mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
112 lines
4.7 KiB
C#
112 lines
4.7 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace GameConfig.TB
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{
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public sealed partial class TbGRoleEquip : Luban.BeanBase
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{
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public TbGRoleEquip(ByteBuf _buf)
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{
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Id = _buf.ReadInt();
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Name = _buf.ReadString();
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Position = _buf.ReadInt();
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Quality = _buf.ReadInt();
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Icon = _buf.ReadString();
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{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);LevelBaseAttributesFactors = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); LevelBaseAttributesFactors[__index0] = __e0;}}
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{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);BaseAttributes = new TbGEntity.TAttributeValue[__n0][];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { TbGEntity.TAttributeValue[] __e0;{int __n1 = System.Math.Min(_buf.ReadSize(), _buf.Size);__e0 = new TbGEntity.TAttributeValue[__n1];for(var __index1 = 0 ; __index1 < __n1 ; __index1++) { TbGEntity.TAttributeValue __e1;__e1 = TbGEntity.TAttributeValue.DeserializeTAttributeValue(_buf); __e0[__index1] = __e1;}} BaseAttributes[__index0] = __e0;}}
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{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);LevelHighAttributesFactors = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); LevelHighAttributesFactors[__index0] = __e0;}}
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{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);HighAttributes = new TbGEntity.TAttributeValue[__n0][];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { TbGEntity.TAttributeValue[] __e0;{int __n1 = System.Math.Min(_buf.ReadSize(), _buf.Size);__e0 = new TbGEntity.TAttributeValue[__n1];for(var __index1 = 0 ; __index1 < __n1 ; __index1++) { TbGEntity.TAttributeValue __e1;__e1 = TbGEntity.TAttributeValue.DeserializeTAttributeValue(_buf); __e0[__index1] = __e1;}} HighAttributes[__index0] = __e0;}}
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{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);HighAttributeSize = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); HighAttributeSize[__index0] = __e0;}}
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}
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public static TbGRoleEquip DeserializeTbGRoleEquip(ByteBuf _buf)
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{
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return new TB.TbGRoleEquip(_buf);
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}
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/// <summary>
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/// id
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/// </summary>
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public readonly int Id;
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/// <summary>
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/// 装备名称
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/// </summary>
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public readonly string Name;
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/// <summary>
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/// 装备类别(1=武器/2=帽子/3=项链/4=护肩/5=衣服/6=腰带/7=手套/8=戒指/9=裤子/10=鞋子)
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/// </summary>
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public readonly int Position;
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/// <summary>
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/// 品质信息
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/// </summary>
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public readonly int Quality;
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/// <summary>
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/// 图片
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/// </summary>
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public readonly string Icon;
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/// <summary>
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/// 基础等级属性系数 (属性 * (等级 * 系数))
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/// </summary>
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public readonly int[] LevelBaseAttributesFactors;
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/// <summary>
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/// 基础属性(value - value 区间)
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/// </summary>
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public readonly TbGEntity.TAttributeValue[][] BaseAttributes;
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/// <summary>
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/// 高级等级属性系数 (属性 * (等级 * 系数))
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/// </summary>
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public readonly int[] LevelHighAttributesFactors;
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/// <summary>
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/// 高级属性(value - value 区间)
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/// </summary>
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public readonly TbGEntity.TAttributeValue[][] HighAttributes;
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/// <summary>
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/// 高级词条随机数量
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/// </summary>
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public readonly int[] HighAttributeSize;
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public const int __ID__ = 1660355937;
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public override int GetTypeId() => __ID__;
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "id:" + Id + ","
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+ "name:" + Name + ","
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+ "position:" + Position + ","
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+ "quality:" + Quality + ","
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+ "icon:" + Icon + ","
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+ "levelBaseAttributesFactors:" + Luban.StringUtil.CollectionToString(LevelBaseAttributesFactors) + ","
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+ "baseAttributes:" + Luban.StringUtil.CollectionToString(BaseAttributes) + ","
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+ "levelHighAttributesFactors:" + Luban.StringUtil.CollectionToString(LevelHighAttributesFactors) + ","
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+ "highAttributes:" + Luban.StringUtil.CollectionToString(HighAttributes) + ","
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+ "highAttributeSize:" + Luban.StringUtil.CollectionToString(HighAttributeSize) + ","
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+ "}";
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}
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}
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}
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