JisolGame/JNFrame2/Logs/AssetImportWorker0.log
2024-10-21 04:04:13 +08:00

340 lines
18 KiB
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Using pre-set license
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
53829
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [30536] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 3863844702 [EditorId] 3863844702 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [30536] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 3863844702 [EditorId] 3863844702 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 108.86 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56928
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.015835 seconds.
- Loaded All Assemblies, in 0.394 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 690 ms
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.962 seconds
Domain Reload Profiling: 1348ms
BeginReloadAssembly (132ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (75ms)
LoadAllAssembliesAndSetupDomain (141ms)
LoadAssemblies (126ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (138ms)
TypeCache.Refresh (136ms)
TypeCache.ScanAssembly (123ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (963ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (920ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (790ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (88ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.094 seconds
Refreshing native plugins compatible for Editor in 59.61 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.920 seconds
Domain Reload Profiling: 2000ms
BeginReloadAssembly (150ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (18ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (827ms)
LoadAssemblies (668ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (256ms)
TypeCache.Refresh (230ms)
TypeCache.ScanAssembly (211ms)
ScanForSourceGeneratedMonoScriptInfo (18ms)
ResolveRequiredComponents (6ms)
FinalizeReload (920ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (802ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (406ms)
ProcessInitializeOnLoadMethodAttributes (291ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5569 Unused Serialized files (Serialized files now loaded: 0)
Unloading 175 unused Assets / (231.0 KB). Loaded Objects now: 6017.
Memory consumption went from 210.4 MB to 210.2 MB.
Total: 13.986300 ms (FindLiveObjects: 0.346200 ms CreateObjectMapping: 0.163700 ms MarkObjects: 13.228100 ms DeleteObjects: 0.247300 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/OdinLVector3.cs: 335a14c82456d6f8a32079e834218188 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.906 seconds
Refreshing native plugins compatible for Editor in 36.59 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.913 seconds
Domain Reload Profiling: 2802ms
BeginReloadAssembly (203ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (38ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (86ms)
LoadAllAssembliesAndSetupDomain (551ms)
LoadAssemblies (626ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (37ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (10ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1913ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (545ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (256ms)
ProcessInitializeOnLoadMethodAttributes (179ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 38.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5552 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.5 KB). Loaded Objects now: 6032.
Memory consumption went from 208.9 MB to 208.7 MB.
Total: 13.355800 ms (FindLiveObjects: 0.384100 ms CreateObjectMapping: 0.189100 ms MarkObjects: 12.555800 ms DeleteObjects: 0.224600 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/OdinLVector3.cs: 335a14c82456d6f8a32079e834218188 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 618241.049248 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayEffectLib/GE_JisolDemo1.asset
artifactKey: Guid(25ef9a2206b693c4f9b93af896a038a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayEffectLib/GE_JisolDemo1.asset using Guid(25ef9a2206b693c4f9b93af896a038a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8feb0e18d1eda18ae435bb996a87b853') in 0.012677 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 4
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.631 seconds
Refreshing native plugins compatible for Editor in 37.39 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.411 seconds
Domain Reload Profiling: 2030ms
BeginReloadAssembly (165ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (358ms)
LoadAssemblies (426ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (16ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1413ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (656ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (303ms)
ProcessInitializeOnLoadMethodAttributes (218ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 41.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5551 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.6 KB). Loaded Objects now: 6048.
Memory consumption went from 210.6 MB to 210.4 MB.
Total: 15.395000 ms (FindLiveObjects: 0.396400 ms CreateObjectMapping: 0.264700 ms MarkObjects: 14.428400 ms DeleteObjects: 0.303800 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/OdinLVector3.cs: 335a14c82456d6f8a32079e834218188 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->