mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
43 lines
1.2 KiB
Go
43 lines
1.2 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import (
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"demo/luban"
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)
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import "errors"
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type TestEquipment struct {
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Id int32
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Name string
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Desc string
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Attr int32
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Value int32
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}
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const TypeId_TestEquipment = -76837102
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func (*TestEquipment) GetTypeId() int32 {
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return -76837102
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}
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func NewTestEquipment(_buf *luban.ByteBuf) (_v *TestEquipment, err error) {
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_v = &TestEquipment{}
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{ if _v.Id, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }
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{ if _v.Name, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } }
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{ if _v.Desc, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } }
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{ if _v.Attr, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }
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{ if _v.Value, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }
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return
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}
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