PC-20230316NUNE\Administrator 8932528f5e 提交bug 艰难先这样
2024-08-22 20:37:39 +08:00

39 lines
1020 B
C#

using System.Threading.Tasks;
using AppGame;
using AppGame.Sync;
using Cysharp.Threading.Tasks;
using Plugins.JNGame.Network;
using Plugins.JNGame.Network.Action;
public class JNGSocket : JNSocket
{
public override async Task OnInit()
{
AddListener((int)NActionEnum.ServerClientDisconnect,OnServerClientDisconnect);
await base.OnInit();
}
protected override async UniTask<string> GetUrl()
{
await UniTask.NextFrame();
return "ws://127.0.0.1:8080/websocket";
}
/// <summary>
/// 有客户端断开服务器连接
/// </summary>
/// <param name="obj"></param>
private void OnServerClientDisconnect(byte[] data)
{
var disconnect = JNClientDisconnect.Parser.ParseFrom(data);
//断开Tile服务器连接
(App.Game.Client as JNGTileClientSystem)?.RemoveSocket(disconnect.ClientId);
(App.Game.Server as JNGTileServerSystem)?.RemoveSocket(disconnect.ClientId);
}
}