mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
42 lines
1.3 KiB
Go
42 lines
1.3 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import "errors"
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type TestItemBase struct {
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Id int32
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Name string
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Desc string
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}
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const TypeId_TestItemBase = -1631171968
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func (*TestItemBase) GetTypeId() int32 {
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return -1631171968
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}
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func NewTestItemBase(_buf map[string]interface{}) (interface{}, error) {
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var id string
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var _ok_ bool
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if id, _ok_ = _buf["$type"].(string) ; !_ok_ {
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return nil, errors.New("type id missing")
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}
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switch id {
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case "Item": _v, err := NewTestItem(_buf); if err != nil { return nil, errors.New("testitem") } else { return _v, nil }
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case "Equipment": _v, err := NewTestEquipment(_buf); if err != nil { return nil, errors.New("testequipment") } else { return _v, nil }
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case "Decorator": _v, err := NewTestDecorator(_buf); if err != nil { return nil, errors.New("testdecorator") } else { return _v, nil }
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default: return nil, errors.New("unknown type id")
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}
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}
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