </summary>
public readonly int UpTime;
public const int __ID__ = -177949602;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
foreach (var _e in Materials) { _e?.ResolveRef(tables); }
}
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "odds:" + Luban.StringUtil.CollectionToString(Odds) + ","
+ "total:" + Total + ","
+ "materials:" + Luban.StringUtil.CollectionToString(Materials) + ","
+ "upTime:" + UpTime + ","
+ "}";
}
}
}