2023-10-30 02:34:11 +08:00

23 lines
642 B
TypeScript

import { UITransform } from "cc";
import { Node } from "cc";
import { sp } from "cc";
import JNSkeleton from "../../../../extensions/ngame/assets/ngame/sync/frame/game/spine/JNFrameSkeleton";
import { GData } from "../../GData";
export default class GEffectUtil {
//创建一个Spine特效
static create(spine:sp.SkeletonData):JNSkeleton{
let effectNode = new Node();
effectNode.layer = GData.layer.World;
effectNode.addComponent(UITransform);
let ske = effectNode.addComponent(JNSkeleton);
ske.skeletonData = spine;
ske.premultipliedAlpha = false;
return ske;
}
}