mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-25 19:04:43 +00:00
188 lines
9.7 KiB
Plaintext
188 lines
9.7 KiB
Plaintext
Using pre-set license
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Built from '2021.3/staging' branch; Version is '2021.3.34f1 (25266724e7bd) revision 2434663'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\Unity\Unity2021.3.34f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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D:/myproject/JisolGame/JNFrame
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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51015
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Successfully changed project path to: D:/myproject/JisolGame/JNFrame
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D:/myproject/JisolGame/JNFrame
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [14004] Host "[IP] 192.168.15.124 [Port] 0 [Flags] 2 [Guid] 1332869777 [EditorId] 1332869777 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [14004] Host "[IP] 192.168.15.124 [Port] 0 [Flags] 2 [Guid] 1332869777 [EditorId] 1332869777 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
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Refreshing native plugins compatible for Editor in 398.99 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.34f1 (25266724e7bd)
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[Subsystems] Discovering subsystems at path D:/Unity/Unity2021.3.34f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Vendor: NVIDIA
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VRAM: 5980 MB
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Driver: 31.0.15.3623
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Initialize mono
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Mono path[0] = 'D:/Unity/Unity2021.3.34f1/Editor/Data/Managed'
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Mono path[1] = 'D:/Unity/Unity2021.3.34f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/Unity/Unity2021.3.34f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56164
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/Unity/Unity2021.3.34f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: D:/Unity/Unity2021.3.34f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: D:/Unity/Unity2021.3.34f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: D:/Unity/Unity2021.3.34f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.006610 seconds.
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Native extension for WindowsStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 277 ms
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 142.30 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 1.029 seconds
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Domain Reload Profiling:
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ReloadAssembly (1029ms)
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BeginReloadAssembly (100ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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EndReloadAssembly (837ms)
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LoadAssemblies (98ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (101ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (22ms)
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SetupLoadedEditorAssemblies (669ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (404ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (143ms)
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BeforeProcessingInitializeOnLoad (1ms)
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ProcessInitializeOnLoadAttributes (79ms)
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ProcessInitializeOnLoadMethodAttributes (42ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 1.826067 seconds.
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 326.77 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Completed reload, in 10.673 seconds
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Domain Reload Profiling:
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ReloadAssembly (10674ms)
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BeginReloadAssembly (168ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (26ms)
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EndReloadAssembly (9927ms)
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LoadAssemblies (6907ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (1144ms)
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ReleaseScriptCaches (3ms)
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RebuildScriptCaches (169ms)
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SetupLoadedEditorAssemblies (1615ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (67ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (327ms)
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BeforeProcessingInitializeOnLoad (246ms)
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ProcessInitializeOnLoadAttributes (853ms)
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ProcessInitializeOnLoadMethodAttributes (108ms)
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AfterProcessingInitializeOnLoad (13ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (14ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
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Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7772 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 48 unused Assets / (0.7 MB). Loaded Objects now: 8241.
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Memory consumption went from 302.5 MB to 301.9 MB.
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Total: 11.564400 ms (FindLiveObjects: 1.555100 ms CreateObjectMapping: 2.057300 ms MarkObjects: 7.090600 ms DeleteObjects: 0.857100 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 17627.899020 seconds.
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path: Assets/Game/Plugins/JNGame/BepuPhysics
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artifactKey: Guid(8b9d9fb46b16434388c671f9f5e7bbee) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated assets reloaded before import = 0
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Start importing Assets/Game/Plugins/JNGame/BepuPhysics using Guid(8b9d9fb46b16434388c671f9f5e7bbee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '888ac0eb83b751fbc67309fbc3672b22') in 0.054460 seconds
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Number of asset objects unloaded after import = 0
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